Player Matchup

Horus
Horus
 
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MOON Zala82
Ra
Level 6
God Stats
2W - 1L
1,686 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Ymir
Ymir
aTv RuMe
Ymir
Level 64
God Stats
4W - 1L
1,523 SR
Queue Stats
103W - 90L
1,486 Elo+
Party 1
Team Averages
Level 54
1,569 SR
1,425 Elo+

VS

Team Averages
Level 61
1,428 SR
1,312 Elo+
Bellona
Bellona
DestiRose
Bellona
Level 15
God Stats
5W - 12L
1,233 SR
Queue Stats
12W - 33L
1,005 Elo+
Solo
Chang'e
Chang'e
eunoxia
Chang'e
Level 24
God Stats
8W - 14L
1,485 SR
Queue Stats
26W - 28L
1,376 Elo+
Party 2
Da Ji
Da Ji
kovaie
Da Ji
Level 143
God Stats
26W - 18L
1,566 SR
Queue Stats
375W - 335L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 4 / 6
9,289
619
6,210
13,390
12,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 6
9,504
634
6,191
5,035
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
14
5 / 2 / 5
10,338
689
10,511
10,926
6,444
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DestiRose
Bellona
11
0 / 7 / 5
8,792
586
1,358
14,167
7,094
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
eunoxia
Chang'e
13
4 / 2 / 3
9,519
635
8,172
9,246
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
kovaie
Da Ji
14
6 / 1 / 2
10,433
696
11,411
8,373
3,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
10
10
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
4
6
1.25
L
Bellona
DestiRose
Bellona
0
7
5
0.36
W
3
4
6
1.5
W
Ymir
5
2
5
3.75
L
Chang'e
eunoxia
Chang'e
4
2
3
2.75
L
Da Ji
kovaie
Da Ji
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
20,941
29,351
Taken
31,786
20,655
Mitigated
13,644
9,049
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,210
3,595
672
2,944
13,390
12,268
298
4,315
8,659
0
23,068
L
Bellona
DestiRose
Bellona
1,358
77
0
1,814
14,167
7,094
0
7,404
6,447
0
16,900
W
6,191
743
1,376
316
5,035
1,943
546
807
4,218
20,478
0
W
Ymir
10,511
1,141
342
3,399
10,926
6,444
106
2,450
8,269
49,785
0
L
Chang'e
eunoxia
Chang'e
8,172
1,842
2,377
3,147
9,246
3,173
0
5,085
3,877
40,416
0
L
Da Ji
kovaie
Da Ji
11,411
2,732
0
476
8,373
3,377
0
3,578
4,656
0
32,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
28,744
153
Minions Killed
127
0
Camps Cleared
0
696,955
Distance Traveled
676,996
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,289
619
27
2
0
218,635
2
L
Bellona
8,792
586
18
1
0
198,201
0
W
Ra
9,504
634
36
2
0
241,700
1
W
Ymir
10,338
689
90
6
0
236,620
1
L
Chang'e
9,519
635
72
5
0
238,250
2
L
Da Ji
10,433
696
37
2
0
240,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role