Player Matchup

Persephone
Persephone
AdmiralFatCoc
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,790 Elo+
Party 2
Izanami
Izanami
FriendVinc
Izanami
Level 22
God Stats
33W - 28L
1,518 SR
Queue Stats
309W - 347L
1,340 Elo+
Party 1
Horus
Horus
HopeSwolo
Horus
Level 22
God Stats
12W - 10L
1,695 SR
Queue Stats
241W - 301L
1,337 Elo+
Party 1
Sobek
Sobek
Venandi24
Sobek
Level 82
God Stats
23W - 23L
1,617 SR
Queue Stats
112W - 97L
1,549 Elo+
Party 2
Nemesis
Nemesis
linkwolf115
Nemesis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,714 Elo+
Party 2
Team Averages
Level 27
1,566 SR
1,546 Elo+

VS

Team Averages
Level 20
1,568 SR
1,513 Elo+
Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Doubleb2
Anubis
Level 26
God Stats
35W - 23L
1,659 SR
Queue Stats
72W - 60L
1,576 Elo+
Solo
Bellona
Bellona
InfamousPernist
Bellona
Level 15
God Stats
7W - 5L
1,589 SR
Queue Stats
24W - 17L
1,558 Elo+
Solo
Rama
Rama
ManGan0
Rama
Level 7
God Stats
2W - 0L
1,602 SR
Queue Stats
4W - 2L
1,526 Elo+
Solo
Mulan
Mulan
SaintMolli222
Mulan
Level 29
God Stats
3W - 1L
1,489 SR
Queue Stats
159W - 201L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdmiralFatCoc
Persephone
9
2 / 2 / 2
5,798
527
5,720
4,956
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
FriendVinc
Izanami
11
5 / 2 / 2
6,473
588
6,559
6,564
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
HopeSwolo
Horus
8
0 / 6 / 0
4,784
435
2,372
7,400
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Venandi24
Sobek
9
3 / 4 / 4
6,132
557
3,625
9,618
5,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
linkwolf115
Nemesis
9
0 / 6 / 1
5,362
487
2,388
8,874
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 4
6,735
612
2,463
6,805
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Doubleb2
Anubis
11
4 / 1 / 4
6,356
578
5,299
6,156
2,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 0 / 3
8,383
762
7,466
7,332
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
ManGan0
Rama
8
0 / 5 / 2
5,432
494
2,667
5,953
1,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 3 / 4
6,676
607
5,024
8,229
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
21
20
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
4
5
L
Persephone
AdmiralFatCoc
Persephone
2
2
2
1.5
W
Anubis
Doubleb2
Anubis
4
1
4
6
L
Izanami
FriendVinc
Izanami
5
2
2
3
L
Horus
HopeSwolo
Horus
0
6
0
0
W
10
0
3
11.5
W
Rama
ManGan0
Rama
0
5
2
0.2
W
4
3
4
2
L
Sobek
Venandi24
Sobek
3
4
4
1.25
L
Nemesis
linkwolf115
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,664
Damage
22,919
37,412
Taken
34,475
14,271
Mitigated
17,280
6,685
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,463
1,750
0
3,653
6,805
2,495
0
1,602
5,203
0
25,817
L
Persephone
AdmiralFatCoc
Persephone
5,720
456
0
490
4,956
966
28
1,579
3,375
19,705
0
W
Anubis
Doubleb2
Anubis
5,299
74
0
1,829
6,156
2,759
353
3,556
2,600
31,957
0
L
Izanami
FriendVinc
Izanami
6,559
4,306
0
2,804
6,564
1,869
993
205
6,168
0
38,511
L
Horus
HopeSwolo
Horus
2,372
1,329
91
605
7,400
3,264
0
0
7,160
0
14,895
W
7,466
3,044
0
3,016
7,332
5,618
253
704
6,628
0
35,806
W
Rama
ManGan0
Rama
2,667
2,548
0
975
5,953
1,271
0
966
4,987
0
19,794
W
5,024
1,034
0
1,979
8,229
5,137
363
2,517
5,712
0
23,985
L
Sobek
Venandi24
Sobek
3,625
325
0
2,486
9,618
5,693
155
1,131
8,437
16,195
0
L
Nemesis
linkwolf115
Nemesis
2,388
961
0
209
8,874
2,479
210
2,384
6,450
0
29,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
33,582
219
Minions Killed
282
0
Camps Cleared
0
1,040,145
Distance Traveled
1,044,489
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,735
612
83
8
0
217,955
1
L
Persephone
5,798
527
32
3
0
203,358
3
W
Anubis
6,356
578
51
5
0
206,401
2
L
Izanami
6,473
588
79
7
0
184,764
2
L
Horus
4,784
435
33
3
0
215,204
3
W
Bellona
8,383
762
68
6
0
229,144
5
W
Rama
5,432
494
44
4
0
187,047
0
W
Mulan
6,676
607
36
3
0
203,942
2
L
Sobek
6,132
557
20
2
0
223,849
3
L
Nemesis
5,362
487
55
5
0
212,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role