Player Matchup

Erlang Shen
Erlang Shen
Laxuras
Erlang Shen
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 30L
1,345 Elo+
Solo
Cthulhu
Cthulhu
OpTiKLoneWolf
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,500 Elo+
Party 1
Neith
Neith
WillingtoGrief
Neith
Level 16
God Stats
18W - 25L
1,381 SR
Queue Stats
134W - 141L
1,331 Elo+
Solo
Olorun
Olorun
ZoneDaddy
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
sadirexi
Arachne
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 170L
1,500 Elo+
Party 1
Team Averages
Level 8
1,476 SR
1,435 Elo+

VS

Team Averages
Level 13
1,518 SR
1,416 Elo+
Zeus
Zeus
ApollosButtSweat
Zeus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Odin
Odin
FNAFrule34
Odin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
JoBro52
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,137 Elo+
Party 2
Tyr
Tyr
Joeybear52
Tyr
Level 28
God Stats
9W - 3L
1,498 SR
Queue Stats
48W - 47L
1,436 Elo+
Party 2
Fenrir
Fenrir
Prodxaynor
Fenrir
Level 28
God Stats
19W - 15L
1,592 SR
Queue Stats
51W - 46L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Laxuras
Erlang Shen
9
0 / 2 / 0
5,119
465
1,247
5,544
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
8
3 / 4 / 1
5,821
529
2,131
7,755
3,267
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 1
6,081
553
6,725
6,467
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
ZoneDaddy
Olorun
5
0 / 9 / 0
4,279
389
2,146
7,217
2,164
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
sadirexi
Arachne
3
0 / 4 / 0
3,885
353
402
2,706
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,041
731
8,937
5,623
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

12
5 / 0 / 1
7,695
700
4,631
4,751
2,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
JoBro52
Artemis
7
1 / 2 / 2
5,163
469
2,151
4,364
1,392
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

8
1 / 4 / 2
5,263
478
1,934
5,609
2,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Prodxaynor
Fenrir
8
3 / 2 / 3
5,911
537
2,024
5,061
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
8
Kills
18
20
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
5
0
1
5.5
W
Artemis
JoBro52
Artemis
1
2
2
1
W
1
4
2
0.5
L
Erlang Shen
Laxuras
Erlang Shen
0
2
0
0
L
Cthulhu
3
4
1
0.88
W
Fenrir
Prodxaynor
Fenrir
3
2
3
2.25
L
5
1
1
5.5
L
Olorun
ZoneDaddy
Olorun
0
9
0
0
L
Arachne
sadirexi
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,651
Damage
19,677
29,689
Taken
25,408
10,457
Mitigated
9,458
6,231
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,937
2,345
0
2,046
5,623
1,795
1,684
2,572
3,051
52,248
0
W
4,631
723
0
717
4,751
2,794
36
897
3,854
0
32,163
W
Artemis
JoBro52
Artemis
2,151
899
0
818
4,364
1,392
269
485
3,789
0
11,963
W
1,934
528
199
817
5,609
2,144
238
149
5,415
0
11,306
L
Erlang Shen
Laxuras
Erlang Shen
1,247
441
0
760
5,544
2,276
350
0
5,544
0
16,836
L
Cthulhu
2,131
93
0
764
7,755
3,267
192
2,739
5,016
12,627
0
W
Fenrir
Prodxaynor
Fenrir
2,024
939
0
383
5,061
1,333
0
39
5,022
0
21,020
L
6,725
2,772
0
3,876
6,467
1,918
512
983
5,484
0
29,860
L
Olorun
ZoneDaddy
Olorun
2,146
1,015
55
575
7,217
2,164
0
4,485
2,732
13,446
0
L
Arachne
sadirexi
Arachne
402
349
0
201
2,706
832
0
730
1,976
0
4,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
32,073
156
Minions Killed
286
0
Camps Cleared
0
794,413
Distance Traveled
949,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,041
731
112
10
0
165,878
1
W
Odin
7,695
700
85
8
0
241,669
0
W
Artemis
5,163
469
19
2
0
147,311
0
W
Tyr
5,263
478
21
2
0
203,485
1
L
Erlang Shen
5,119
465
48
4
0
216,131
1
L
Cthulhu
5,821
529
21
2
0
164,454
0
W
Fenrir
5,911
537
49
4
0
191,102
1
L
Neith
6,081
553
54
5
0
160,379
0
L
Olorun
4,279
389
23
2
0
163,255
2
L
Arachne
3,885
353
10
1
0
90,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role