Player Matchup

Tiamat
Tiamat
Aydin-black
Tiamat
Level 65
God Stats
14W - 23L
1,406 SR
Queue Stats
84W - 98L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
Bau5constantlycr
Xbalanque
Level 46
God Stats
9W - 6L
1,785 SR
Queue Stats
317W - 338L
1,370 Elo+
Party 2
Ymir
Ymir
CERO7114
Ymir
Level 63
God Stats
97W - 91L
1,504 SR
Queue Stats
228W - 247L
1,422 Elo+
Party 2
Nike
Nike
Dr_Deeznutz3
Nike
Level 64
God Stats
43W - 32L
1,621 SR
Queue Stats
703W - 762L
1,438 Elo+
Party 1
Bakasura
Bakasura
FNL X MO
Bakasura
Level 38
God Stats
5W - 3L
1,304 SR
Queue Stats
495W - 567L
1,432 Elo+
Party 1
Team Averages
Level 55
1,524 SR
1,415 Elo+

VS

Team Averages
Level 70
1,465 SR
1,424 Elo+
Agni
Agni
Ingrownchain
Agni
Level 45
God Stats
4W - 4L
1,563 SR
Queue Stats
60W - 80L
1,385 Elo+
Party 3
Susano
Susano
Lesauzage
Susano
Level 58
God Stats
0W - 3L
1,335 SR
Queue Stats
122W - 147L
1,442 Elo+
Party 3
Pele
Pele
iiPaDDyWagOnz
Pele
Level 102
God Stats
21W - 21L
1,547 SR
Queue Stats
149W - 148L
1,451 Elo+
Party 3
Persephone
Persephone
mixzeon
Persephone
Level 45
God Stats
2W - 2L
1,380 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Hachiman
Hachiman
wolfwood97
Hachiman
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 166L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 1 / 0
6,808
681
3,381
4,128
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
9
1 / 0 / 2
5,155
516
2,555
2,889
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 0 / 3
5,131
513
796
4,355
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 0 / 1
5,995
600
4,577
4,911
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
FNL X MO
Bakasura
9
1 / 2 / 2
5,240
524
4,150
6,085
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,423
442
1,462
3,480
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Susano
Lesauzage
Susano
8
2 / 2 / 0
4,955
496
4,435
4,850
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 3
4,867
487
2,983
7,684
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
mixzeon
Persephone
8
0 / 2 / 2
4,706
471
2,943
3,345
962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
wolfwood97
Hachiman
7
1 / 2 / 0
4,682
468
1,773
4,021
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
3
3
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
0
5
W
Xbalanque
1
0
2
2
W
Ymir
0
0
3
1.5
W
2
0
1
2.5
W
Bakasura
FNL X MO
Bakasura
1
2
2
1
L
0
0
1
0.5
L
Susano
Lesauzage
Susano
2
2
0
1
L
0
3
3
0.5
L
Persephone
mixzeon
Persephone
0
2
2
0.5
L
Hachiman
wolfwood97
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,459
Damage
13,596
22,368
Taken
23,380
10,407
Mitigated
6,365
8,193
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,381
492
0
1,375
4,128
2,098
291
1,496
2,613
36,568
0
W
Xbalanque
2,555
770
453
1,352
2,889
748
88
575
2,164
0
25,922
W
Ymir
796
64
0
1,872
4,355
2,491
0
1,282
2,955
16,867
0
W
4,577
229
0
2,135
4,911
3,225
241
0
4,551
5,693
25,547
W
Bakasura
FNL X MO
Bakasura
4,150
2,796
0
1,006
6,085
1,845
279
714
5,181
0
21,418
L
1,462
36
0
566
3,480
819
84
643
2,837
19,370
0
L
Susano
Lesauzage
Susano
4,435
795
274
892
4,850
1,897
0
997
3,542
0
15,187
L
2,983
1,066
99
2,217
7,684
1,984
0
1,190
6,057
0
23,204
L
Persephone
mixzeon
Persephone
2,943
209
0
600
3,345
962
0
2,026
1,317
20,582
0
L
Hachiman
wolfwood97
Hachiman
1,773
1,278
111
990
4,021
703
175
588
3,328
0
14,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
23,633
289
Minions Killed
205
0
Camps Cleared
0
881,820
Distance Traveled
865,308
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,808
681
91
9
0
180,397
3
W
Xbalanque
5,155
516
63
6
0
174,295
3
W
Ymir
5,131
513
17
2
0
171,305
2
W
Nike
5,995
600
64
6
0
178,064
2
W
Bakasura
5,240
524
54
5
0
177,759
1
L
Agni
4,423
442
40
4
0
172,012
1
L
Susano
4,955
496
27
3
0
195,660
2
L
Pele
4,867
487
60
6
0
169,376
0
L
Persephone
4,706
471
31
3
0
173,062
0
L
Hachiman
4,682
468
47
5
0
155,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role