Player Matchup

Ymir
Ymir
CheezeHead2544
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,667 Elo+
Party 1
Ao Kuang
Ao Kuang
DrNeoby
Ao Kuang
Level 13
God Stats
1W - 3L
1,287 SR
Queue Stats
24W - 22L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Selrique
Kukulkan
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 1L
1,683 Elo+
Solo
Chernobog
Chernobog
WitoBu
Chernobog
Level 28
God Stats
2W - 2L
1,211 SR
Queue Stats
36W - 34L
1,489 Elo+
Solo
King Arthur
King Arthur
blueskyrider
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,537 Elo+
Party 1
Team Averages
Level 15
1,445 SR
1,587 Elo+

VS

Team Averages
Level 15
1,552 SR
1,611 Elo+
Nu Wa
Nu Wa
ErGabo
Nu Wa
Level 7
God Stats
34W - 36L
1,615 SR
Queue Stats
41W - 45L
1,673 Elo+
Solo
Cthulhu
Cthulhu
MK12ELA
Cthulhu
Level 14
God Stats
14W - 11L
1,631 SR
Queue Stats
283W - 274L
1,586 Elo+
Solo
Chang'e
Chang'e
SiLk1
Chang'e
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 62L
1,650 Elo+
Solo
King Arthur
King Arthur
XIRUBIX
King Arthur
Level 17
God Stats
3W - 1L
1,474 SR
Queue Stats
7W - 3L
1,576 Elo+
Solo
Loki
Loki
xxdasianbou
Loki
Level 7
God Stats
3W - 1L
1,542 SR
Queue Stats
33W - 27L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,591
399
378
8,843
3,195
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
DrNeoby
Ao Kuang
12
1 / 5 / 3
7,312
522
6,730
13,110
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Selrique
Kukulkan
11
2 / 7 / 3
6,930
495
3,904
7,814
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
WitoBu
Chernobog
12
5 / 4 / 1
7,564
540
7,689
12,010
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
blueskyrider
King Arthur
12
1 / 3 / 1
6,877
491
3,172
12,257
6,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ErGabo
Nu Wa
14
4 / 2 / 4
8,027
573
9,074
3,888
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MK12ELA
Cthulhu
13
4 / 2 / 7
8,347
596
8,210
9,250
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
SiLk1
Chang'e
14
7 / 2 / 5
8,830
631
7,556
7,586
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
XIRUBIX
King Arthur
15
2 / 2 / 2
8,800
629
7,133
9,322
5,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 1 / 6
8,745
625
6,546
10,272
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
23
23
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Ao Kuang
DrNeoby
Ao Kuang
1
5
3
0.5
W
Nu Wa
ErGabo
Nu Wa
4
2
4
3
W
Cthulhu
MK12ELA
Cthulhu
4
2
7
3.75
L
Kukulkan
Selrique
Kukulkan
2
7
3
0.5
W
Chang'e
SiLk1
Chang'e
7
2
5
4.75
L
Chernobog
WitoBu
Chernobog
5
4
1
1.38
W
King Arthur
XIRUBIX
King Arthur
2
2
2
1.5
L
King Arthur
blueskyrider
King Arthur
1
3
1
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
38,519
54,034
Taken
40,318
20,597
Mitigated
17,121
12,894
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
378
181
0
0
8,843
3,195
0
7,374
1,455
18,308
0
L
Ao Kuang
DrNeoby
Ao Kuang
6,730
2,268
0
5,185
13,110
4,725
0
4,749
8,213
40,537
0
W
Nu Wa
ErGabo
Nu Wa
9,074
4,044
0
996
3,888
915
562
655
3,205
40,894
0
W
Cthulhu
MK12ELA
Cthulhu
8,210
728
349
3,456
9,250
4,690
0
2,782
6,405
27,782
0
L
Kukulkan
Selrique
Kukulkan
3,904
1,064
0
0
7,814
2,698
0
5,245
2,387
23,200
0
W
Chang'e
SiLk1
Chang'e
7,556
833
587
3,046
7,586
2,729
434
4,071
3,419
45,515
0
L
Chernobog
WitoBu
Chernobog
7,689
5,227
0
4,516
12,010
3,492
122
6,711
5,223
0
43,367
W
King Arthur
XIRUBIX
King Arthur
7,133
904
0
2,875
9,322
5,334
382
1,121
8,160
0
55,239
L
King Arthur
blueskyrider
King Arthur
3,172
195
0
3,193
12,257
6,487
93
341
11,916
0
30,287
W
6,546
2,176
0
4,103
10,272
3,453
0
2,115
8,117
0
54,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
42,749
332
Minions Killed
418
0
Camps Cleared
0
1,209,722
Distance Traveled
1,397,371
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,591
399
28
2
0
203,582
1
L
Ao Kuang
7,312
522
84
6
0
246,071
1
W
Nu Wa
8,027
573
68
5
0
233,758
2
W
Cthulhu
8,347
596
38
3
0
320,681
2
L
Kukulkan
6,930
495
59
4
0
251,038
0
W
Chang'e
8,830
631
90
6
0
222,806
1
L
Chernobog
7,564
540
93
7
0
229,653
4
W
King Arthur
8,800
629
124
9
0
286,631
1
L
King Arthur
6,877
491
68
5
0
279,378
4
W
Loki
8,745
625
98
7
0
333,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role