Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
M0GU3L18
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 429L
1,359 Elo+
Party 1
Artemis
Artemis
SoraTuticon
Artemis
Level 29
God Stats
7W - 15L
1,261 SR
Queue Stats
134W - 232L
1,401 Elo+
Party 1
Tyr
Tyr
iCraKetReviil
Tyr
Level 68
God Stats
1W - 1L
1,689 SR
Queue Stats
312W - 387L
1,510 Elo+
Party 1
Arachne
Arachne
noircats
Arachne
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 24L
1,411 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,436 Elo+

VS

Team Averages
Level 20
1,648 SR
1,347 Elo+
Neith
Neith
GiancarloGue
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Ymir
Ymir
Mamalukos
Ymir
Level 26
God Stats
8W - 0L
1,967 SR
Queue Stats
89W - 95L
1,427 Elo+
Solo
Raijin
Raijin
PaulygonTTV
Raijin
Level 26
God Stats
5W - 3L
1,745 SR
Queue Stats
46W - 37L
1,450 Elo+
Solo
Mercury
Mercury
TheLandLoard
Mercury
Level 15
God Stats
12W - 21L
1,500 SR
Queue Stats
96W - 112L
1,264 Elo+
Solo
Chaac
Chaac
lucnahu
Chaac
Level 28
God Stats
4W - 6L
1,527 SR
Queue Stats
73W - 117L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 2 / 2
10,813
569
10,762
8,914
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
M0GU3L18
Cthulhu
10
0 / 4 / 4
6,791
357
2,473
9,472
4,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
SoraTuticon
Artemis
15
6 / 2 / 1
9,144
481
13,291
9,992
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 5
8,968
472
8,389
16,765
13,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
noircats
Arachne
1
0 / 0 / 0
5,124
270
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,596
452
7,083
8,849
3,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
4 / 3 / 4
9,687
510
6,411
12,590
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
18
3 / 3 / 3
10,927
575
8,483
11,817
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
TheLandLoard
Mercury
16
2 / 1 / 0
9,737
512
5,573
10,835
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
lucnahu
Chaac
15
0 / 5 / 0
9,139
481
5,659
15,255
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
10
10
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
2
2
3.5
W
1
3
3
0.83
L
Cthulhu
M0GU3L18
Cthulhu
0
4
4
0.5
W
Ymir
4
3
4
2
W
Raijin
3
3
3
1.5
L
Artemis
SoraTuticon
Artemis
6
2
1
3.25
W
Mercury
TheLandLoard
Mercury
2
1
0
2
L
3
2
5
2.75
W
Chaac
lucnahu
Chaac
0
5
0
0
L
Arachne
noircats
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
33,209
45,143
Taken
59,346
24,575
Mitigated
34,793
9,973
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,762
826
0
625
8,914
3,250
493
4,735
4,004
76,323
0
W
7,083
4,099
0
2,524
8,849
3,352
2,498
895
7,924
0
50,958
L
Cthulhu
M0GU3L18
Cthulhu
2,473
201
61
0
9,472
4,137
0
2,832
6,629
13,526
0
W
Ymir
6,411
1,109
0
1,020
12,590
11,630
624
3,366
9,169
25,226
0
W
Raijin
8,483
777
0
2,401
11,817
5,021
857
5,086
6,671
74,610
0
L
Artemis
SoraTuticon
Artemis
13,291
6,640
255
3,722
9,992
3,520
864
4,513
5,381
0
56,879
W
Mercury
TheLandLoard
Mercury
5,573
2,811
0
5,650
10,835
4,109
399
1,688
9,087
0
69,209
L
8,389
1,134
195
5,115
16,765
13,668
0
2,662
13,969
0
46,956
W
Chaac
lucnahu
Chaac
5,659
1,234
0
5,950
15,255
10,681
83
2,200
12,545
337
57,187
L
Arachne
noircats
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
48,086
387
Minions Killed
509
0
Camps Cleared
0
1,277,483
Distance Traveled
1,727,339
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,813
569
173
9
0
336,737
4
W
Neith
8,596
452
100
5
0
329,793
0
L
Cthulhu
6,791
357
22
1
0
228,037
3
W
Ymir
9,687
510
30
2
0
311,914
0
W
Raijin
10,927
575
140
7
0
317,580
2
L
Artemis
9,144
481
99
5
0
317,273
0
W
Mercury
9,737
512
133
7
0
423,479
0
L
Tyr
8,968
472
93
5
0
395,436
7
W
Chaac
9,139
481
106
6
0
344,573
0
L
Arachne
5,124
270
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role