Player Matchup

Athena
Athena
DarkMaster9797
Athena
Level 8
God Stats
14W - 9L
1,810 SR
Queue Stats
69W - 61L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
FerDani018
Danzaburou
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
330W - 396L
1,491 Elo+
Party 2
Zeus
Zeus
Julaisback
Zeus
Level 12
God Stats
1W - 1L
1,770 SR
Queue Stats
99W - 100L
1,715 Elo+
Party 2
Amaterasu
Amaterasu
MãeDoADM
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,495 Elo+
Solo
Fenrir
Fenrir
jefffdsadsadas
Fenrir
Level 21
God Stats
3W - 4L
1,535 SR
Queue Stats
68W - 56L
1,523 Elo+
Solo
Team Averages
Level 34
1,623 SR
1,568 Elo+

VS

Team Averages
Level 50
1,538 SR
1,637 Elo+
Zhong Kui
Zhong Kui
ArkDrako
Zhong Kui
Level 27
God Stats
7W - 7L
1,617 SR
Queue Stats
55W - 38L
1,700 Elo+
Solo
Artemis
Artemis
LimonadaAzeda
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,812 Elo+
Party 1
Cthulhu
Cthulhu
Oonnyy
Cthulhu
Level 27
God Stats
2W - 1L
1,677 SR
Queue Stats
114W - 108L
1,548 Elo+
Party 3
Nox
Nox
Tututato
Nox
Level 29
God Stats
9W - 5L
1,464 SR
Queue Stats
102W - 97L
1,537 Elo+
Party 3
Mercury
Mercury
Wìsp
Mercury
Level 157
God Stats
3W - 3L
1,432 SR
Queue Stats
189W - 156L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,988
570
962
4,975
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
FerDani018
Danzaburou
6
1 / 3 / 1
3,787
541
1,821
3,811
787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
4,396
628
1,476
3,765
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
MãeDoADM
Amaterasu
4
0 / 2 / 0
3,294
471
359
2,639
880
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
3 / 1 / 1
4,946
707
2,565
5,692
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArkDrako
Zhong Kui
8
2 / 0 / 1
4,891
699
1,666
925
464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
7
0 / 1 / 3
4,545
649
4,445
3,976
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Oonnyy
Cthulhu
8
1 / 1 / 2
4,528
647
2,262
4,118
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 1 / 1
5,157
737
2,321
2,603
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Wìsp
Mercury
9
5 / 1 / 0
5,442
777
2,731
4,556
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
11
11
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ArkDrako
Zhong Kui
2
0
1
2.5
L
0
1
2
1
L
Danzaburou
FerDani018
Danzaburou
1
3
1
0.5
L
0
4
2
0.25
W
Artemis
0
1
3
1.5
L
Amaterasu
MãeDoADM
Amaterasu
0
2
0
0
W
Cthulhu
Oonnyy
Cthulhu
1
1
2
2
W
3
1
1
3.5
W
Mercury
Wìsp
Mercury
5
1
0
5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,183
Damage
13,425
20,882
Taken
16,178
6,090
Mitigated
5,557
5,810
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ArkDrako
Zhong Kui
1,666
341
0
636
925
464
758
0
925
17,395
0
L
962
224
0
950
4,975
1,463
0
1,398
3,577
6,822
0
L
Danzaburou
FerDani018
Danzaburou
1,821
963
0
998
3,811
787
0
819
2,992
0
14,559
L
1,476
195
0
621
3,765
1,050
0
2,076
1,507
17,991
0
W
Artemis
4,445
2,233
0
1,569
3,976
1,141
647
602
3,374
0
21,068
L
Amaterasu
MãeDoADM
Amaterasu
359
135
0
543
2,639
880
0
839
1,800
0
4,618
W
Cthulhu
Oonnyy
Cthulhu
2,262
457
0
1,100
4,118
1,506
0
1,137
2,891
15,398
0
W
2,321
358
0
412
2,603
1,163
0
444
2,143
8,240
0
W
Mercury
Wìsp
Mercury
2,731
1,747
0
685
4,556
1,283
323
109
4,407
0
28,656
L
2,565
404
0
2,698
5,692
1,910
0
919
4,757
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
24,563
136
Minions Killed
196
0
Camps Cleared
0
594,992
Distance Traveled
672,852
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,891
699
44
6
0
132,747
0
L
Athena
3,988
570
14
2
0
152,767
1
L
Danzaburou
3,787
541
20
3
0
109,603
3
L
Zeus
4,396
628
45
6
0
121,640
3
W
Artemis
4,545
649
40
6
0
114,178
2
L
Amaterasu
3,294
471
13
2
0
67,082
0
W
Cthulhu
4,528
647
38
5
0
145,532
0
W
Nox
5,157
737
9
1
0
143,808
2
W
Mercury
5,442
777
65
9
0
136,587
1
L
Fenrir
4,946
707
44
6
0
143,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role