Player Matchup

Cthulhu
Cthulhu
MJ54
Cthulhu
Level 12
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Anhur
Anhur
PAZ87
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 99L
1,252 Elo+
Party 1
Achilles
Achilles
Xx ChikenSup xX
Achilles
Level 97
God Stats
0W - 2L
1,802 SR
Queue Stats
13W - 14L
1,535 Elo+
Party 1
Persephone
Persephone
drimax2010
Persephone
Level 48
God Stats
11W - 14L
1,644 SR
Queue Stats
446W - 443L
1,460 Elo+
Solo
Loki
Loki
typhus148
Loki
Level 49
God Stats
6W - 2L
1,715 SR
Queue Stats
35W - 32L
1,592 Elo+
Solo
Team Averages
Level 54
1,694 SR
1,418 Elo+

VS

Team Averages
Level 79
1,554 SR
1,515 Elo+
Anubis
Anubis
AI Yoshi420
Anubis
Level 63
God Stats
57W - 64L
1,544 SR
Queue Stats
554W - 633L
1,426 Elo+
Party 2
Osiris
Osiris
Kempaign
Osiris
Level 152
God Stats
6W - 6L
1,515 SR
Queue Stats
435W - 485L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Ph4ntOmXx9
Sun Wukong
Level 108
God Stats
73W - 47L
1,627 SR
Queue Stats
285W - 302L
1,491 Elo+
Party 2
Ra
Ra
Towstie
Ra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 5L
1,651 Elo+
Party 2
Artemis
Artemis
merspaner
Artemis
Level 45
God Stats
10W - 5L
1,584 SR
Queue Stats
20W - 16L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MJ54
Cthulhu
13
0 / 2 / 2
7,497
341
4,147
14,886
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
PAZ87
Anhur
15
0 / 4 / 5
9,296
423
6,434
11,396
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
2 / 3 / 1
8,944
407
8,351
18,244
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
drimax2010
Persephone
15
5 / 10 / 1
10,313
469
10,777
17,262
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
14
1 / 8 / 4
8,893
404
6,545
19,741
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 3 / 9
12,107
550
13,002
14,032
7,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Kempaign
Osiris
19
8 / 1 / 9
12,848
584
11,804
15,278
14,132
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ph4ntOmXx9
Sun Wukong
20
7 / 0 / 3
13,602
618
17,176
21,162
15,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 4
10,329
470
7,693
7,789
2,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
merspaner
Artemis
16
2 / 2 / 6
10,821
492
10,317
12,138
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
26
27
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
9
3.17
W
Osiris
Kempaign
Osiris
8
1
9
12.5
L
Cthulhu
MJ54
Cthulhu
0
2
2
0.5
L
Anhur
PAZ87
Anhur
0
4
5
0.63
W
Sun Wukong
Ph4ntOmXx9
Sun Wukong
7
0
3
8.5
W
4
2
4
3
L
Achilles
2
3
1
0.83
L
Persephone
drimax2010
Persephone
5
10
1
0.55
W
Artemis
merspaner
Artemis
2
2
6
2.5
L
Loki
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
59,992
81,529
Taken
70,399
36,698
Mitigated
44,063
13,021
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,002
273
0
6,480
14,032
7,140
2,028
5,285
8,299
70,286
0
W
Osiris
Kempaign
Osiris
11,804
3,776
0
1,157
15,278
14,132
4,364
2,579
12,428
0
108,100
L
Cthulhu
MJ54
Cthulhu
4,147
166
159
3,616
14,886
8,244
0
5,588
9,298
23,625
0
L
Anhur
PAZ87
Anhur
6,434
2,866
0
2,449
11,396
2,796
0
3,650
7,746
0
54,913
W
Sun Wukong
Ph4ntOmXx9
Sun Wukong
17,176
5,327
0
9,377
21,162
15,804
3,001
2,196
18,246
0
93,402
W
7,693
792
2,929
2,765
7,789
2,634
1,249
2,093
5,390
45,482
0
L
Achilles
8,351
2,118
0
5,082
18,244
13,591
0
3,911
14,333
0
40,822
L
Persephone
drimax2010
Persephone
10,777
362
0
1,715
17,262
5,636
0
6,075
11,177
57,336
0
W
Artemis
merspaner
Artemis
10,317
3,335
0
3,415
12,138
4,353
2,159
2,841
8,983
0
53,092
L
Loki
6,545
1,694
0
0
19,741
6,431
0
1,704
18,037
0
65,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
59,707
399
Minions Killed
608
0
Camps Cleared
0
1,855,053
Distance Traveled
2,086,493
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,107
550
110
5
0
382,137
4
W
Osiris
12,848
584
141
6
0
453,271
10
L
Cthulhu
7,497
341
19
1
0
379,027
2
L
Anhur
9,296
423
129
6
0
379,789
8
W
Sun Wukong
13,602
618
193
9
0
419,191
4
W
Ra
10,329
470
83
4
0
404,843
8
L
Achilles
8,944
407
65
3
0
406,924
4
L
Persephone
10,313
469
81
4
0
337,666
1
W
Artemis
10,821
492
81
4
0
427,051
4
L
Loki
8,893
404
105
5
0
351,647
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role