Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GaFoust
Izanami
Level 114
God Stats
38W - 14L
1,732 SR
Queue Stats
252W - 249L
1,499 Elo+
Solo
Bacchus
Bacchus
TheDemiGodOW
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 334L
1,533 Elo+
Solo
Sol
Sol
WZRD210
Sol
Level 124
God Stats
73W - 64L
1,440 SR
Queue Stats
714W - 716L
1,479 Elo+
Solo
Bakasura
Bakasura
Zami1720
Bakasura
Level 107
God Stats
6W - 5L
1,757 SR
Queue Stats
594W - 580L
1,477 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,498 Elo+

VS

Team Averages
Level 92
1,430 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fish-Slapped-XD
Khepri
Level 108
God Stats
5W - 5L
1,233 SR
Queue Stats
100W - 113L
1,489 Elo+
Solo
Cupid
Cupid
IIIIBOBllll
Cupid
Level 101
God Stats
4W - 3L
1,650 SR
Queue Stats
164W - 139L
1,519 Elo+
Solo
King Arthur
King Arthur
darkV-1994
King Arthur
Level 137
God Stats
11W - 15L
1,413 SR
Queue Stats
172W - 187L
1,484 Elo+
Solo
Hercules
Hercules
xMentalx
Hercules
Level 55
God Stats
2W - 3L
1,351 SR
Queue Stats
90W - 78L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 1 / 1
9,870
581
9,248
9,860
3,881
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
GaFoust
Izanami
18
8 / 2 / 0
11,223
660
17,189
14,677
5,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TheDemiGodOW
Bacchus
12
0 / 1 / 6
7,703
453
6,532
10,006
7,783
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
17
6 / 0 / 0
10,629
625
12,952
13,354
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Zami1720
Bakasura
14
0 / 2 / 3
8,717
513
5,083
10,932
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 3 / 2
8,157
480
3,778
8,808
3,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
6,988
411
4,217
14,577
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 2
7,650
450
6,851
13,554
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
darkV-1994
King Arthur
14
3 / 1 / 1
8,799
518
11,637
17,101
12,435
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
xMentalx
Hercules
12
2 / 2 / 1
7,669
451
5,834
13,813
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
6
6
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
1
1.5
L
Nox
 
Nox
0
3
2
0.33
L
1
4
1
0.38
W
Izanami
GaFoust
Izanami
8
2
0
4
L
0
5
2
0.2
W
Bacchus
TheDemiGodOW
Bacchus
0
1
6
3
W
Sol
6
0
0
6
W
Bakasura
Zami1720
Bakasura
0
2
3
0.75
L
King Arthur
darkV-1994
King Arthur
3
1
1
3.5
L
Hercules
xMentalx
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,004
Damage
32,317
58,829
Taken
67,853
26,576
Mitigated
35,447
28,031
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,248
5,310
0
3,965
9,860
3,881
3,037
422
9,438
0
67,106
L
Nox
 
Nox
3,778
290
0
802
8,808
3,407
106
4,223
4,375
52,000
0
L
4,217
391
0
3,424
14,577
9,800
0
5,492
9,035
24,031
0
W
Izanami
GaFoust
Izanami
17,189
11,901
0
8,039
14,677
5,270
3,294
1,776
12,901
0
110,525
L
6,851
3,345
522
5,097
13,554
3,913
0
596
12,918
0
47,705
W
Bacchus
TheDemiGodOW
Bacchus
6,532
919
661
1,724
10,006
7,783
198
1,159
8,847
20,328
0
W
Sol
12,952
4,494
0
11,155
13,354
4,889
1,286
3,386
9,968
89,370
0
W
Bakasura
Zami1720
Bakasura
5,083
3,640
0
2,487
10,932
4,753
0
1,252
9,680
0
50,282
L
King Arthur
darkV-1994
King Arthur
11,637
688
0
3,999
17,101
12,435
538
3,241
13,648
0
61,113
L
Hercules
xMentalx
Hercules
5,834
3,617
414
6,355
13,813
5,892
218
5,932
7,881
0
35,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
39,263
641
Minions Killed
432
0
Camps Cleared
0
1,627,058
Distance Traveled
1,688,913
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,870
581
151
9
0
312,024
5
L
Nox
8,157
480
119
7
0
327,369
3
L
Khepri
6,988
411
29
2
0
357,472
3
W
Izanami
11,223
660
187
11
0
266,550
0
L
Cupid
7,650
450
87
5
0
300,608
1
W
Bacchus
7,703
453
17
1
0
357,471
3
W
Sol
10,629
625
167
10
0
308,218
5
W
Bakasura
8,717
513
119
7
0
382,795
2
L
King Arthur
8,799
518
131
8
0
340,595
2
L
Hercules
7,669
451
66
4
0
362,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role