Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CaptainTeaCup
Chang'e
Level 60
God Stats
1W - 1L
1,583 SR
Queue Stats
19W - 24L
1,483 Elo+
Party 2
Bacchus
Bacchus
FluorideIsTasty
Bacchus
Level 42
God Stats
2W - 0L
1,764 SR
Queue Stats
28W - 40L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
iMissingno
Danzaburou
Level 93
God Stats
3W - 0L
1,635 SR
Queue Stats
112W - 97L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
winnuttzz
Baron Samedi
Level 128
God Stats
20W - 20L
1,572 SR
Queue Stats
54W - 142L
1,385 Elo+
Solo
Team Averages
Level 82
1,611 SR
1,459 Elo+

VS

Team Averages
Level 55
1,480 SR
1,489 Elo+
Bacchus
Bacchus
FluffyRuff
Bacchus
Level 40
God Stats
0W - 7L
1,292 SR
Queue Stats
100W - 82L
1,499 Elo+
Solo
Loki
Loki
Itallic
Loki
Level 88
God Stats
16W - 19L
1,478 SR
Queue Stats
163W - 148L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
LVComicSociety
Ah Puch
Level 58
God Stats
78W - 61L
1,581 SR
Queue Stats
1,439W - 1,665L
1,441 Elo+
Party 1
Neith
Neith
Lanshie
Neith
Level 64
God Stats
66W - 64L
1,462 SR
Queue Stats
633W - 665L
1,532 Elo+
Solo
Zeus
Zeus
ZachScelus
Zeus
Level 26
God Stats
8W - 9L
1,586 SR
Queue Stats
54W - 72L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 0 / 15
10,141
922
9,397
9,180
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
16
3 / 0 / 8
10,221
929
5,154
6,190
2,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 1 / 10
11,206
1,019
12,123
10,231
11,663
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
iMissingno
Danzaburou
17
4 / 1 / 10
11,116
1,011
8,613
7,751
3,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
winnuttzz
Baron Samedi
16
2 / 0 / 7
9,833
894
6,398
5,002
1,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FluffyRuff
Bacchus
15
1 / 2 / 1
9,209
837
9,170
15,037
20,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
Itallic
Loki
15
0 / 4 / 2
9,099
827
5,612
10,755
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 1
9,248
841
3,476
5,858
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lanshie
Neith
15
0 / 3 / 1
9,079
825
9,880
7,160
2,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
9,280
844
7,102
6,212
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
17
Kills
2
2
Deaths
17
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
15
8.5
W
Chang'e
3
0
8
7
L
Bacchus
FluffyRuff
Bacchus
1
2
1
0.75
W
7
1
10
12
L
Loki
Itallic
Loki
0
4
2
0.25
L
0
4
1
0.13
L
Neith
Lanshie
Neith
0
3
1
0.17
L
1
4
1
0.38
W
Danzaburou
iMissingno
Danzaburou
4
1
10
9
W
Baron Samedi
winnuttzz
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
35,240
38,354
Taken
45,022
22,303
Mitigated
31,686
15,100
Healing
732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,397
7,106
0
4,071
9,180
3,289
0
4,757
4,423
0
48,995
W
Chang'e
5,154
701
3,686
2,054
6,190
2,111
0
3,347
2,843
12,461
0
L
Bacchus
FluffyRuff
Bacchus
9,170
1,113
0
0
15,037
20,048
0
6,926
8,111
15,187
0
W
12,123
1,799
0
795
10,231
11,663
0
6,628
3,603
21,167
0
L
Loki
Itallic
Loki
5,612
542
0
0
10,755
4,284
0
5,294
5,461
0
23,813
L
3,476
263
0
230
5,858
2,163
0
3,047
2,811
31,760
0
L
Neith
Lanshie
Neith
9,880
3,821
0
502
7,160
2,858
0
3,112
4,048
0
32,173
L
7,102
1,503
0
0
6,212
2,333
0
5,296
916
23,408
0
W
Danzaburou
iMissingno
Danzaburou
8,613
3,354
0
1,803
7,751
3,268
0
2,546
5,205
0
26,733
W
Baron Samedi
winnuttzz
Baron Samedi
6,398
205
1,637
1,054
5,002
1,972
0
2,470
2,532
24,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
45,915
287
Minions Killed
211
12
Camps Cleared
6
1,068,151
Distance Traveled
1,021,358
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,141
922
125
11
2
191,516
2
W
Chang'e
10,221
929
29
3
2
229,405
1
L
Bacchus
9,209
837
16
1
0
240,310
4
W
Bacchus
11,206
1,019
34
3
1
228,606
3
L
Loki
9,099
827
32
3
2
214,452
2
L
Ah Puch
9,248
841
67
6
0
192,741
3
L
Neith
9,079
825
50
5
3
194,784
0
L
Zeus
9,280
844
46
4
1
179,071
0
W
Danzaburou
11,116
1,011
55
5
5
200,976
1
W
Baron Samedi
9,833
894
44
4
2
217,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role