Player Matchup

Skadi
Skadi
HeyT47
Skadi
Level 45
God Stats
1W - 1L
1,181 SR
Queue Stats
87W - 151L
1,335 Elo+
Party 2
Nemesis
Nemesis
LycanLifehunter
Nemesis
Level 28
God Stats
13W - 16L
1,461 SR
Queue Stats
91W - 97L
1,476 Elo+
Party 2
Bacchus
Bacchus
Stylepoints10
Bacchus
Level 60
God Stats
1W - 1L
1,300 SR
Queue Stats
117W - 191L
1,408 Elo+
Party 2
Hel
Hel
Xampionem
Hel
Level 88
God Stats
2W - 2L
1,670 SR
Queue Stats
312W - 290L
1,644 Elo+
Party 2
Nike
Nike
seventy_reasons
Nike
Level 60
God Stats
17W - 16L
1,540 SR
Queue Stats
116W - 189L
1,417 Elo+
Party 2
Team Averages
Level 56
1,430 SR
1,456 Elo+

VS

Team Averages
Level 53
1,504 SR
1,525 Elo+
Pele
Pele
CopenHatin
Pele
Level 45
God Stats
26W - 34L
1,480 SR
Queue Stats
170W - 189L
1,409 Elo+
Solo
Poseidon
Poseidon
MJ54
Poseidon
Level 11
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
PAZ87
Skadi
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 99L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Xx ChikenSup xX
Aphrodite
Level 97
God Stats
0W - 1L
1,728 SR
Queue Stats
13W - 14L
1,605 Elo+
Party 1
Vamana
Vamana
typhus148
Vamana
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
35W - 32L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HeyT47
Skadi
12
0 / 2 / 3
6,864
458
3,860
7,107
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 2 / 8
8,185
546
7,438
11,428
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
12
3 / 1 / 3
7,184
479
3,791
6,315
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
13 / 0 / 4
10,481
699
12,971
7,991
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 0
8,374
558
3,350
9,348
6,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,303
487
7,260
11,257
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
MJ54
Poseidon
9
1 / 11 / 1
5,911
394
2,787
8,057
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
PAZ87
Skadi
12
2 / 3 / 1
7,037
469
4,935
7,924
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Xx ChikenSup xX
Aphrodite
10
0 / 2 / 1
6,931
462
2,804
7,213
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
typhus148
Vamana
13
4 / 3 / 1
8,897
593
5,678
11,416
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
23
Kills
9
9
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Skadi
HeyT47
Skadi
0
2
3
0.75
W
5
2
8
4.5
L
Poseidon
MJ54
Poseidon
1
11
1
0.14
L
Skadi
PAZ87
Skadi
2
3
1
0.83
W
Bacchus
3
1
3
4.5
W
13
0
4
15
L
Aphrodite
Xx ChikenSup xX
Aphrodite
0
2
1
0.25
W
2
4
0
0.5
L
Vamana
typhus148
Vamana
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
23,464
42,189
Taken
45,867
19,836
Mitigated
20,222
17,184
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,260
1,471
0
2,014
11,257
3,309
0
4,617
6,598
0
44,730
W
Skadi
HeyT47
Skadi
3,860
1,111
0
1,399
7,107
1,882
1,462
625
6,482
0
42,221
W
7,438
3,350
0
1,273
11,428
4,681
182
2,361
8,995
0
43,856
L
Poseidon
MJ54
Poseidon
2,787
715
0
135
8,057
2,158
60
4,342
3,715
18,206
0
L
Skadi
PAZ87
Skadi
4,935
1,546
0
780
7,924
2,358
0
3,515
4,265
0
45,411
W
Bacchus
3,791
590
807
894
6,315
3,611
467
1,086
5,189
19,214
0
W
12,971
1,112
4,705
5,727
7,991
3,296
0
1,363
6,584
78,526
0
L
Aphrodite
Xx ChikenSup xX
Aphrodite
2,804
354
1,845
2,394
7,213
2,880
0
3,170
3,893
13,236
0
W
3,350
793
0
2,379
9,348
6,366
108
0
9,348
5,821
41,050
L
Vamana
typhus148
Vamana
5,678
2,720
0
2,979
11,416
9,517
0
1,404
10,012
0
45,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
36,079
421
Minions Killed
310
0
Camps Cleared
0
1,456,732
Distance Traveled
1,281,878
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,303
487
76
5
0
298,681
2
W
Skadi
6,864
458
71
5
0
259,765
1
W
Nemesis
8,185
546
69
5
0
319,234
0
L
Poseidon
5,911
394
36
2
0
262,100
1
L
Skadi
7,037
469
88
6
0
261,540
4
W
Bacchus
7,184
479
29
2
0
289,507
1
W
Hel
10,481
699
148
10
0
316,518
0
L
Aphrodite
6,931
462
20
1
0
237,815
5
W
Nike
8,374
558
104
7
0
271,708
3
L
Vamana
8,897
593
90
6
0
221,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role