Player Matchup

Cthulhu
Cthulhu
Gettyys
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 84L
1,649 Elo+
Party 2
Da Ji
Da Ji
Matten
Da Ji
Level 66
God Stats
49W - 17L
1,590 SR
Queue Stats
312W - 217L
1,613 Elo+
Party 2
Skadi
Skadi
Slamaz0n
Skadi
Level 18
God Stats
6W - 5L
1,551 SR
Queue Stats
181W - 107L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
batpixie
Nu Wa
Level 8
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
souperloop
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 23
1,579 SR
1,568 Elo+

VS

Team Averages
Level 18
1,612 SR
1,594 Elo+
Mercury
Mercury
DonInDaUSA
Mercury
Level 21
God Stats
3W - 0L
1,708 SR
Queue Stats
22W - 20L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Flatfootmcgee
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
Shiven199
Kukulkan
Level 27
God Stats
2W - 2L
1,526 SR
Queue Stats
78W - 59L
1,574 Elo+
Solo
Tiamat
Tiamat
Trisheros
Tiamat
Level 25
God Stats
7W - 0L
1,825 SR
Queue Stats
86W - 70L
1,604 Elo+
Solo
Yemoja
Yemoja
papiblessup
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gettyys
Cthulhu
19
3 / 6 / 9
12,938
1,078
15,283
22,444
25,237
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Matten
Da Ji
19
9 / 6 / 8
13,947
1,162
22,188
18,883
8,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Slamaz0n
Skadi
19
8 / 9 / 8
14,253
1,188
21,082
20,480
8,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
batpixie
Nu Wa
19
0 / 14 / 12
11,893
991
6,803
20,661
8,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
17
0 / 6 / 6
10,591
883
2,019
14,474
15,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonInDaUSA
Mercury
20
13 / 7 / 19
13,824
1,152
17,095
15,339
7,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Flatfootmcgee
Hun Batz
19
7 / 7 / 14
13,227
1,102
11,371
17,889
8,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Shiven199
Kukulkan
20
8 / 1 / 20
14,749
1,229
20,942
11,614
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Trisheros
Tiamat
20
11 / 3 / 18
14,274
1,190
32,856
19,359
18,783
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
20
2 / 2 / 25
13,257
1,105
6,389
7,388
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
20
Kills
41
41
Deaths
20
43
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Mercury
DonInDaUSA
Mercury
13
7
19
3.21
W
Hun Batz
Flatfootmcgee
Hun Batz
7
7
14
2
L
Cthulhu
Gettyys
Cthulhu
3
6
9
1.25
L
Da Ji
Matten
Da Ji
9
6
8
2.17
W
Kukulkan
Shiven199
Kukulkan
8
1
20
18
L
Skadi
Slamaz0n
Skadi
8
9
8
1.33
W
Tiamat
Trisheros
Tiamat
11
3
18
6.67
L
Nu Wa
batpixie
Nu Wa
0
14
12
0.43
W
Yemoja
2
2
25
7.25
L
Artio
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,375
Damage
88,653
96,942
Taken
71,589
66,236
Mitigated
49,461
4,983
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DonInDaUSA
Mercury
17,095
8,894
0
411
15,339
7,473
0
5,976
9,363
0
26,469
W
Hun Batz
Flatfootmcgee
Hun Batz
11,371
3,986
0
0
17,889
8,216
0
7,355
10,534
0
23,953
L
Cthulhu
Gettyys
Cthulhu
15,283
1,238
346
1,511
22,444
25,237
0
9,998
12,446
39,912
0
L
Da Ji
Matten
Da Ji
22,188
5,627
0
878
18,883
8,537
0
11,747
7,136
0
33,597
W
Kukulkan
Shiven199
Kukulkan
20,942
1,800
0
740
11,614
5,606
0
3,384
8,230
68,463
0
L
Skadi
Slamaz0n
Skadi
21,082
12,571
0
0
20,480
8,047
0
15,794
4,686
0
51,919
W
Tiamat
Trisheros
Tiamat
32,856
1,923
0
6,820
19,359
18,783
0
4,099
15,260
64,614
0
L
Nu Wa
batpixie
Nu Wa
6,803
2,728
0
0
20,661
8,841
0
14,241
6,420
26,338
0
W
Yemoja
6,389
1,761
3,612
516
7,388
9,383
0
3,291
4,097
22,805
0
L
Artio
2,019
286
608
1,640
14,474
15,574
0
8,407
6,067
12,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,622
Gold Earned
69,331
216
Minions Killed
268
5
Camps Cleared
12
1,067,305
Distance Traveled
1,182,445
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,824
1,152
16
1
1
254,519
1
W
Hun Batz
13,227
1,102
31
3
0
231,423
2
L
Cthulhu
12,938
1,078
48
4
1
268,868
0
L
Da Ji
13,947
1,162
25
2
1
262,506
0
W
Kukulkan
14,749
1,229
123
10
1
243,465
1
L
Skadi
14,253
1,188
81
7
0
223,572
0
W
Tiamat
14,274
1,190
64
5
8
236,999
3
L
Nu Wa
11,893
991
40
3
0
150,054
0
W
Yemoja
13,257
1,105
34
3
2
216,039
1
L
Artio
10,591
883
22
2
3
162,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role