Player Matchup

Sol
Sol
Jkillert
Sol
Level 23
God Stats
0W - 1L
1,702 SR
Queue Stats
12W - 14L
1,206 Elo+
Solo
Medusa
Medusa
Kc4life4204862
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
Kruzros60
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
ReexJr7705
Serqet
Level 17
God Stats
0W - 1L
1,390 SR
Queue Stats
7W - 9L
1,213 Elo+
Solo
Janus
Janus
SolidNSmurf
Janus
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
52W - 79L
1,045 Elo+
Solo
Team Averages
Level 10
1,518 SR
1,293 Elo+

VS

Team Averages
Level 19
1,451 SR
1,137 Elo+
Nemesis
Nemesis
DoPeY87201
Nemesis
Level 5
God Stats
1W - 2L
1,250 SR
Queue Stats
6W - 9L
894 Elo+
Solo
Neith
Neith
FaeSpirit
Neith
Level 29
God Stats
24W - 31L
1,506 SR
Queue Stats
388W - 597L
1,260 Elo+
Solo
Janus
Janus
StroppyDust2
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
958 Elo+
Solo
Yemoja
Yemoja
TacoSnickerz
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,293 Elo+
Solo
Izanami
Izanami
kbferolino
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 82L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
5,750
442
1,763
12,903
2,406
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

3
0 / 6 / 0
4,388
338
607
4,409
922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
1
0 / 2 / 0
4,067
313
56
1,430
222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
ReexJr7705
Serqet
8
0 / 4 / 0
5,410
416
3,239
7,189
2,091
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 9 / 0
6,715
517
6,227
8,079
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoPeY87201
Nemesis
13
10 / 1 / 2
8,543
657
7,778
7,753
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
FaeSpirit
Neith
10
3 / 3 / 5
6,882
529
2,619
6,507
2,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 0 / 6
8,371
644
6,978
2,743
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
11
3 / 0 / 4
7,282
560
1,419
4,011
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
kbferolino
Izanami
13
2 / 1 / 4
7,860
605
2,746
3,625
1,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
27
29
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DoPeY87201
Nemesis
10
1
2
11
W
Neith
FaeSpirit
Neith
3
3
5
1.83
L
0
8
3
0.19
L
0
6
0
0
L
Thor
0
2
0
0
L
Serqet
ReexJr7705
Serqet
0
4
0
0
L
4
9
0
0.44
W
9
0
6
12
W
Yemoja
3
0
4
5
W
Izanami
kbferolino
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
21,540
34,010
Taken
24,639
7,940
Mitigated
9,722
3,507
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DoPeY87201
Nemesis
7,778
5,283
0
1,808
7,753
3,200
966
1,998
5,645
0
40,700
W
Neith
FaeSpirit
Neith
2,619
1,466
0
1,181
6,507
2,716
3,409
1,919
4,306
0
26,549
L
1,763
377
0
2,960
12,903
2,406
63
2,539
10,132
15,755
0
L
607
571
0
250
4,409
922
0
1,376
2,965
0
5,340
L
Thor
56
56
0
126
1,430
222
0
134
1,296
0
824
L
Serqet
ReexJr7705
Serqet
3,239
1,571
0
0
7,189
2,091
0
793
6,396
0
23,938
L
6,227
683
0
171
8,079
2,299
196
3,039
4,824
18,398
0
W
6,978
584
0
0
2,743
817
922
1,931
554
28,128
0
W
Yemoja
1,419
436
892
569
4,011
1,738
718
537
3,276
16,944
0
W
Izanami
kbferolino
Izanami
2,746
1,906
0
674
3,625
1,251
3,460
979
2,564
0
41,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
38,938
116
Minions Killed
301
0
Camps Cleared
0
835,581
Distance Traveled
1,156,919
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,543
657
64
5
0
252,722
2
W
Neith
6,882
529
53
4
0
225,334
0
L
Sol
5,750
442
29
2
0
207,110
0
L
Medusa
4,388
338
9
1
0
124,067
0
L
Thor
4,067
313
3
0
0
50,920
0
L
Serqet
5,410
416
41
3
0
253,439
0
L
Janus
6,715
517
34
3
0
200,045
0
W
Janus
8,371
644
68
5
0
238,391
2
W
Yemoja
7,282
560
27
2
0
216,766
1
W
Izanami
7,860
605
89
7
0
223,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role