Player Matchup

Ullr
Ullr
KiDC0MA
Ullr
Level 59
God Stats
52W - 51L
1,429 SR
Queue Stats
68W - 69L
1,367 Elo+
Party 1
Pele
Pele
OleNastee
Pele
Level 81
God Stats
41W - 38L
1,513 SR
Queue Stats
145W - 146L
1,390 Elo+
Party 1
Anhur
Anhur
SinVro
Anhur
Level 107
God Stats
4W - 4L
1,544 SR
Queue Stats
39W - 21L
1,546 Elo+
Party 2
Chiron
Chiron
SinglexUS
Chiron
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 94L
1,439 Elo+
Party 1
Thoth
Thoth
jer222
Thoth
Level 98
God Stats
7W - 9L
1,444 SR
Queue Stats
165W - 134L
1,607 Elo+
Party 2
Team Averages
Level 83
1,486 SR
1,470 Elo+

VS

Team Averages
Level 87
1,468 SR
1,403 Elo+
Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Damshi juicy
Neith
Level 83
God Stats
12W - 9L
1,493 SR
Queue Stats
120W - 109L
1,385 Elo+
Solo
Achilles
Achilles
EssTeeGee
Achilles
Level 84
God Stats
22W - 22L
1,548 SR
Queue Stats
350W - 379L
1,380 Elo+
Solo
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 89
God Stats
200W - 293L
1,358 SR
Queue Stats
924W - 1,236L
1,317 Elo+
Party 3
Nox
Nox
gabe_itch671
Nox
Level 81
God Stats
37W - 43L
1,442 SR
Queue Stats
408W - 426L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
KiDC0MA
Ullr
12
3 / 2 / 0
7,539
628
5,304
5,987
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
13
7 / 0 / 2
7,864
655
6,659
9,512
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SinVro
Anhur
11
4 / 2 / 3
6,678
557
4,521
7,061
2,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
SinglexUS
Chiron
11
4 / 2 / 6
6,869
572
6,434
8,558
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
jer222
Thoth
12
5 / 3 / 1
7,442
620
7,689
6,985
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 4 / 3
6,332
528
5,640
10,555
4,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 6 / 2
5,677
473
3,358
7,732
1,433
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
EssTeeGee
Achilles
11
2 / 3 / 0
6,135
511
4,312
11,838
7,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 4
5,732
478
4,237
6,935
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 1
6,498
542
3,835
6,977
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
23
Kills
9
9
Deaths
23
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
3
0.88
L
1
6
2
0.33
L
Achilles
EssTeeGee
Achilles
2
3
0
0.67
W
Ullr
KiDC0MA
Ullr
3
2
0
1.5
W
Pele
7
0
2
8
W
Anhur
SinVro
Anhur
4
2
3
2.75
W
Chiron
SinglexUS
Chiron
4
2
6
3.5
L
1
5
4
0.6
L
3
5
1
0.7
W
Thoth
jer222
Thoth
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
21,382
38,103
Taken
44,037
12,232
Mitigated
16,195
8,626
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,640
2,218
0
1,939
10,555
4,171
0
2,874
7,399
0
36,120
L
3,358
1,375
0
1,455
7,732
1,433
0
274
7,418
0
21,959
L
Achilles
EssTeeGee
Achilles
4,312
1,102
0
4,226
11,838
7,132
0
0
11,191
0
26,132
W
Ullr
KiDC0MA
Ullr
5,304
2,123
0
1,045
5,987
2,738
879
178
5,809
0
38,456
W
Pele
6,659
2,218
0
915
9,512
2,749
0
1,224
8,288
0
49,033
W
Anhur
SinVro
Anhur
4,521
1,605
0
1,664
7,061
2,108
208
2,217
4,844
0
27,854
W
Chiron
SinglexUS
Chiron
6,434
2,951
589
3,925
8,558
2,794
927
2,136
6,401
0
32,701
L
4,237
1,519
0
1,297
6,935
1,387
162
3,975
2,716
19,920
0
L
3,835
266
270
972
6,977
2,072
0
0
6,977
25,132
0
W
Thoth
jer222
Thoth
7,689
408
0
488
6,985
1,843
0
2,317
4,668
41,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
30,374
353
Minions Killed
210
0
Camps Cleared
0
1,175,187
Distance Traveled
1,164,828
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,332
528
57
5
0
262,083
3
L
Neith
5,677
473
34
3
0
232,062
0
L
Achilles
6,135
511
44
4
0
219,414
4
W
Ullr
7,539
628
76
6
0
226,673
0
W
Pele
7,864
655
88
7
0
250,920
1
W
Anhur
6,678
557
59
5
0
212,385
0
W
Chiron
6,869
572
46
4
0
241,042
1
L
Nu Wa
5,732
478
23
2
0
205,917
0
L
Nox
6,498
542
52
4
0
245,352
0
W
Thoth
7,442
620
84
7
0
244,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role