Player Matchup

Achilles
Achilles
 
Achilles
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Rocksteаdy
Fafnir
Level 145
God Stats
1W - 3L
1,495 SR
Queue Stats
742W - 675L
1,559 Elo+
Party 1
Mercury
Mercury
StormyWeatherTV
Mercury
Level 126
God Stats
9W - 6L
1,645 SR
Queue Stats
812W - 756L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
TheOtherWiggan
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,515 Elo+
Party 1
Merlin
Merlin
wolfito000
Merlin
Level 109
God Stats
5W - 4L
1,836 SR
Queue Stats
423W - 392L
1,492 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,503 Elo+

VS

Team Averages
Level 85
1,575 SR
1,493 Elo+
Ullr
Ullr
BalkanThunder
Ullr
Level 108
God Stats
9W - 8L
1,888 SR
Queue Stats
135W - 112L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
Meowmang
Zhong Kui
Level 88
God Stats
8W - 12L
1,469 SR
Queue Stats
69W - 73L
1,492 Elo+
Party 2
Bacchus
Bacchus
Octopictogram
Bacchus
Level 69
God Stats
5W - 5L
1,456 SR
Queue Stats
39W - 55L
1,437 Elo+
Party 2
Pele
Pele
Pyjamus
Pele
Level 86
God Stats
35W - 33L
1,531 SR
Queue Stats
77W - 81L
1,481 Elo+
Party 2
Sol
Sol
zmang
Sol
Level 73
God Stats
4W - 5L
1,531 SR
Queue Stats
62W - 63L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 0
5,905
537
2,414
7,274
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
8
0 / 4 / 2
5,538
503
3,043
7,129
3,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,439
494
979
7,379
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
11
1 / 2 / 0
5,754
523
3,189
6,069
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
wolfito000
Merlin
10
1 / 3 / 0
5,994
545
2,899
3,437
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,905
628
2,574
4,659
1,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Meowmang
Zhong Kui
11
1 / 0 / 1
6,563
597
4,648
5,346
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
9
2 / 0 / 3
5,883
535
2,438
5,538
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Pyjamus
Pele
12
7 / 0 / 1
7,233
658
6,177
5,744
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
zmang
Sol
11
1 / 1 / 5
6,412
583
2,284
3,842
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
2
1
3
3.5
W
Zhong Kui
Meowmang
Zhong Kui
1
0
1
1.5
W
Bacchus
2
0
3
3.5
W
Pele
Pyjamus
Pele
7
0
1
7.5
L
Fafnir
0
4
2
0.25
L
0
3
1
0.17
L
Jing Wei
1
2
0
0.5
L
Merlin
wolfito000
Merlin
1
3
0
0.33
W
Sol
zmang
Sol
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,524
Damage
18,121
31,288
Taken
25,129
12,212
Mitigated
9,926
5,247
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,414
234
0
2,486
7,274
4,390
0
4,264
3,010
0
28,719
W
2,574
1,513
0
468
4,659
1,185
801
1,118
3,314
0
46,563
W
Zhong Kui
Meowmang
Zhong Kui
4,648
901
0
3,928
5,346
3,216
0
217
4,709
35,802
0
W
Bacchus
2,438
867
0
960
5,538
2,740
64
529
5,005
8,590
0
W
Pele
Pyjamus
Pele
6,177
1,591
0
1,313
5,744
1,741
0
1,211
4,393
0
43,386
L
Fafnir
3,043
745
0
632
7,129
3,408
0
2,692
4,383
14,438
0
L
979
561
0
430
7,379
1,974
0
639
6,670
0
31,534
L
Jing Wei
3,189
2,663
0
1,247
6,069
1,519
0
992
5,077
0
32,547
L
Merlin
wolfito000
Merlin
2,899
185
0
452
3,437
921
0
579
2,778
31,154
0
W
Sol
zmang
Sol
2,284
552
0
1,603
3,842
1,044
0
2,196
1,346
30,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
32,996
310
Minions Killed
376
0
Camps Cleared
0
1,083,317
Distance Traveled
1,082,007
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,905
537
80
7
0
205,464
1
W
Ullr
6,905
628
118
11
0
195,273
1
W
Zhong Kui
6,563
597
86
8
0
211,883
2
W
Bacchus
5,883
535
9
1
0
241,074
2
W
Pele
7,233
658
83
8
0
252,766
5
L
Fafnir
5,538
503
26
2
0
215,888
0
L
Mercury
5,439
494
72
7
0
245,554
3
L
Jing Wei
5,754
523
61
6
0
213,908
1
L
Merlin
5,994
545
71
6
0
202,503
0
W
Sol
6,412
583
80
7
0
181,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role