Player Matchup

Loki
Loki
IHaveShrek3OnDVD
Loki
Level 28
God Stats
6W - 4L
1,569 SR
Queue Stats
15W - 11L
1,481 Elo+
Solo
Bellona
Bellona
StrawberrySpliff
Bellona
Level 24
God Stats
1W - 3L
1,560 SR
Queue Stats
2W - 6L
1,381 Elo+
Solo
Hera
Hera
chorizo-grande1
Hera
Level 28
God Stats
29W - 52L
1,421 SR
Queue Stats
190W - 228L
1,478 Elo+
Solo
Hachiman
Hachiman
disturbeWARRIOR
Hachiman
Level 18
God Stats
7W - 7L
1,542 SR
Queue Stats
403W - 423L
1,358 Elo+
Solo
Yemoja
Yemoja
thegirls1117
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,541 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,448 Elo+

VS

Team Averages
Level 16
1,506 SR
1,460 Elo+
Ymir
Ymir
ChilVil
Ymir
Level 27
God Stats
12W - 4L
1,704 SR
Queue Stats
72W - 63L
1,442 Elo+
Solo
Loki
Loki
GreasyLaundry
Loki
Level 4
God Stats
3W - 2L
1,327 SR
Queue Stats
4W - 2L
1,460 Elo+
Solo
Hel
Hel
XForce22201
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
antokpoortis
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,463 Elo+
Solo
Olorun
Olorun
piratachino7
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 7 / 2
7,354
525
7,140
11,741
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 3 / 0
4,690
335
522
4,491
2,255
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 2
6,951
497
5,143
8,019
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
3 / 3 / 2
6,619
473
5,298
9,698
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
1 / 3 / 1
6,156
440
3,632
8,859
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ChilVil
Ymir
9
2 / 7 / 0
6,448
461
5,182
10,933
6,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 1 / 0
9,371
669
10,024
5,536
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 2
6,493
464
2,318
5,367
1,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
antokpoortis
Danzaburou
16
9 / 1 / 2
10,039
717
7,113
11,303
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
11
1 / 1 / 4
6,949
496
3,639
6,095
1,879
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
12
Kills
21
21
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
ChilVil
Ymir
2
7
0
0.29
W
9
1
0
9
L
7
7
2
1.14
L
0
3
0
0
W
0
2
2
0.5
W
Danzaburou
antokpoortis
Danzaburou
9
1
2
10
L
1
5
2
0.4
L
Hachiman
3
3
2
1.33
W
Olorun
1
1
4
3
L
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
28,276
42,808
Taken
39,234
16,970
Mitigated
16,897
8,029
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ChilVil
Ymir
5,182
617
87
777
10,933
6,660
967
1,459
9,474
27,061
0
W
10,024
2,448
0
0
5,536
2,186
1,192
1,339
4,179
0
59,939
L
7,140
2,284
0
2,348
11,741
3,694
0
2,139
9,602
0
31,101
L
522
217
0
120
4,491
2,255
153
422
4,069
0
8,216
W
2,318
278
2,094
2,676
5,367
1,711
756
1,780
3,433
23,369
0
W
Danzaburou
antokpoortis
Danzaburou
7,113
3,907
0
5,757
11,303
4,461
690
1,541
9,698
0
75,028
L
5,143
1,114
88
1,510
8,019
2,749
66
1,767
6,252
35,227
0
L
Hachiman
5,298
2,852
0
1,789
9,698
4,316
351
3,011
6,687
0
31,704
W
Olorun
3,639
691
374
1,903
6,095
1,879
1,537
2,336
3,675
27,557
0
L
Yemoja
3,632
953
398
1,776
8,859
3,956
0
3,800
5,059
21,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
39,300
243
Minions Killed
382
0
Camps Cleared
0
1,137,159
Distance Traveled
1,275,406
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,448
461
40
3
0
232,496
0
W
Loki
9,371
669
122
9
0
277,172
4
L
Loki
7,354
525
61
4
0
262,290
0
L
Bellona
4,690
335
15
1
0
167,406
0
W
Hel
6,493
464
43
3
0
230,254
3
W
Danzaburou
10,039
717
136
10
0
260,562
1
L
Hera
6,951
497
70
5
0
244,486
0
L
Hachiman
6,619
473
56
4
0
225,694
0
W
Olorun
6,949
496
41
3
0
274,922
4
L
Yemoja
6,156
440
41
3
0
237,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role