Player Matchup

Ymir
Ymir
FriendVinc
Ymir
Level 22
God Stats
3W - 9L
1,500 SR
Queue Stats
309W - 347L
1,329 Elo+
Party 2
Loki
Loki
HopeSwolo
Loki
Level 22
God Stats
15W - 21L
1,438 SR
Queue Stats
241W - 301L
1,326 Elo+
Party 2
Chernobog
Chernobog
IronicLobster
Chernobog
Level 29
God Stats
25W - 26L
1,403 SR
Queue Stats
39W - 51L
1,376 Elo+
Solo
Discordia
Discordia
Seistas0s
Discordia
Level 15
God Stats
6W - 9L
1,549 SR
Queue Stats
49W - 54L
1,483 Elo+
Solo
Ares
Ares
SwearSword
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,391 Elo+

VS

Team Averages
Level 5
1,466 SR
1,426 Elo+
Nemesis
Nemesis
CountoftK
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
999 Elo+
Party 3
King Arthur
King Arthur
Dababyscurve
King Arthur
Level 5
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 1
Merlin
Merlin
Kvngkyy
Merlin
Level 4
God Stats
2W - 4L
1,569 SR
Queue Stats
2W - 5L
1,699 Elo+
Party 1
Neith
Neith
LittleEinsteinz
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
ZYX020
Khepri
Level 10
God Stats
2W - 5L
1,434 SR
Queue Stats
12W - 20L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
6,268
482
2,962
6,303
3,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
11
6 / 0 / 4
7,130
548
4,573
7,130
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
IronicLobster
Chernobog
12
12 / 0 / 4
8,095
623
9,658
6,760
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Seistas0s
Discordia
11
3 / 1 / 7
7,093
546
5,684
4,650
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 3
6,371
490
4,434
8,946
5,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CountoftK
Nemesis
8
1 / 4 / 1
5,635
433
4,365
10,264
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Dababyscurve
King Arthur
7
0 / 5 / 2
4,779
368
1,877
8,157
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Kvngkyy
Merlin
8
3 / 4 / 1
5,541
426
4,367
6,381
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 6 / 1
5,795
446
6,393
6,625
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
ZYX020
Khepri
8
0 / 6 / 2
5,559
428
2,279
9,344
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
6
6
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CountoftK
Nemesis
1
4
1
0.38
L
King Arthur
Dababyscurve
King Arthur
0
5
2
0.2
W
2
1
7
5.5
W
Loki
6
0
4
8
W
Chernobog
IronicLobster
Chernobog
12
0
4
14
L
Merlin
Kvngkyy
Merlin
3
4
1
0.88
L
2
6
1
0.42
W
Discordia
Seistas0s
Discordia
3
1
7
6.5
W
2
4
3
0.88
L
Khepri
ZYX020
Khepri
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
19,281
33,789
Taken
40,771
15,516
Mitigated
16,889
8,149
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CountoftK
Nemesis
4,365
1,969
0
2,244
10,264
3,827
0
3,199
7,065
0
25,041
L
King Arthur
Dababyscurve
King Arthur
1,877
514
0
769
8,157
4,231
0
2,328
5,829
0
10,003
W
2,962
1,596
0
750
6,303
3,967
474
1,783
4,434
16,718
0
W
Loki
4,573
1,933
0
3,099
7,130
2,255
0
610
6,362
0
34,230
W
Chernobog
IronicLobster
Chernobog
9,658
6,954
0
2,410
6,760
2,111
2,612
1,987
4,564
0
30,611
L
Merlin
Kvngkyy
Merlin
4,367
783
0
0
6,381
1,843
0
2,180
4,201
20,572
0
L
6,393
4,310
0
1,037
6,625
1,966
1,206
2,759
3,866
0
23,506
W
Discordia
Seistas0s
Discordia
5,684
523
0
1,890
4,650
1,227
300
160
4,418
32,811
0
W
4,434
533
0
0
8,946
5,956
266
1,624
7,068
21,099
0
L
Khepri
ZYX020
Khepri
2,279
542
0
538
9,344
5,022
264
2,614
6,730
16,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
27,309
223
Minions Killed
185
0
Camps Cleared
0
1,165,016
Distance Traveled
1,133,929
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,635
433
51
4
0
232,433
1
L
King Arthur
4,779
368
20
2
0
261,679
3
W
Ymir
6,268
482
24
2
0
211,395
0
W
Loki
7,130
548
64
5
0
278,098
2
W
Chernobog
8,095
623
45
3
0
259,348
1
L
Merlin
5,541
426
35
3
0
217,848
1
L
Neith
5,795
446
48
4
0
216,473
0
W
Discordia
7,093
546
59
5
0
212,749
3
W
Ares
6,371
490
31
2
0
203,426
2
L
Khepri
5,559
428
31
2
0
205,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role