Player Matchup

Cthulhu
Cthulhu
Ilikepickleslol
Cthulhu
Level 12
God Stats
6W - 5L
1,547 SR
Queue Stats
27W - 26L
1,436 Elo+
Party 1
Thor
Thor
ImRickHandsome
Thor
Level 57
God Stats
8W - 16L
1,359 SR
Queue Stats
89W - 100L
1,498 Elo+
Party 1
Artemis
Artemis
SuperSanch0
Artemis
Level 67
God Stats
1W - 1L
1,482 SR
Queue Stats
84W - 62L
1,563 Elo+
Party 1
Team Averages
Level 45
1,463 SR
1,499 Elo+

VS

Team Averages
Level 91
1,463 SR
1,463 Elo+
Heimdallr
Heimdallr
AT0MICFALC0N
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,550 Elo+
Party 2
Khepri
Khepri
BootlegJesuss
Khepri
Level 118
God Stats
2W - 3L
1,390 SR
Queue Stats
118W - 114L
1,534 Elo+
Party 2
Scylla
Scylla
JMC89
Scylla
Level 127
God Stats
7W - 13L
1,500 SR
Queue Stats
224W - 227L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
16,138
646
17,831
23,767
26,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 10 / 10
15,272
611
19,536
22,448
17,807
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
SuperSanch0
Artemis
20
9 / 5 / 7
16,692
668
22,714
24,000
11,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AT0MICFALC0N
Heimdallr
15
4 / 7 / 8
14,645
586
13,391
19,085
9,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 8 / 12
14,908
596
8,485
30,688
44,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
JMC89
Scylla
20
11 / 4 / 6
17,691
708
24,855
20,439
9,430
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
19
Kills
18
18
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AT0MICFALC0N
Heimdallr
4
7
8
1.14
L
3
8
12
1.13
W
5
3
13
3.83
W
5
10
10
1
L
Scylla
JMC89
Scylla
11
4
6
3.5
W
Artemis
SuperSanch0
Artemis
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,081
Damage
46,731
70,215
Taken
70,212
56,178
Mitigated
62,957
19,822
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AT0MICFALC0N
Heimdallr
13,391
6,381
1,264
2,665
19,085
9,462
2,056
4,535
14,550
0
43,475
L
8,485
772
2,380
6,189
30,688
44,065
133
8,251
22,342
28,386
0
W
17,831
1,307
1,427
4,861
23,767
26,962
454
9,335
14,432
70,483
0
W
19,536
4,139
0
1,413
22,448
17,807
34
12,538
9,910
0
68,456
L
Scylla
JMC89
Scylla
24,855
1,489
0
4,365
20,439
9,430
1,716
5,081
15,296
136,158
0
W
Artemis
SuperSanch0
Artemis
22,714
13,879
378
11,743
24,000
11,409
3,128
12,488
11,512
0
131,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
47,244
274
Minions Killed
259
0
Camps Cleared
0
1,253,584
Distance Traveled
1,168,688
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,645
586
58
2
0
315,080
4
L
Khepri
14,908
596
26
1
0
412,911
5
W
Cthulhu
16,138
646
77
3
0
465,231
1
W
Thor
15,272
611
53
2
0
388,351
2
L
Scylla
17,691
708
175
7
0
440,697
1
W
Artemis
16,692
668
144
6
0
400,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role