Player Matchup

Da Ji
Da Ji
Aheld12
Da Ji
Level 30
God Stats
35W - 32L
1,483 SR
Queue Stats
167W - 176L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
StepDaddyJes
Cthulhu
Level 32
God Stats
12W - 12L
1,333 SR
Queue Stats
373W - 492L
1,362 Elo+
Party 2
Nemesis
Nemesis
knucklehead9975
Nemesis
Level 8
God Stats
3W - 8L
1,707 SR
Queue Stats
189W - 276L
1,093 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,276 Elo+

VS

Team Averages
Level 80
1,560 SR
1,405 Elo+
Neith
Neith
Bishop_The_First
Neith
Level 109
God Stats
61W - 42L
1,697 SR
Queue Stats
791W - 905L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jamster521
Cu Chulainn
Level 107
God Stats
61W - 34L
1,545 SR
Queue Stats
574W - 447L
1,530 Elo+
Party 1
Merlin
Merlin
MartinWHO
Merlin
Level 24
God Stats
16W - 12L
1,438 SR
Queue Stats
24W - 33L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aheld12
Da Ji
12
6 / 11 / 3
10,566
660
10,455
14,215
5,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
StepDaddyJes
Cthulhu
14
2 / 4 / 6
10,783
674
9,227
18,751
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 8 / 6
10,333
646
4,843
12,441
7,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 4 / 5
12,946
809
15,274
14,403
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Jamster521
Cu Chulainn
15
6 / 2 / 14
12,204
763
13,217
12,579
8,976
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
MartinWHO
Merlin
14
4 / 4 / 12
11,025
689
8,525
7,210
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
23
23
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aheld12
Da Ji
6
11
3
0.68
W
13
4
5
3.88
W
Cu Chulainn
Jamster521
Cu Chulainn
6
2
14
6.5
W
Merlin
MartinWHO
Merlin
4
4
12
2.5
L
Cthulhu
StepDaddyJes
Cthulhu
2
4
6
1.25
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
37,016
45,407
Taken
34,192
31,154
Mitigated
17,366
5,131
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aheld12
Da Ji
10,455
4,470
506
1,342
14,215
5,754
0
1,386
12,678
0
19,173
W
15,274
10,586
0
7,295
14,403
5,733
1,228
3,380
11,023
0
53,547
W
Cu Chulainn
Jamster521
Cu Chulainn
13,217
3,549
0
2,288
12,579
8,976
242
3,532
9,047
3,155
50,837
W
Merlin
MartinWHO
Merlin
8,525
428
0
475
7,210
2,657
558
2,396
4,814
32,969
0
L
Cthulhu
StepDaddyJes
Cthulhu
9,227
632
320
1,431
18,751
18,253
0
3,969
14,324
43,715
0
L
4,843
1,180
318
1,214
12,441
7,147
0
3,083
9,104
0
19,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
36,175
108
Minions Killed
195
0
Camps Cleared
0
785,625
Distance Traveled
832,921
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,566
660
16
1
0
210,588
3
W
Neith
12,946
809
75
5
0
252,358
5
W
Cu Chulainn
12,204
763
62
4
0
289,255
1
W
Merlin
11,025
689
58
4
0
291,308
0
L
Cthulhu
10,783
674
59
4
0
297,379
0
L
Nemesis
10,333
646
33
2
0
277,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role