Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FacundoMercado
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Panster
Kukulkan
Level 160
God Stats
6W - 7L
1,587 SR
Queue Stats
705W - 531L
1,550 Elo+
Party 1
Discordia
Discordia
Totery
Discordia
Level 157
God Stats
17W - 16L
1,606 SR
Queue Stats
897W - 678L
1,566 Elo+
Party 1
Athena
Athena
samuliskas
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,422 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,497 Elo+

VS

Team Averages
Level 101
1,558 SR
1,612 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MageColema
Fenrir
Level 89
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 2
Achilles
Achilles
MaurozZ
Achilles
Level 160
God Stats
2W - 0L
1,580 SR
Queue Stats
49W - 28L
1,650 Elo+
Party 3
Skadi
Skadi
darkraiDeWitt
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,682 Elo+
Party 2
Kumbhakarna
Kumbhakarna
grulx
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 7 / 10
10,271
685
11,595
12,116
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 11
9,779
652
11,597
19,464
23,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Panster
Kukulkan
19
5 / 6 / 10
12,023
802
19,080
12,216
6,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Totery
Discordia
20
14 / 5 / 11
13,508
901
29,044
12,680
6,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
samuliskas
Athena
17
2 / 8 / 18
10,898
727
9,540
22,529
25,685
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 7 / 12
10,577
705
7,894
14,764
5,671
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
MageColema
Fenrir
17
4 / 8 / 12
11,293
753
6,190
18,611
23,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Achilles
MaurozZ
Achilles
20
12 / 3 / 17
12,592
839
24,235
18,326
20,403
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 5 / 11
11,385
759
16,130
14,583
5,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
grulx
Kumbhakarna
20
9 / 4 / 17
13,996
933
12,124
30,225
22,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
102
27
Kills
33
33
Deaths
27
60
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
7
10
1.43
W
Freya
 
Freya
2
7
12
1.14
L
1
7
11
0.93
W
Fenrir
MageColema
Fenrir
4
8
12
1.25
W
Achilles
MaurozZ
Achilles
12
3
17
6.83
L
Kukulkan
Panster
Kukulkan
5
6
10
1.67
L
Discordia
Totery
Discordia
14
5
11
3.9
W
6
5
11
2.3
W
Kumbhakarna
grulx
Kumbhakarna
9
4
17
4.38
L
Athena
samuliskas
Athena
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,856
Damage
66,573
79,005
Taken
96,509
66,797
Mitigated
78,029
19,897
Healing
37,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,595
5,275
438
1,133
12,116
4,951
846
3,911
8,205
0
17,850
W
Freya
 
Freya
7,894
2,229
672
3,726
14,764
5,671
1,637
13,598
1,166
20,013
0
L
11,597
1,247
1,308
1,859
19,464
23,521
49
3,785
15,679
24,797
0
W
Fenrir
MageColema
Fenrir
6,190
1,401
2,664
4,535
18,611
23,102
277
12,745
5,866
0
13,430
W
Achilles
MaurozZ
Achilles
24,235
4,963
1,721
4,950
18,326
20,403
186
13,852
4,474
4,126
37,408
L
Kukulkan
Panster
Kukulkan
19,080
1,038
2,016
1,556
12,216
6,101
881
4,790
7,426
35,139
0
L
Discordia
Totery
Discordia
29,044
608
1,428
2,476
12,680
6,539
1,033
3,621
9,059
50,945
0
W
16,130
10,359
1,961
4,289
14,583
5,958
3,015
13,114
1,469
0
39,196
W
Kumbhakarna
grulx
Kumbhakarna
12,124
1,548
1,251
11,795
30,225
22,895
193
15,952
14,273
27,106
0
L
Athena
samuliskas
Athena
9,540
1,502
2,677
5,006
22,529
25,685
241
5,682
16,847
17,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
59,843
139
Minions Killed
144
0
Camps Cleared
0
1,236,595
Distance Traveled
1,361,486
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,271
685
14
1
0
234,587
0
W
Freya
10,577
705
25
2
0
219,236
1
L
Cthulhu
9,779
652
15
1
0
259,574
3
W
Fenrir
11,293
753
16
1
0
273,936
2
W
Achilles
12,592
839
34
2
0
336,843
0
L
Kukulkan
12,023
802
49
3
0
226,825
2
L
Discordia
13,508
901
48
3
0
245,826
4
W
Skadi
11,385
759
39
3
0
244,804
1
W
Kumbhakarna
13,996
933
30
2
0
286,667
2
L
Athena
10,898
727
13
1
0
269,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role