Player Matchup

Serqet
Serqet
Gerlmjunior
Serqet
Level 149
God Stats
23W - 31L
1,493 SR
Queue Stats
212W - 233L
1,475 Elo+
Solo
Athena
Athena
Holmstrom
Athena
Level 108
God Stats
6W - 7L
1,516 SR
Queue Stats
124W - 125L
1,446 Elo+
Party 1
King Arthur
King Arthur
MolinaMS95
King Arthur
Level 126
God Stats
12W - 21L
1,614 SR
Queue Stats
1,236W - 1,201L
1,505 Elo+
Solo
Ullr
Ullr
Naazchi
Ullr
Level 147
God Stats
6W - 7L
1,440 SR
Queue Stats
269W - 252L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
iTz_FunesCA
Nu Wa
Level 64
God Stats
2W - 7L
1,265 SR
Queue Stats
288W - 336L
1,482 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,478 Elo+

VS

Team Averages
Level 75
1,506 SR
1,453 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EduardoLivegg
Discordia
Level 49
God Stats
16W - 21L
1,369 SR
Queue Stats
69W - 133L
1,345 Elo+
Party 2
Anhur
Anhur
Klaus2001
Anhur
Level 39
God Stats
13W - 14L
1,726 SR
Queue Stats
353W - 348L
1,528 Elo+
Solo
Anubis
Anubis
VeganaMatadora
Anubis
Level 84
God Stats
97W - 77L
1,500 SR
Queue Stats
550W - 647L
1,429 Elo+
Party 2
Hel
Hel
pedrofabretti
Hel
Level 79
God Stats
17W - 12L
1,434 SR
Queue Stats
67W - 61L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 8 / 2
9,089
454
9,543
15,750
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Holmstrom
Athena
13
1 / 3 / 4
8,219
411
6,415
16,785
9,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MolinaMS95
King Arthur
18
0 / 3 / 0
10,116
506
4,493
17,913
9,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Naazchi
Ullr
15
2 / 4 / 1
9,973
499
5,139
10,282
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 7 / 5
8,901
445
11,798
12,578
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
4 / 2 / 10
12,253
613
11,180
12,671
4,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
EduardoLivegg
Discordia
15
2 / 0 / 6
9,812
491
3,812
5,036
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Klaus2001
Anhur
18
4 / 1 / 4
11,084
554
7,091
8,834
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 1 / 4
12,749
637
17,670
19,968
10,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 6
9,942
497
4,194
11,392
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
25
25
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
10
4.5
W
Discordia
EduardoLivegg
Discordia
2
0
6
5
L
Serqet
5
8
2
0.75
L
Athena
Holmstrom
Athena
1
3
4
1
W
Anhur
Klaus2001
Anhur
4
1
4
6
L
King Arthur
MolinaMS95
King Arthur
0
3
0
0
L
Ullr
Naazchi
Ullr
2
4
1
0.63
W
13
1
4
15
L
1
7
5
0.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
43,947
73,308
Taken
57,901
30,005
Mitigated
27,593
12,579
Healing
32,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,180
1,594
0
6,579
12,671
4,872
0
3,222
8,465
0
99,299
W
Discordia
EduardoLivegg
Discordia
3,812
182
0
1,719
5,036
1,878
248
1,926
2,948
36,698
0
L
Serqet
9,543
1,795
0
1,850
15,750
4,906
0
4,858
10,892
0
48,688
L
Athena
Holmstrom
Athena
6,415
1,083
219
1,219
16,785
9,952
16
6,761
10,024
41,657
0
W
Anhur
Klaus2001
Anhur
7,091
3,622
0
478
8,834
2,878
70
2,366
6,060
0
77,486
L
King Arthur
MolinaMS95
King Arthur
4,493
242
0
7,203
17,913
9,023
0
6,371
11,542
0
87,600
L
Ullr
Naazchi
Ullr
5,139
2,177
0
1,720
10,282
2,684
0
2,038
8,244
0
59,092
W
17,670
871
0
14,763
19,968
10,696
1,831
5,207
14,581
100,814
0
L
11,798
2,937
0
368
12,578
3,440
53
5,648
6,930
62,453
0
W
4,194
395
3,678
4,929
11,392
7,269
526
5,492
5,721
43,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
55,840
526
Minions Killed
622
0
Camps Cleared
0
1,804,314
Distance Traveled
1,910,826
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,253
613
158
8
0
447,242
6
W
Discordia
9,812
491
79
4
0
337,432
5
L
Serqet
9,089
454
83
4
0
352,649
0
L
Athena
8,219
411
75
4
0
390,577
5
W
Anhur
11,084
554
147
7
0
406,409
3
L
King Arthur
10,116
506
160
8
0
371,737
3
L
Ullr
9,973
499
112
6
0
363,392
7
W
Anubis
12,749
637
164
8
0
331,932
2
L
Nu Wa
8,901
445
96
5
0
325,959
1
W
Hel
9,942
497
74
4
0
387,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role