Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Delta-Unit-O61
Aphrodite
Level 78
God Stats
225W - 189L
1,621 SR
Queue Stats
804W - 819L
1,398 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jinnawood
Cu Chulainn
Level 106
God Stats
10W - 6L
1,180 SR
Queue Stats
212W - 184L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
Maccabii
Baron Samedi
Level 125
God Stats
25W - 16L
1,341 SR
Queue Stats
397W - 403L
1,429 Elo+
Party 3
Cabrakan
Cabrakan
Micules
Cabrakan
Level 80
God Stats
19W - 25L
1,530 SR
Queue Stats
642W - 671L
1,421 Elo+
Party 1
Team Averages
Level 99
1,435 SR
1,440 Elo+

VS

Team Averages
Level 81
1,571 SR
1,446 Elo+
Janus
Janus
Agustiin02_
Janus
Level 67
God Stats
16W - 16L
1,384 SR
Queue Stats
53W - 49L
1,454 Elo+
Party 2
Awilix
Awilix
Jacttse
Awilix
Level 69
God Stats
8W - 11L
1,487 SR
Queue Stats
148W - 148L
1,474 Elo+
Solo
Bellona
Bellona
Maunoriestrada
Bellona
Level 125
God Stats
2W - 1L
1,615 SR
Queue Stats
309W - 297L
1,450 Elo+
Solo
Chiron
Chiron
franco_tomaas
Chiron
Level 79
God Stats
22W - 13L
1,775 SR
Queue Stats
132W - 133L
1,425 Elo+
Party 2
Bacchus
Bacchus
yairkumru
Bacchus
Level 67
God Stats
4W - 4L
1,595 SR
Queue Stats
135W - 131L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 8 / 9
17,771
539
28,379
43,062
19,533
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Delta-Unit-O61
Aphrodite
20
5 / 5 / 5
15,794
479
13,419
24,154
16,358
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Jinnawood
Cu Chulainn
20
4 / 7 / 12
16,363
496
30,742
34,921
40,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Maccabii
Baron Samedi
20
5 / 6 / 7
14,826
449
18,240
27,147
13,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Micules
Cabrakan
18
0 / 8 / 8
12,498
379
11,361
37,249
42,404
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
16,768
508
30,762
22,479
10,749
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Jacttse
Awilix
20
10 / 8 / 14
17,364
526
18,947
25,964
14,423
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 16
18,131
549
28,501
36,454
52,456
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 10
17,774
539
30,973
23,930
12,278
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
yairkumru
Bacchus
20
4 / 4 / 18
13,421
407
14,187
27,876
51,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
99
25
Kills
33
34
Deaths
25
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
8
9
1.94
W
6
4
8
2.5
L
Aphrodite
Delta-Unit-O61
Aphrodite
5
5
5
1.5
W
Awilix
Jacttse
Awilix
10
8
14
2.13
L
Cu Chulainn
Jinnawood
Cu Chulainn
4
7
12
1.43
L
Baron Samedi
Maccabii
Baron Samedi
5
6
7
1.42
W
4
4
16
3
L
Cabrakan
Micules
Cabrakan
0
8
8
0.5
W
9
5
10
2.8
W
Bacchus
yairkumru
Bacchus
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,141
Damage
123,370
166,533
Taken
136,703
132,712
Mitigated
141,286
60,195
Healing
39,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
28,379
19,435
0
15,625
43,062
19,533
1,114
9,308
33,474
0
157,829
W
30,762
1,904
0
2,693
22,479
10,749
1,056
7,962
14,507
139,047
0
L
Aphrodite
Delta-Unit-O61
Aphrodite
13,419
2,644
11,662
12,191
24,154
16,358
3,120
10,702
13,244
97,215
0
W
Awilix
Jacttse
Awilix
18,947
5,973
1,436
9,505
25,964
14,423
4,810
5,096
20,788
0
116,937
L
Cu Chulainn
Jinnawood
Cu Chulainn
30,742
4,969
0
4,644
34,921
40,620
1,487
7,406
27,445
8,201
109,538
L
Baron Samedi
Maccabii
Baron Samedi
18,240
1,054
2,407
8,351
27,147
13,797
576
7,046
19,833
83,093
0
W
28,501
12,655
0
11,852
36,454
52,456
2,123
9,591
26,741
0
136,034
L
Cabrakan
Micules
Cabrakan
11,361
2,160
1,244
4,071
37,249
42,404
823
9,623
27,356
44,603
0
W
30,973
18,111
1,893
7,699
23,930
12,278
4,642
11,013
12,721
0
177,215
W
Bacchus
yairkumru
Bacchus
14,187
1,078
0
4,003
27,876
51,380
1,167
13,806
13,672
32,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,252
Gold Earned
83,458
722
Minions Killed
903
0
Camps Cleared
0
2,912,629
Distance Traveled
3,148,366
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,771
539
185
6
0
612,218
3
W
Janus
16,768
508
234
7
0
656,445
7
L
Aphrodite
15,794
479
180
5
0
600,397
7
W
Awilix
17,364
526
165
5
0
625,241
2
L
Cu Chulainn
16,363
496
184
6
0
581,967
0
L
Baron Samedi
14,826
449
103
3
0
592,541
4
W
Bellona
18,131
549
235
7
0
675,420
3
L
Cabrakan
12,498
379
70
2
0
525,506
0
W
Chiron
17,774
539
233
7
0
565,944
1
W
Bacchus
13,421
407
36
1
0
625,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role