Player Matchup

Thor
Thor
BETO Vindude
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
BucPark
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
ICYplagueD0c
Artio
Level 27
God Stats
4W - 8L
1,469 SR
Queue Stats
99W - 113L
1,304 Elo+
Solo
Kukulkan
Kukulkan
Im jus raven
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RedRutabaga
Cthulhu
Level 5
God Stats
2W - 1L
1,817 SR
Queue Stats
2W - 2L
1,728 Elo+
Party 2
Team Averages
Level 8
1,557 SR
1,507 Elo+

VS

Team Averages
Level 23
1,418 SR
1,329 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ImmaMagicFetus
Amaterasu
Level 14
God Stats
5W - 4L
1,201 SR
Queue Stats
11W - 17L
1,167 Elo+
Party 1
Bakasura
Bakasura
Jarhelm
Bakasura
Level 24
God Stats
22W - 21L
1,397 SR
Queue Stats
73W - 96L
1,287 Elo+
Party 1
Kuzenbo
Kuzenbo
MorphHelm
Kuzenbo
Level 28
God Stats
14W - 10L
1,491 SR
Queue Stats
62W - 69L
1,348 Elo+
Party 1
Anhur
Anhur
ROMEhappy19990
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 99L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
6,692
319
2,562
12,687
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
BucPark
Artemis
13
3 / 6 / 4
8,824
420
13,231
10,608
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 1
9,838
468
14,093
30,108
25,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
Im jus raven
Kukulkan
11
3 / 13 / 0
8,430
401
6,455
11,550
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RedRutabaga
Cthulhu
12
2 / 12 / 3
8,352
398
8,334
17,507
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 3 / 12
11,406
543
14,164
14,582
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ImmaMagicFetus
Amaterasu
15
5 / 1 / 2
9,980
475
5,975
16,076
11,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Jarhelm
Bakasura
16
10 / 3 / 5
11,292
538
13,767
17,288
7,411
Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
MorphHelm
Kuzenbo
17
12 / 2 / 11
12,919
615
16,432
16,589
25,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 0 / 13
12,670
603
6,669
8,570
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
9
Kills
43
44
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
12
4.33
L
0
11
1
0.05
L
Artemis
BucPark
Artemis
3
6
4
0.83
L
1
2
1
0.75
L
Kukulkan
Im jus raven
Kukulkan
3
13
0
0.23
W
Amaterasu
ImmaMagicFetus
Amaterasu
5
1
2
6
W
Bakasura
Jarhelm
Bakasura
10
3
5
4.17
W
Kuzenbo
MorphHelm
Kuzenbo
12
2
11
8.75
W
9
0
13
15.5
L
Cthulhu
RedRutabaga
Cthulhu
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
57,007
82,460
Taken
73,105
46,717
Mitigated
53,111
18,846
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,164
1,931
2,141
6,656
14,582
6,025
1,129
5,613
8,573
65,173
0
L
2,562
1,117
0
567
12,687
3,874
352
3,755
8,807
0
16,050
L
Artemis
BucPark
Artemis
13,231
6,591
0
0
10,608
3,483
159
2,980
7,628
0
31,528
L
14,093
2,910
239
16,600
30,108
25,218
74
10,146
18,733
68,559
0
L
Kukulkan
Im jus raven
Kukulkan
6,455
2,057
0
0
11,550
2,819
228
4,083
7,397
29,620
0
W
Amaterasu
ImmaMagicFetus
Amaterasu
5,975
2,728
0
3,992
16,076
11,318
904
6,092
9,940
0
32,413
W
Bakasura
Jarhelm
Bakasura
13,767
11,569
474
7,917
17,288
7,411
1,659
5,426
11,720
0
38,625
W
Kuzenbo
MorphHelm
Kuzenbo
16,432
7,652
264
2,676
16,589
25,201
2,448
6,820
9,280
47,672
0
W
6,669
4,598
0
1,331
8,570
3,156
4,782
3,600
4,710
0
71,383
L
Cthulhu
RedRutabaga
Cthulhu
8,334
1,557
0
1,440
17,507
11,323
259
9,632
7,805
31,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
58,267
287
Minions Killed
473
0
Camps Cleared
0
1,797,442
Distance Traveled
1,866,204
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,406
543
114
5
0
286,544
2
L
Thor
6,692
319
23
1
0
334,948
3
L
Artemis
8,824
420
28
1
0
358,267
6
L
Artio
9,838
468
128
6
0
373,212
1
L
Kukulkan
8,430
401
57
3
0
336,621
5
W
Amaterasu
9,980
475
63
3
0
412,942
1
W
Bakasura
11,292
538
88
4
0
392,189
2
W
Kuzenbo
12,919
615
65
3
0
393,638
1
W
Anhur
12,670
603
143
7
0
380,891
1
L
Cthulhu
8,352
398
51
2
0
394,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role