Player Matchup

Cernunnos
Cernunnos
BuryMeCawkiner
Cernunnos
Level 25
God Stats
13W - 9L
1,406 SR
Queue Stats
31W - 35L
1,199 Elo+
Party 2
Sobek
Sobek
CxtivIII
Sobek
Level 65
God Stats
3W - 0L
1,397 SR
Queue Stats
196W - 197L
1,433 Elo+
Party 2
Agni
Agni
RobotSpacePimp
Agni
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
12W - 7L
1,648 Elo+
Party 2
Team Averages
Level 40
1,513 SR
1,426 Elo+

VS

Team Averages
Level 47
1,384 SR
1,328 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
C4_sandstorm_yt
Izanami
Level 28
God Stats
45W - 47L
1,547 SR
Queue Stats
157W - 197L
1,369 Elo+
Party 1
Ra
Ra
Pro_shooter9749
Ra
Level 8
God Stats
0W - 2L
1,105 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuryMeCawkiner
Cernunnos
13
8 / 3 / 8
10,475
806
14,996
15,090
5,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
CxtivIII
Sobek
13
2 / 3 / 16
10,501
808
7,023
18,021
10,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 0 / 7
11,463
882
9,575
9,543
2,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 7 / 3
8,246
634
6,884
18,130
9,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 8 / 1
10,022
771
14,736
13,508
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 4
7,737
595
3,896
6,669
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
6
6
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
3
0.36
W
Cernunnos
BuryMeCawkiner
Cernunnos
8
3
8
4
L
5
8
1
0.69
W
Sobek
CxtivIII
Sobek
2
3
16
3.33
L
0
6
4
0.33
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
25,516
42,654
Taken
38,307
18,961
Mitigated
15,340
19,922
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,884
802
382
2,574
18,130
9,956
0
5,450
12,680
0
21,267
W
Cernunnos
BuryMeCawkiner
Cernunnos
14,996
11,085
1,353
8,314
15,090
5,621
1,867
945
14,011
0
55,326
L
14,736
11,170
0
951
13,508
3,799
0
7,173
6,335
0
42,827
W
Sobek
CxtivIII
Sobek
7,023
295
0
7,725
18,021
10,379
31
1,692
15,933
24,539
0
L
3,896
412
90
163
6,669
1,585
0
4,010
2,659
8,221
0
W
9,575
485
0
2,530
9,543
2,961
765
623
8,762
48,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
26,005
174
Minions Killed
105
0
Camps Cleared
0
751,081
Distance Traveled
618,871
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,246
634
27
2
0
261,099
3
W
Cernunnos
10,475
806
76
6
0
216,245
0
L
Izanami
10,022
771
67
5
0
208,585
0
W
Sobek
10,501
808
33
3
0
277,945
3
L
Ra
7,737
595
11
1
0
149,187
0
W
Agni
11,463
882
65
5
0
256,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role