Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
RapidBunny1681
Kuzenbo
Level 52
God Stats
3W - 4L
1,647 SR
Queue Stats
105W - 72L
1,647 Elo+
Party 1
Thoth
Thoth
fadeproof
Thoth
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,393 Elo+
Solo
Team Averages
Level 69
1,549 SR
1,513 Elo+

VS

Team Averages
Level 115
1,585 SR
1,373 Elo+
Chaac
Chaac
B0l0ngquifa
Chaac
Level 123
God Stats
1W - 0L
1,754 SR
Queue Stats
80W - 109L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
ShaftShanker22
Kukulkan
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 161L
1,460 Elo+
Party 2
Serqet
Serqet
YuzukiiYukarii
Serqet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 2
6,241
624
3,235
7,111
2,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 3
7,810
781
3,646
9,197
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
fadeproof
Thoth
10
3 / 5 / 2
7,314
731
6,574
6,752
2,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
7,770
777
8,198
9,120
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
3 / 2 / 8
7,851
785
5,792
5,126
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 5
7,706
771
4,743
4,808
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
2
0.25
W
5
1
5
7.5
L
3
3
3
1.5
W
Kukulkan
3
2
8
3.5
W
4
3
5
2.17
L
Thoth
fadeproof
Thoth
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,455
Damage
18,733
23,060
Taken
19,054
11,926
Mitigated
7,827
1,940
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,235
774
0
774
7,111
2,355
0
1,934
4,965
0
19,926
W
8,198
2,240
0
3,230
9,120
4,502
555
4,646
4,474
0
33,990
L
3,646
1,536
0
653
9,197
7,398
26
2,590
6,479
16,256
0
W
Kukulkan
5,792
657
0
450
5,126
1,738
42
3,702
1,424
34,855
0
W
4,743
1,549
0
0
4,808
1,587
0
2,004
2,804
0
13,631
L
Thoth
fadeproof
Thoth
6,574
721
0
513
6,752
2,173
0
1,360
5,392
22,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
23,327
109
Minions Killed
137
0
Camps Cleared
0
519,488
Distance Traveled
555,704
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,241
624
49
5
0
148,006
2
W
Chaac
7,770
777
31
3
0
200,465
2
L
Kuzenbo
7,810
781
21
2
0
198,196
1
W
Kukulkan
7,851
785
84
8
0
165,765
1
W
Serqet
7,706
771
22
2
0
189,474
1
L
Thoth
7,314
731
39
4
0
173,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role