Player Matchup

Ah Puch
Ah Puch
BalmierBuckle97
Ah Puch
Level 6
God Stats
4W - 4L
1,379 SR
Queue Stats
59W - 61L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
JRDragonsoup
Cthulhu
Level 28
God Stats
7W - 11L
1,447 SR
Queue Stats
102W - 114L
1,382 Elo+
Party 1
Achilles
Achilles
SQRLITIS
Achilles
Level 27
God Stats
6W - 4L
1,409 SR
Queue Stats
90W - 74L
1,402 Elo+
Party 1
Artemis
Artemis
Timiffithy
Artemis
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
141W - 150L
1,386 Elo+
Party 1
Loki
Loki
XD Penguin11
Loki
Level 35
God Stats
5W - 7L
1,500 SR
Queue Stats
65W - 70L
1,372 Elo+
Party 2
Team Averages
Level 25
1,495 SR
1,383 Elo+

VS

Team Averages
Level 24
1,434 SR
1,238 Elo+
Janus
Janus
Dilly2Dally
Janus
Level 28
God Stats
3W - 4L
1,540 SR
Queue Stats
47W - 42L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
LemonDuke68584
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,323 Elo+
Party 3
Nemesis
Nemesis
LightlySaltd850
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,171 Elo+
Party 3
Arachne
Arachne
PinkiePie4874
Arachne
Level 18
God Stats
3W - 4L
1,132 SR
Queue Stats
12W - 12L
1,124 Elo+
Party 3
Anhur
Anhur
TRESSEIS
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 14
12,554
966
13,397
12,133
6,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
JRDragonsoup
Cthulhu
20
5 / 3 / 21
13,848
1,065
21,878
21,760
29,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SQRLITIS
Achilles
20
10 / 4 / 15
14,337
1,103
18,485
21,230
9,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Timiffithy
Artemis
19
4 / 4 / 14
12,623
971
13,808
8,511
3,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
12 / 0 / 9
13,830
1,064
20,863
13,943
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 4
13,089
1,007
23,025
13,286
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 11
13,310
1,024
16,969
21,709
33,118
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 7 / 8
12,137
934
12,720
20,299
8,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
18
2 / 10 / 5
11,692
899
7,929
22,726
9,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
TRESSEIS
Anhur
17
1 / 13 / 8
11,312
870
10,740
19,389
7,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
36
Kills
15
15
Deaths
36
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
7
4
4
2.25
W
Cthulhu
JRDragonsoup
Cthulhu
5
3
21
5.17
L
2
2
11
3.75
L
3
7
8
1
L
Arachne
2
10
5
0.45
W
Achilles
SQRLITIS
Achilles
10
4
15
4.38
L
Anhur
TRESSEIS
Anhur
1
13
8
0.38
W
Artemis
Timiffithy
Artemis
4
4
14
2.75
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,431
Damage
71,383
77,577
Taken
97,409
54,951
Mitigated
63,290
8,379
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,397
1,837
0
2,407
12,133
6,712
0
8,939
3,194
39,579
0
L
23,025
2,576
362
1,118
13,286
4,559
0
4,971
8,315
42,650
0
W
Cthulhu
JRDragonsoup
Cthulhu
21,878
1,394
110
2,662
21,760
29,732
0
8,693
13,067
37,901
0
L
16,969
4,018
200
5,008
21,709
33,118
0
8,669
13,040
36,559
0
L
12,720
5,681
0
1,257
20,299
8,957
0
8,791
11,508
0
29,346
L
Arachne
7,929
6,096
0
1,860
22,726
9,209
0
8,540
14,186
0
24,761
W
Achilles
SQRLITIS
Achilles
18,485
8,406
0
2,042
21,230
9,876
0
10,879
10,351
0
52,897
L
Anhur
TRESSEIS
Anhur
10,740
4,582
0
663
19,389
7,447
0
4,304
15,085
0
17,821
W
Artemis
Timiffithy
Artemis
13,808
6,702
0
1,158
8,511
3,400
0
3,142
5,369
0
37,063
W
20,863
6,136
0
0
13,943
5,231
0
8,341
5,602
0
37,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,192
Gold Earned
61,540
265
Minions Killed
185
13
Camps Cleared
3
1,262,250
Distance Traveled
1,213,349
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,554
966
65
5
0
192,330
3
L
Janus
13,089
1,007
66
5
2
231,259
1
W
Cthulhu
13,848
1,065
40
3
0
287,203
0
L
Kuzenbo
13,310
1,024
33
3
0
265,723
0
L
Nemesis
12,137
934
35
3
0
264,659
0
L
Arachne
11,692
899
36
3
1
237,090
2
W
Achilles
14,337
1,103
81
6
6
261,588
0
L
Anhur
11,312
870
15
1
0
214,618
0
W
Artemis
12,623
971
51
4
5
219,289
0
W
Loki
13,830
1,064
28
2
2
301,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role