Player Matchup

Neith
Neith
Garthanchuum
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,735 Elo+
Party 1
Zeus
Zeus
SubShield
Zeus
Level 14
God Stats
4W - 2L
2,002 SR
Queue Stats
9W - 9L
1,790 Elo+
Solo
Hercules
Hercules
Ya Boi Jewwy
Hercules
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,700 Elo+
Party 1
Ymir
Ymir
nickdanielsofi
Ymir
Level 5
God Stats
7W - 5L
1,289 SR
Queue Stats
113W - 147L
1,607 Elo+
Solo
Nemesis
Nemesis
ya boi lil dizz
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,735 Elo+
Party 1
Team Averages
Level 13
1,558 SR
1,713 Elo+

VS

Team Averages
Level 15
1,584 SR
1,579 Elo+
Thoth
Thoth
BonelessIce6606
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
DYS11ISJEREMY
Gilgamesh
Level 25
God Stats
1W - 2L
1,622 SR
Queue Stats
131W - 114L
1,590 Elo+
Solo
Neith
Neith
DartGoblinCR
Neith
Level 7
God Stats
14W - 13L
1,560 SR
Queue Stats
165W - 153L
1,508 Elo+
Solo
Sobek
Sobek
ModularMist2933
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,629 Elo+
Solo
Arachne
Arachne
net_renegade99
Arachne
Level 10
God Stats
7W - 8L
1,737 SR
Queue Stats
155W - 142L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,128
537
6,717
7,295
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
15
2 / 2 / 4
9,074
534
7,291
5,067
1,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ya Boi Jewwy
Hercules
13
2 / 2 / 3
8,867
522
2,695
10,057
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 5 / 0
7,671
451
5,602
11,475
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 0 / 1
10,176
599
8,660
9,895
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,824
460
2,096
10,681
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DYS11ISJEREMY
Gilgamesh
16
4 / 0 / 2
9,484
558
8,591
13,314
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 1
9,130
537
5,874
10,347
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
4,781
281
0
0
0
14
5 / 5 / 3
8,725
513
6,115
13,330
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
12
12
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Gilgamesh
DYS11ISJEREMY
Gilgamesh
4
0
2
5
L
3
3
1
1.17
W
3
3
2
1.33
L
0
0
0
0
W
Zeus
2
2
4
2
W
Hercules
Ya Boi Jewwy
Hercules
2
2
3
1.75
L
5
5
3
1.3
W
0
5
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,965
Damage
22,676
43,789
Taken
47,672
22,553
Mitigated
17,741
8,502
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,096
88
0
1,958
10,681
3,142
0
2,923
7,758
42,542
0
L
Gilgamesh
DYS11ISJEREMY
Gilgamesh
8,591
3,184
0
3,786
13,314
6,605
0
6,785
6,529
0
54,705
L
5,874
1,993
342
5,187
10,347
3,369
740
562
9,785
0
55,873
W
6,717
1,700
0
2,050
7,295
2,992
2,070
0
7,295
0
62,323
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
7,291
1,289
0
1,144
5,067
1,548
392
627
4,308
66,726
0
W
Hercules
Ya Boi Jewwy
Hercules
2,695
473
234
2,285
10,057
6,173
42
660
9,381
0
21,109
L
6,115
4,664
0
2,874
13,330
4,625
26
2,418
10,912
0
49,757
W
5,602
1,863
0
1,593
11,475
6,801
330
0
11,475
41,095
1,625
W
8,660
4,565
0
1,196
9,895
5,039
0
567
9,234
0
93,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
39,944
532
Minions Killed
388
0
Camps Cleared
0
1,579,136
Distance Traveled
1,300,970
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,824
460
81
5
0
324,646
0
L
Gilgamesh
9,484
558
107
6
0
348,428
1
L
Neith
9,130
537
110
6
0
301,214
4
W
Neith
9,128
537
114
7
0
292,107
1
L
Sobek
4,781
281
0
0
0
0
0
W
Zeus
9,074
534
138
8
0
294,689
3
W
Hercules
8,867
522
44
3
0
339,330
2
L
Arachne
8,725
513
90
5
0
326,682
4
W
Ymir
7,671
451
78
5
0
262,601
0
W
Nemesis
10,176
599
158
9
0
390,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role