Player Matchup

Gilgamesh
Gilgamesh
HLD_JbGomes
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,145 Elo+
Solo
Skadi
Skadi
MoLLyWhOp xX
Skadi
Level 8
God Stats
2W - 3L
1,548 SR
Queue Stats
19W - 18L
1,325 Elo+
Solo
Merlin
Merlin
ShadowKing6482
Merlin
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 44L
1,500 Elo+
Solo
Agni
Agni
XI-M-A-L-IX
Agni
Level 28
God Stats
3W - 9L
1,276 SR
Queue Stats
187W - 207L
1,319 Elo+
Solo
Anubis
Anubis
XLgrosjambon
Anubis
Level 17
God Stats
16W - 12L
1,447 SR
Queue Stats
59W - 55L
1,349 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,328 Elo+

VS

Team Averages
Level 16
1,428 SR
1,321 Elo+
Bellona
Bellona
FeeNink
Bellona
Level 24
God Stats
2W - 1L
1,792 SR
Queue Stats
7W - 8L
1,360 Elo+
Solo
Awilix
Awilix
IvanTheBreaker
Awilix
Level 27
God Stats
1W - 5L
1,281 SR
Queue Stats
143W - 183L
1,368 Elo+
Solo
Janus
Janus
Sickamaru
Janus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 113L
1,465 Elo+
Solo
Ravana
Ravana
Srrybro740
Ravana
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 54L
1,289 Elo+
Solo
Loki
Loki
trovao_azu
Loki
Level 5
God Stats
0W - 5L
1,065 SR
Queue Stats
1W - 9L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HLD_JbGomes
Gilgamesh
18
6 / 4 / 20
11,891
1,081
11,582
12,308
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
14 / 3 / 18
13,720
1,247
23,568
11,689
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
0 / 5 / 29
11,295
1,027
6,525
9,085
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
7 / 2 / 23
12,499
1,136
17,105
12,523
4,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
19
10 / 3 / 17
13,093
1,190
16,439
7,140
3,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FeeNink
Bellona
15
1 / 1 / 4
9,756
887
1,510
6,642
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 9 / 11
12,032
1,094
9,053
23,857
9,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Sickamaru
Janus
18
7 / 1 / 5
12,881
1,171
23,298
9,279
3,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Srrybro740
Ravana
17
4 / 12 / 3
11,054
1,005
9,895
26,185
16,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 14 / 9
10,340
940
4,957
18,623
6,076
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
49
37
Kills
17
17
Deaths
37
107
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
FeeNink
Bellona
1
1
4
3
W
Gilgamesh
HLD_JbGomes
Gilgamesh
6
4
20
4
L
4
9
11
1.06
W
14
3
18
7.67
W
0
5
29
2.9
L
Janus
Sickamaru
Janus
7
1
5
9.5
L
Ravana
Srrybro740
Ravana
4
12
3
0.46
W
7
2
23
9.25
W
Anubis
10
3
17
6.17
L
1
14
9
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,219
Damage
48,713
52,745
Taken
84,586
21,769
Mitigated
38,586
8,095
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FeeNink
Bellona
1,510
56
0
188
6,642
3,359
0
2,915
3,727
36
5,134
W
Gilgamesh
HLD_JbGomes
Gilgamesh
11,582
2,293
0
684
12,308
5,671
0
6,387
5,921
44
26,249
L
9,053
2,855
0
0
23,857
9,587
0
11,825
12,032
0
18,117
W
23,568
16,942
29
888
11,689
4,667
0
4,262
7,427
0
50,181
W
6,525
1,585
0
590
9,085
3,703
0
2,840
6,245
14,566
0
L
Janus
Sickamaru
Janus
23,298
1,148
0
0
9,279
3,446
0
3,077
6,202
67,076
0
L
Ravana
Srrybro740
Ravana
9,895
1,936
0
910
26,185
16,118
0
11,705
14,480
0
27,303
W
17,105
2,415
1,551
2,464
12,523
4,685
0
6,034
6,489
34,221
0
W
Anubis
16,439
911
0
1,889
7,140
3,043
0
3,811
3,329
45,099
0
L
4,957
1,594
0
365
18,623
6,076
0
10,579
8,044
0
9,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,498
Gold Earned
56,063
223
Minions Killed
176
8
Camps Cleared
3
933,390
Distance Traveled
891,809
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,756
887
5
0
1
94,657
0
W
Gilgamesh
11,891
1,081
46
4
1
208,335
0
L
Awilix
12,032
1,094
15
1
0
235,049
0
W
Skadi
13,720
1,247
40
4
4
183,600
1
W
Merlin
11,295
1,027
23
2
0
139,528
0
L
Janus
12,881
1,171
120
11
1
213,204
1
L
Ravana
11,054
1,005
32
3
1
212,089
0
W
Agni
12,499
1,136
42
4
0
234,222
0
W
Anubis
13,093
1,190
72
7
3
167,705
0
L
Loki
10,340
940
4
0
0
136,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role