Player Matchup

Hades
Hades
ImScopeAsFuc
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,580 Elo+
Party 3
Jing Wei
Jing Wei
ItsHoodirup
Jing Wei
Level 33
God Stats
11W - 16L
1,354 SR
Queue Stats
50W - 64L
1,428 Elo+
Party 3
Bacchus
Bacchus
JimmyLaPriest
Bacchus
Level 65
God Stats
10W - 9L
1,520 SR
Queue Stats
298W - 333L
1,396 Elo+
Party 3
Hercules
Hercules
Liteheart05
Hercules
Level 88
God Stats
1W - 1L
1,686 SR
Queue Stats
278W - 288L
1,479 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrGreasy
Tsukuyomi
Level 35
God Stats
5W - 5L
1,649 SR
Queue Stats
118W - 133L
1,502 Elo+
Party 3
Team Averages
Level 47
1,542 SR
1,477 Elo+

VS

Team Averages
Level 69
1,507 SR
1,478 Elo+
Neith
Neith
Draconian552
Neith
Level 46
God Stats
7W - 5L
1,434 SR
Queue Stats
165W - 165L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
Ehndurance
Ne Zha
Level 88
God Stats
12W - 8L
1,645 SR
Queue Stats
79W - 80L
1,460 Elo+
Party 1
Bellona
Bellona
The_Ranger_Halt
Bellona
Level 89
God Stats
3W - 3L
1,416 SR
Queue Stats
219W - 227L
1,513 Elo+
Party 2
Achilles
Achilles
immortalls96
Achilles
Level 101
God Stats
5W - 5L
1,418 SR
Queue Stats
341W - 347L
1,495 Elo+
Party 2
Ymir
Ymir
x1TAKEJAYx
Ymir
Level 23
God Stats
32W - 17L
1,620 SR
Queue Stats
67W - 71L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,265
559
6,699
9,516
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ItsHoodirup
Jing Wei
10
0 / 6 / 2
5,390
415
3,093
8,355
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
9
2 / 3 / 1
6,501
500
4,509
11,389
6,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Liteheart05
Hercules
11
1 / 4 / 2
6,759
520
4,315
10,886
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MrGreasy
Tsukuyomi
13
5 / 3 / 2
7,587
584
7,576
8,983
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
7,743
596
11,247
6,487
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Ehndurance
Ne Zha
13
5 / 3 / 2
7,508
578
3,965
9,598
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 3
8,131
625
7,607
11,654
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
immortalls96
Achilles
12
3 / 3 / 0
7,166
551
9,003
9,896
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 6
6,892
530
3,213
6,404
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
22
22
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Ne Zha
Ehndurance
Ne Zha
5
3
2
2
L
3
6
2
0.67
L
Jing Wei
ItsHoodirup
Jing Wei
0
6
2
0.17
L
Bacchus
2
3
1
0.83
L
Hercules
Liteheart05
Hercules
1
4
2
0.5
L
Tsukuyomi
MrGreasy
Tsukuyomi
5
3
2
2
W
5
3
3
2.17
W
Achilles
immortalls96
Achilles
3
3
0
1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,192
Damage
35,035
49,129
Taken
44,039
20,755
Mitigated
25,802
13,786
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,247
5,936
0
3,182
6,487
2,048
680
3,001
3,486
0
43,705
W
Ne Zha
Ehndurance
Ne Zha
3,965
1,409
0
4,708
9,598
3,134
978
1,895
7,703
0
44,851
L
6,699
1,128
203
2,746
9,516
4,070
312
0
9,516
39,205
0
L
Jing Wei
ItsHoodirup
Jing Wei
3,093
2,690
0
1,500
8,355
2,538
21
1,029
7,326
0
21,611
L
Bacchus
4,509
523
0
2,330
11,389
6,154
0
1,814
9,575
19,363
0
L
Hercules
Liteheart05
Hercules
4,315
2,796
0
3,703
10,886
4,856
0
0
10,136
0
32,918
L
Tsukuyomi
MrGreasy
Tsukuyomi
7,576
2,248
0
3,304
8,983
3,137
0
370
8,583
0
42,644
W
7,607
4,585
0
1,052
11,654
7,656
0
4,648
7,006
0
46,168
W
Achilles
immortalls96
Achilles
9,003
3,263
0
3,922
9,896
9,772
0
156
9,740
0
38,802
W
3,213
317
0
519
6,404
3,192
50
1,508
4,896
13,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
37,440
309
Minions Killed
332
0
Camps Cleared
0
1,170,235
Distance Traveled
1,226,527
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,743
596
65
5
0
208,399
4
W
Ne Zha
7,508
578
84
6
0
239,279
0
L
Hades
7,265
559
92
7
0
227,694
1
L
Jing Wei
5,390
415
43
3
0
197,421
1
L
Bacchus
6,501
500
25
2
0
235,168
1
L
Hercules
6,759
520
75
6
0
233,042
1
L
Tsukuyomi
7,587
584
74
6
0
276,910
3
W
Bellona
8,131
625
83
6
0
279,122
3
W
Achilles
7,166
551
72
6
0
250,216
0
W
Ymir
6,892
530
28
2
0
249,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role