Player Matchup

Achilles
Achilles
EverExcelsior
Achilles
Level 84
God Stats
11W - 17L
1,697 SR
Queue Stats
321W - 321L
1,580 Elo+
Solo
Merlin
Merlin
ScholarMo
Merlin
Level 129
God Stats
1W - 3L
1,312 SR
Queue Stats
358W - 360L
1,525 Elo+
Party 2
Terra
Terra
UltimateManners
Terra
Level 101
God Stats
1W - 1L
1,747 SR
Queue Stats
86W - 97L
1,548 Elo+
Party 2
Izanami
Izanami
adzontop
Izanami
Level 81
God Stats
11W - 11L
1,591 SR
Queue Stats
477W - 450L
1,601 Elo+
Solo
Fenrir
Fenrir
leonel03
Fenrir
Level 138
God Stats
2W - 4L
1,574 SR
Queue Stats
53W - 58L
1,576 Elo+
Solo
Team Averages
Level 107
1,584 SR
1,566 Elo+

VS

Team Averages
Level 115
1,502 SR
1,563 Elo+
Ares
Ares
AlltroN
Ares
Level 160
God Stats
7W - 4L
1,462 SR
Queue Stats
228W - 233L
1,576 Elo+
Party 1
Artemis
Artemis
Coldfire06
Artemis
Level 122
God Stats
3W - 2L
1,566 SR
Queue Stats
208W - 200L
1,618 Elo+
Party 3
Scylla
Scylla
CosmicTree123
Scylla
Level 82
God Stats
20W - 19L
1,482 SR
Queue Stats
167W - 164L
1,535 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Larkane
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 255L
1,590 Elo+
Party 1
Arachne
Arachne
MattyOG
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EverExcelsior
Achilles
11
0 / 6 / 2
6,165
474
5,146
11,406
6,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ScholarMo
Merlin
12
1 / 1 / 2
6,888
530
3,104
3,614
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 3
5,734
441
2,875
9,690
3,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
adzontop
Izanami
12
1 / 6 / 0
6,954
535
3,543
9,781
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
leonel03
Fenrir
10
1 / 1 / 1
6,271
482
4,602
8,810
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlltroN
Ares
10
2 / 1 / 6
6,973
536
4,994
9,427
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Coldfire06
Artemis
13
7 / 1 / 1
8,239
634
12,838
9,304
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 2
6,716
517
4,452
4,281
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Larkane
Ah Muzen Cab
12
3 / 0 / 4
7,292
561
5,505
7,766
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
MattyOG
Arachne
12
4 / 0 / 2
6,991
538
2,848
6,254
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
3
Kills
17
17
Deaths
3
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
AlltroN
Ares
2
1
6
5
W
Artemis
Coldfire06
Artemis
7
1
1
7.5
W
1
1
2
2
L
Achilles
EverExcelsior
Achilles
0
6
2
0.17
W
Ah Muzen Cab
Larkane
Ah Muzen Cab
3
0
4
5
W
Arachne
MattyOG
Arachne
4
0
2
5
L
Merlin
ScholarMo
Merlin
1
1
2
2
L
0
3
3
0.5
L
Izanami
adzontop
Izanami
1
6
0
0.17
L
Fenrir
leonel03
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
30,637
43,301
Taken
37,032
16,612
Mitigated
15,663
9,073
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AlltroN
Ares
4,994
352
0
1,281
9,427
5,836
0
1,917
7,510
17,750
0
W
Artemis
Coldfire06
Artemis
12,838
7,420
0
6,174
9,304
3,257
480
1,154
8,150
0
52,685
W
4,452
194
0
490
4,281
1,317
0
2,407
1,874
36,185
0
L
Achilles
EverExcelsior
Achilles
5,146
1,182
0
2,156
11,406
6,822
0
1,098
10,290
0
33,186
W
Ah Muzen Cab
Larkane
Ah Muzen Cab
5,505
1,985
0
4,853
7,766
2,666
0
0
7,766
0
36,638
W
Arachne
MattyOG
Arachne
2,848
1,977
0
2,616
6,254
2,587
394
501
5,753
0
39,565
L
Merlin
ScholarMo
Merlin
3,104
86
0
342
3,614
984
0
1,448
2,076
40,693
0
L
2,875
726
79
2,506
9,690
3,945
0
3,891
5,689
11,305
0
L
Izanami
adzontop
Izanami
3,543
2,084
0
2,710
9,781
2,200
0
1,145
8,636
0
39,804
L
Fenrir
leonel03
Fenrir
4,602
994
0
1,280
8,810
2,661
0
1,572
7,164
0
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
36,211
335
Minions Killed
325
0
Camps Cleared
0
1,158,467
Distance Traveled
1,217,632
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,973
536
25
2
0
244,193
1
W
Artemis
8,239
634
83
6
0
214,200
1
W
Scylla
6,716
517
81
6
0
250,652
0
L
Achilles
6,165
474
71
5
0
229,154
0
W
Ah Muzen Cab
7,292
561
65
5
0
246,393
5
W
Arachne
6,991
538
71
5
0
262,194
5
L
Merlin
6,888
530
102
8
0
244,991
4
L
Terra
5,734
441
15
1
0
216,497
3
L
Izanami
6,954
535
79
6
0
220,883
6
L
Fenrir
6,271
482
68
5
0
246,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role