Player Matchup

Anubis
Anubis
esfPilotPS4
Anubis
Level 55
God Stats
14W - 3L
1,895 SR
Queue Stats
54W - 36L
1,606 Elo+
Party 2
Izanami
Izanami
shakentuna
Izanami
Level 22
God Stats
3W - 3L
1,506 SR
Queue Stats
13W - 17L
1,391 Elo+
Solo
Ymir
Ymir
uwushi
Ymir
Level 8
God Stats
3W - 5L
1,582 SR
Queue Stats
48W - 59L
1,323 Elo+
Party 2
Team Averages
Level 28
1,661 SR
1,440 Elo+

VS

Team Averages
Level 60
1,627 SR
1,485 Elo+
Merlin
Merlin
Kaneko38
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 30L
1,173 Elo+
Solo
Nemesis
Nemesis
Offhense
Nemesis
Level 14
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 9L
1,661 Elo+
Party 1
Chaac
Chaac
Shren Lee
Chaac
Level 157
God Stats
6W - 5L
1,698 SR
Queue Stats
90W - 59L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 4 / 7
12,426
777
18,038
11,459
5,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
shakentuna
Izanami
16
10 / 7 / 5
12,630
789
15,413
15,985
5,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
uwushi
Ymir
14
0 / 2 / 17
10,613
663
3,880
12,275
10,423
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaneko38
Merlin
10
0 / 12 / 3
8,670
542
4,060
12,376
2,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Offhense
Nemesis
15
9 / 5 / 4
12,021
751
13,581
16,771
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Shren Lee
Chaac
16
4 / 3 / 8
12,208
763
15,889
15,805
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
13
13
Deaths
20
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kaneko38
Merlin
0
12
3
0.13
L
Nemesis
Offhense
Nemesis
9
5
4
2.2
L
Chaac
Shren Lee
Chaac
4
3
8
2.67
W
Anubis
10
4
7
3.38
W
Izanami
shakentuna
Izanami
10
7
5
1.79
W
Ymir
uwushi
Ymir
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
33,530
39,719
Taken
44,952
21,867
Mitigated
20,265
9,166
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kaneko38
Merlin
4,060
169
0
413
12,376
2,212
519
7,176
5,200
21,047
0
L
Nemesis
Offhense
Nemesis
13,581
6,996
0
5,403
16,771
6,372
0
8,515
8,256
0
50,247
L
Chaac
Shren Lee
Chaac
15,889
3,112
0
8,755
15,805
11,681
122
6,288
9,517
0
70,897
W
Anubis
18,038
362
0
4,518
11,459
5,701
744
758
10,701
61,528
0
W
Izanami
shakentuna
Izanami
15,413
10,227
0
2,818
15,985
5,743
1,336
815
15,170
0
56,963
W
Ymir
uwushi
Ymir
3,880
1,441
0
1,830
12,275
10,423
200
2,530
9,745
9,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,669
Gold Earned
32,899
162
Minions Killed
192
0
Camps Cleared
0
803,851
Distance Traveled
765,661
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,670
542
31
2
0
219,244
14
L
Nemesis
12,021
751
57
4
0
263,147
1
L
Chaac
12,208
763
104
7
0
283,270
1
W
Anubis
12,426
777
83
5
0
255,725
1
W
Izanami
12,630
789
71
4
0
249,360
3
W
Ymir
10,613
663
8
1
0
298,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role