Player Matchup

Achilles
Achilles
Sakúta
Achilles
Level 7
God Stats
1W - 3L
1,333 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo
Loki
Loki
ScubaBrick
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,242 Elo+
Party 1
Chang'e
Chang'e
Scubanick165
Chang'e
Level 18
God Stats
4W - 5L
1,314 SR
Queue Stats
7W - 9L
1,242 Elo+
Party 1
Raijin
Raijin
Underkitty123
Raijin
Level 19
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 2
Aphrodite
Aphrodite
memelinda
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,368 Elo+
Party 2
Team Averages
Level 12
1,436 SR
1,343 Elo+

VS

Team Averages
Level 32
1,556 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
ALEX 07 PR
Anhur
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
76W - 71L
1,552 Elo+
Party 3
Cerberus
Cerberus
Caltrohps
Cerberus
Level 67
God Stats
7W - 7L
1,584 SR
Queue Stats
247W - 234L
1,541 Elo+
Party 3
Merlin
Merlin
HarMsz
Merlin
Level 17
God Stats
17W - 11L
1,653 SR
Queue Stats
54W - 53L
1,539 Elo+
Party 3
Thanatos
Thanatos
konstantinek
Thanatos
Level 22
God Stats
12W - 9L
1,545 SR
Queue Stats
43W - 46L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sakúta
Achilles
11
2 / 8 / 1
6,811
426
3,832
11,872
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 0
7,876
492
3,927
10,064
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Scubanick165
Chang'e
11
0 / 3 / 0
6,814
426
2,453
6,458
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,900
431
5,536
7,800
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
memelinda
Aphrodite
9
1 / 7 / 2
6,621
414
4,703
9,786
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
9 / 0 / 11
9,494
593
9,978
11,225
10,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
13
2 / 1 / 8
8,605
538
5,486
7,164
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Caltrohps
Cerberus
15
3 / 0 / 6
9,402
588
5,219
11,655
8,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
HarMsz
Merlin
15
4 / 0 / 3
9,143
571
5,774
4,273
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
konstantinek
Thanatos
12
5 / 5 / 7
8,543
534
6,788
10,913
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
11
14.5
W
Anhur
2
1
8
6
W
Cerberus
Caltrohps
Cerberus
3
0
6
6
W
Merlin
HarMsz
Merlin
4
0
3
5.5
L
Achilles
Sakúta
Achilles
2
8
1
0.31
L
3
2
0
1.5
L
Chang'e
Scubanick165
Chang'e
0
3
0
0
L
0
3
2
0.33
W
Thanatos
konstantinek
Thanatos
5
5
7
1.7
L
Aphrodite
memelinda
Aphrodite
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
33,245
45,980
Taken
45,230
15,401
Mitigated
26,766
10,303
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,978
2,600
0
1,255
11,225
10,848
0
2,765
8,227
0
50,678
W
Anhur
5,486
2,689
0
2,486
7,164
2,312
1,078
1,470
5,674
0
45,436
W
Cerberus
Caltrohps
Cerberus
5,219
555
0
6,720
11,655
8,675
540
3,739
7,523
57,467
0
W
Merlin
HarMsz
Merlin
5,774
233
0
1,005
4,273
1,335
1,716
1,407
2,600
46,224
0
L
Achilles
Sakúta
Achilles
3,832
1,169
0
915
11,872
5,178
87
875
10,949
0
26,420
L
3,927
709
0
3,720
10,064
3,217
229
403
9,627
0
48,666
L
Chang'e
Scubanick165
Chang'e
2,453
442
0
1,267
6,458
1,572
301
2,693
3,765
24,509
0
L
5,536
510
197
1,533
7,800
2,295
0
3,397
4,125
28,261
0
W
Thanatos
konstantinek
Thanatos
6,788
1,829
0
7,372
10,913
3,596
642
2,243
8,514
0
41,917
L
Aphrodite
memelinda
Aphrodite
4,703
686
937
1,734
9,786
3,139
160
3,181
6,521
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
45,187
298
Minions Killed
462
0
Camps Cleared
0
1,471,024
Distance Traveled
1,545,843
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,494
593
75
5
0
334,807
1
W
Anhur
8,605
538
69
4
0
302,821
3
W
Cerberus
9,402
588
152
10
0
314,547
8
W
Merlin
9,143
571
97
6
0
296,719
2
L
Achilles
6,811
426
57
4
0
279,983
0
L
Loki
7,876
492
108
7
0
354,199
3
L
Chang'e
6,814
426
64
4
0
254,650
4
L
Raijin
6,900
431
60
4
0
298,754
4
W
Thanatos
8,543
534
69
4
0
296,949
0
L
Aphrodite
6,621
414
9
1
0
283,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role