Player Matchup

Cthulhu
Cthulhu
LemonDuke68584
Cthulhu
Level 59
God Stats
2W - 4L
1,586 SR
Queue Stats
22W - 39L
1,337 Elo+
Party 2
Fenrir
Fenrir
LightlySaltd850
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,245 Elo+
Party 2
Arachne
Arachne
PinkiePie4874
Arachne
Level 17
God Stats
3W - 4L
1,193 SR
Queue Stats
12W - 12L
1,194 Elo+
Party 2
Da Ji
Da Ji
Sssoultakerr
Da Ji
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo
Thor
Thor
grimmking2109
Thor
Level 7
God Stats
0W - 3L
1,137 SR
Queue Stats
5W - 11L
1,301 Elo+
Solo
Team Averages
Level 20
1,383 SR
1,299 Elo+

VS

Team Averages
Level 28
1,462 SR
1,297 Elo+
Sol
Sol
AdanBrazy
Sol
Level 24
God Stats
7W - 5L
1,396 SR
Queue Stats
9W - 7L
1,332 Elo+
Party 1
Bellona
Bellona
Elluigi
Bellona
Level 87
God Stats
4W - 2L
1,660 SR
Queue Stats
17W - 18L
1,375 Elo+
Party 1
Neith
Neith
Overfill
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
edler699tourist
Nu Wa
Level 18
God Stats
2W - 3L
1,255 SR
Queue Stats
9W - 16L
1,199 Elo+
Solo
Anhur
Anhur
xREGIMExLIFEx
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 8
10,271
1,027
11,670
25,296
22,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 12 / 3
10,861
1,086
15,737
23,545
12,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
16
1 / 12 / 6
9,233
923
5,520
22,499
7,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 12 / 4
9,507
951
14,407
19,210
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 8 / 3
8,964
896
3,063
14,184
6,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 26
13,528
1,353
29,409
13,834
4,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Elluigi
Bellona
20
29 / 0 / 19
16,571
1,657
34,401
14,721
14,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Overfill
Neith
18
5 / 1 / 20
11,302
1,130
9,333
6,993
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 27
11,306
1,131
12,995
8,775
3,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 18
9,770
977
7,412
9,810
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
164
13
Kills
54
55
Deaths
13
24
Assists
110
Player
Kills
Deaths
Assists
KDA
W
15
1
26
28
W
Bellona
Elluigi
Bellona
29
0
19
38.5
L
1
11
8
0.45
L
7
12
3
0.71
W
Neith
Overfill
Neith
5
1
20
15
L
Arachne
1
12
6
0.33
L
3
12
4
0.42
W
3
5
27
3.3
L
1
8
3
0.31
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,397
Damage
93,550
104,734
Taken
54,133
56,851
Mitigated
28,394
7,462
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,409
14,134
0
6,892
13,834
4,564
0
3,412
10,422
52,199
0
W
Bellona
Elluigi
Bellona
34,401
14,556
0
1,688
14,721
14,584
0
4,140
10,581
30
51,432
L
11,670
956
372
3,559
25,296
22,108
0
11,137
14,159
36,682
0
L
15,737
3,042
0
657
23,545
12,799
0
8,520
15,025
0
34,808
W
Neith
Overfill
Neith
9,333
6,708
0
805
6,993
2,500
0
859
6,134
0
27,992
L
Arachne
5,520
3,130
325
2,549
22,499
7,744
0
7,602
14,897
0
20,335
L
14,407
4,294
0
0
19,210
7,376
0
9,668
9,542
0
26,970
W
12,995
3,927
57
654
8,775
3,264
0
2,017
6,758
31,200
0
L
3,063
310
0
0
14,184
6,824
0
5,497
8,687
0
15,539
W
7,412
3,481
0
464
9,810
3,482
0
1,242
8,568
0
13,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
62,477
155
Minions Killed
199
3
Camps Cleared
9
823,077
Distance Traveled
782,901
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,528
1,353
68
7
1
172,374
0
W
Bellona
16,571
1,657
46
5
0
210,725
0
L
Cthulhu
10,271
1,027
57
6
0
176,862
0
L
Fenrir
10,861
1,086
24
2
0
160,181
1
W
Neith
11,302
1,130
37
4
3
143,269
0
L
Arachne
9,233
923
20
2
1
171,275
1
L
Da Ji
9,507
951
24
2
1
165,037
0
W
Nu Wa
11,306
1,131
36
4
5
133,706
0
L
Thor
8,964
896
30
3
1
149,722
0
W
Anhur
9,770
977
12
1
0
122,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role