Player Matchup

Awilix
Awilix
AznGz
Awilix
Level 28
God Stats
16W - 11L
1,610 SR
Queue Stats
144W - 139L
1,590 Elo+
Party 2
Anubis
Anubis
DrewT1-
Anubis
Level 62
God Stats
2W - 2L
1,659 SR
Queue Stats
65W - 78L
1,428 Elo+
Party 2
Cerberus
Cerberus
PenileCyst
Cerberus
Level 34
God Stats
4W - 2L
1,620 SR
Queue Stats
94W - 96L
1,414 Elo+
Party 2
Medusa
Medusa
Vondy__66
Medusa
Level 17
God Stats
4W - 3L
1,683 SR
Queue Stats
15W - 18L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jetski1200
Tsukuyomi
Level 123
God Stats
1W - 4L
1,457 SR
Queue Stats
193W - 160L
1,506 Elo+
Party 2
Team Averages
Level 53
1,606 SR
1,469 Elo+

VS

Team Averages
Level 45
1,517 SR
1,406 Elo+
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
FellsyFells
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,311 Elo+
Solo
The Morrigan
The Morrigan
HeyxYou24
The Morrigan
Level 44
God Stats
1W - 2L
1,625 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
ImToSilent
Cthulhu
Level 27
God Stats
6W - 9L
1,458 SR
Queue Stats
148W - 160L
1,392 Elo+
Party 3
Fenrir
Fenrir
ilCampione27
Fenrir
Level 18
God Stats
16W - 21L
1,501 SR
Queue Stats
26W - 39L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AznGz
Awilix
11
6 / 1 / 1
6,707
671
6,114
6,103
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DrewT1-
Anubis
11
4 / 1 / 3
6,733
673
4,542
3,007
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PenileCyst
Cerberus
6
1 / 1 / 2
4,860
486
1,117
2,725
872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Vondy__66
Medusa
7
1 / 2 / 1
5,039
504
1,525
4,391
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
jetski1200
Tsukuyomi
10
0 / 0 / 3
5,914
591
2,942
4,240
1,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 0
4,865
487
1,695
5,904
2,961
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 6 / 2
4,898
490
2,636
8,205
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
HeyxYou24
The Morrigan
1
0 / 0 / 0
1,827
183
0
0
0
Cthulhu
ImToSilent
Cthulhu
9
4 / 1 / 1
5,648
565
3,542
6,318
2,170
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
7
0 / 3 / 0
4,484
448
1,745
6,090
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Awilix
AznGz
Awilix
6
1
1
6.5
W
Anubis
DrewT1-
Anubis
4
1
3
5.5
L
1
6
2
0.33
L
The Morrigan
HeyxYou24
The Morrigan
0
0
0
0
L
Cthulhu
ImToSilent
Cthulhu
4
1
1
4.5
W
Cerberus
PenileCyst
Cerberus
1
1
2
2
W
Medusa
Vondy__66
Medusa
1
2
1
0.75
L
Fenrir
0
3
0
0
W
Tsukuyomi
jetski1200
Tsukuyomi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
9,618
20,466
Taken
26,517
6,314
Mitigated
9,012
6,923
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,695
0
0
306
5,904
2,961
0
1,028
4,826
0
22,229
W
Awilix
AznGz
Awilix
6,114
2,614
0
1,300
6,103
1,921
49
223
5,880
0
39,776
W
Anubis
DrewT1-
Anubis
4,542
127
0
1,247
3,007
1,220
258
114
2,893
34,180
0
L
2,636
1,412
0
744
8,205
2,337
623
2,112
5,987
0
16,687
L
The Morrigan
HeyxYou24
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
ImToSilent
Cthulhu
3,542
163
299
1,483
6,318
2,170
0
975
5,339
25,518
0
W
Cerberus
PenileCyst
Cerberus
1,117
0
0
1,413
2,725
872
0
1,040
1,685
4,695
0
W
Medusa
Vondy__66
Medusa
1,525
479
0
731
4,391
1,051
538
2,165
2,226
0
15,481
L
Fenrir
1,745
225
0
1,283
6,090
1,544
328
1,214
4,706
0
16,450
W
Tsukuyomi
jetski1200
Tsukuyomi
2,942
509
0
2,232
4,240
1,250
88
0
4,240
0
31,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
21,722
270
Minions Killed
165
0
Camps Cleared
0
928,844
Distance Traveled
732,605
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,865
487
48
5
0
189,240
3
W
Awilix
6,707
671
70
7
0
227,654
0
W
Anubis
6,733
673
86
9
0
180,929
0
L
Skadi
4,898
490
29
3
0
151,195
1
L
The Morrigan
1,827
183
0
0
0
0
0
L
Cthulhu
5,648
565
51
5
0
179,236
2
W
Cerberus
4,860
486
14
1
0
141,334
0
W
Medusa
5,039
504
34
3
0
178,849
1
L
Fenrir
4,484
448
37
4
0
212,934
1
W
Tsukuyomi
5,914
591
66
7
0
200,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role