Player Matchup

Sol
Sol
Silver IV
 
Sol
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
Dwagønsstøry1
Ullr
Silver I
Level 65
God Stats
14W - 12L
1,485 SR
Queue Stats
147W - 136L
1,339 MMR
Solo
Kali
Kali
Silver I
GuppyTheSloth
Kali
Silver I
Level 60
God Stats
5W - 3L
1,695 SR
Queue Stats
85W - 108L
1,319 MMR
Solo
Artio
Artio
Gold V
NemoTequila
Artio
Gold V
Level 120
God Stats
53W - 35L
1,573 SR
Queue Stats
624W - 636L
1,335 MMR
Party 1
Hercules
Hercules
Gold V
afternoonquicki
Hercules
Gold V
Level 121
God Stats
5W - 7L
1,378 SR
Queue Stats
512W - 513L
1,247 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,526 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,575 SR
1,308 MMR
Geb
Geb
Gold V
CrysisMortal
Geb
Gold V
Level 138
God Stats
1W - 3L
1,679 SR
Queue Stats
204W - 207L
1,315 MMR
Solo
Thanatos
Thanatos
Silver IV
ILikeKangaroos
Thanatos
Silver IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,302 MMR
Solo
Ra
Ra
Gold IV
RoNy95
Ra
Gold IV
Level 155
God Stats
17W - 5L
1,667 SR
Queue Stats
186W - 187L
1,347 MMR
Solo
King Arthur
King Arthur
Silver I
Svengal2
King Arthur
Silver I
Level 120
God Stats
21W - 19L
1,608 SR
Queue Stats
25W - 33L
1,249 MMR
Solo
Chiron
Chiron
Gold IV
Travis5050
Chiron
Gold IV
Level 157
God Stats
12W - 19L
1,421 SR
Queue Stats
400W - 414L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 5 / 0
6,496
500
5,661
8,358
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
5 / 1 / 0
8,279
637
10,682
7,396
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,467
421
3,091
7,293
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,312
486
6,456
11,385
7,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
9
2 / 4 / 1
6,479
498
5,683
11,145
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TsukuyomiGilgameshAnhurTiamatAthena

VS

Bans
SetCu ChulainnScyllaSerqetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
7,132
549
5,385
9,561
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
12
7 / 1 / 5
7,545
580
5,512
11,916
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
14
5 / 0 / 6
8,178
629
5,976
6,534
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Svengal2
King Arthur
13
0 / 1 / 4
7,245
557
8,989
11,959
5,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Travis5050
Chiron
11
1 / 5 / 0
6,777
521
3,901
11,498
2,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
14
14
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
W
1
0
9
5.5
L
5
1
0
5
L
0
3
1
0.17
W
Thanatos
7
1
5
9.5
L
0
1
0
0
W
Ra
5
0
6
8
W
King Arthur
Svengal2
King Arthur
0
1
4
2
W
Chiron
Travis5050
Chiron
1
5
0
0.2
L
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
29,763
45,577
Taken
51,468
19,432
Mitigated
21,572
14,328
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,661
1,692
0
1,925
8,358
2,253
0
2,594
5,764
44,336
0
W
5,385
974
653
1,683
9,561
6,292
0
995
8,566
15,175
0
L
10,682
3,480
0
1,427
7,396
2,360
37
1,268
6,128
0
62,694
L
3,091
1,237
0
1,599
7,293
2,816
0
2,085
5,208
0
24,820
W
Thanatos
5,512
2,710
0
9,674
11,916
4,190
51
2,684
9,232
0
35,585
L
6,456
122
314
7,479
11,385
7,124
0
1,394
9,991
34,085
0
W
Ra
5,976
992
785
3,720
6,534
2,834
32
1,599
4,935
64,134
0
W
King Arthur
Svengal2
King Arthur
8,989
751
0
4,992
11,959
5,376
0
6,839
5,120
0
48,934
W
Chiron
Travis5050
Chiron
3,901
1,683
160
3,328
11,498
2,880
0
0
11,458
0
43,080
L
Hercules
5,683
956
0
1,584
11,145
4,879
0
4,020
7,125
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
36,877
342
Minions Killed
391
0
Camps Cleared
0
1,256,961
Distance Traveled
1,381,908
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,496
500
83
6
0
230,801
2
W
Geb
7,132
549
17
1
0
294,921
4
L
Ullr
8,279
637
111
9
0
248,070
3
L
Kali
5,467
421
51
4
0
229,415
4
W
Thanatos
7,545
580
80
6
0
296,170
5
L
Artio
6,312
486
67
5
0
284,095
6
W
Ra
8,178
629
120
9
0
277,739
4
W
King Arthur
7,245
557
96
7
0
268,704
8
W
Chiron
6,777
521
78
6
0
244,374
3
L
Hercules
6,479
498
30
2
0
264,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role