Player Matchup

Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Chewbeck
Vulcan
Level 123
God Stats
37W - 26L
1,624 SR
Queue Stats
245W - 263L
1,439 Elo+
Solo
Yemoja
Yemoja
SaiTrendy
Yemoja
Level 53
God Stats
28W - 22L
1,673 SR
Queue Stats
150W - 155L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Unicornecia
Baron Samedi
Level 70
God Stats
305W - 324L
1,544 SR
Queue Stats
311W - 332L
1,500 Elo+
Solo
Neith
Neith
XxHarleyQ90xX
Neith
Level 63
God Stats
70W - 63L
1,493 SR
Queue Stats
301W - 320L
1,419 Elo+
Solo
Team Averages
Level 71
1,567 SR
1,465 Elo+

VS

Team Averages
Level 72
1,526 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DARK UND3RLORD
Izanami
Level 92
God Stats
15W - 9L
1,579 SR
Queue Stats
79W - 50L
1,520 Elo+
Solo
Da Ji
Da Ji
Diepdrako
Da Ji
Level 89
God Stats
616W - 618L
1,494 SR
Queue Stats
690W - 708L
1,452 Elo+
Solo
Tiamat
Tiamat
DooMTreYn
Tiamat
Level 51
God Stats
37W - 33L
1,557 SR
Queue Stats
177W - 170L
1,519 Elo+
Solo
Jormungandr
Jormungandr
FPS Johnn
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 4 / 14
12,625
971
14,272
15,516
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Chewbeck
Vulcan
20
15 / 3 / 9
15,114
1,163
24,730
9,257
3,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
SaiTrendy
Yemoja
20
1 / 3 / 20
12,774
983
9,071
15,685
15,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Unicornecia
Baron Samedi
18
5 / 2 / 8
11,883
914
9,860
11,241
5,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 0 / 14
11,910
916
10,480
6,808
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

168

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 6 / 6
11,591
892
15,001
22,318
20,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 12 / 5
12,320
948
15,022
21,208
7,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Diepdrako
Da Ji
17
3 / 2 / 6
11,632
895
6,303
6,473
2,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
DooMTreYn
Tiamat
18
2 / 1 / 7
12,445
957
11,923
5,240
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FPS Johnn
Jormungandr
18
1 / 5 / 6
11,310
870
8,171
18,524
16,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
26
Kills
12
12
Deaths
26
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
4
14
2.75
L
Chaac
 
Chaac
2
6
6
0.83
W
Vulcan
Chewbeck
Vulcan
15
3
9
6.5
L
4
12
5
0.54
L
Da Ji
Diepdrako
Da Ji
3
2
6
3
L
Tiamat
DooMTreYn
Tiamat
2
1
7
5.5
L
Jormungandr
FPS Johnn
Jormungandr
1
5
6
0.8
W
Yemoja
SaiTrendy
Yemoja
1
3
20
3.67
W
Baron Samedi
Unicornecia
Baron Samedi
5
2
8
4.5
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,413
Damage
56,420
58,507
Taken
73,763
35,545
Mitigated
49,231
11,604
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,272
7,721
0
82
15,516
6,859
0
5,981
9,535
0
38,623
L
Chaac
 
Chaac
15,001
1,670
0
4,216
22,318
20,179
0
12,746
9,572
1,785
26,747
W
Vulcan
Chewbeck
Vulcan
24,730
8,278
0
536
9,257
3,963
0
3,830
5,427
40,984
0
L
15,022
7,052
0
2,398
21,208
7,721
0
10,582
10,626
0
53,605
L
Da Ji
Diepdrako
Da Ji
6,303
2,357
0
0
6,473
2,477
0
4,466
2,007
0
11,166
L
Tiamat
DooMTreYn
Tiamat
11,923
149
0
1,995
5,240
2,372
0
4,020
1,220
54,508
0
L
Jormungandr
FPS Johnn
Jormungandr
8,171
1,641
0
0
18,524
16,482
0
11,847
6,677
26,292
0
W
Yemoja
SaiTrendy
Yemoja
9,071
2,140
2,406
772
15,685
15,892
0
6,601
9,084
32,540
0
W
Baron Samedi
Unicornecia
Baron Samedi
9,860
1,815
2,548
2,726
11,241
5,821
0
3,589
7,652
22,673
0
W
10,480
4,776
0
2,534
6,808
3,010
0
1,056
5,752
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
59,298
255
Minions Killed
272
5
Camps Cleared
7
1,148,010
Distance Traveled
1,147,072
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,625
971
59
5
1
234,974
0
L
Chaac
11,591
892
34
3
0
234,658
0
W
Vulcan
15,114
1,163
46
4
0
274,343
0
L
Izanami
12,320
948
94
7
2
171,955
0
L
Da Ji
11,632
895
4
0
4
255,964
1
L
Tiamat
12,445
957
108
8
1
258,976
0
L
Jormungandr
11,310
870
32
2
0
225,519
0
W
Yemoja
12,774
983
48
4
4
216,631
0
W
Baron Samedi
11,883
914
38
3
0
204,459
0
W
Neith
11,910
916
64
5
0
217,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role