Player Matchup

Sylvanus
Sylvanus
Crew1243
Sylvanus
Level 16
God Stats
15W - 11L
1,720 SR
Queue Stats
86W - 74L
1,650 Elo+
Party 1
Anubis
Anubis
FireFighter2245
Anubis
Level 29
God Stats
114W - 76L
1,648 SR
Queue Stats
387W - 370L
1,584 Elo+
Solo
Jing Wei
Jing Wei
HBKmullins
Jing Wei
Level 18
God Stats
7W - 10L
1,500 SR
Queue Stats
109W - 144L
1,611 Elo+
Solo
Set
Set
Legg0myech0
Set
Level 18
God Stats
2W - 1L
1,692 SR
Queue Stats
90W - 74L
1,552 Elo+
Party 1
Chronos
Chronos
Qualle342w
Chronos
Level 28
God Stats
3W - 2L
1,646 SR
Queue Stats
56W - 35L
1,590 Elo+
Solo
Team Averages
Level 22
1,641 SR
1,597 Elo+

VS

Team Averages
Level 19
1,579 SR
1,563 Elo+
Ymir
Ymir
Ajamesjr
Ymir
Level 26
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 3L
1,602 Elo+
Party 2
Chaac
Chaac
StPabloXO
Chaac
Level 27
God Stats
9W - 13L
1,529 SR
Queue Stats
292W - 261L
1,565 Elo+
Solo
Thor
Thor
Tolenaars93
Thor
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
6W - 9L
1,528 Elo+
Solo
Athena
Athena
dobbypin
Athena
Level 23
God Stats
2W - 1L
1,691 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
gorebag1
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crew1243
Sylvanus
9
7 / 1 / 2
6,162
616
3,144
5,901
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
6,202
620
3,967
5,664
2,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
HBKmullins
Jing Wei
9
0 / 1 / 4
5,836
584
1,888
4,220
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 2
6,571
657
6,569
8,680
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Qualle342w
Chronos
12
10 / 0 / 1
7,448
745
9,107
4,657
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 6 / 0
4,007
401
1,511
7,440
2,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
StPabloXO
Chaac
11
5 / 2 / 0
6,359
636
9,899
8,428
4,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 0
4,792
479
2,223
7,089
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
dobbypin
Athena
7
0 / 5 / 0
4,320
432
1,842
7,288
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
gorebag1
Cthulhu
7
1 / 8 / 0
4,840
484
1,208
7,503
2,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
24
Kills
6
6
Deaths
25
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
Sylvanus
Crew1243
Sylvanus
7
1
2
8
W
2
2
1
1.25
W
Jing Wei
HBKmullins
Jing Wei
0
1
4
2
W
5
2
2
3
W
Chronos
Qualle342w
Chronos
10
0
1
10.5
L
Chaac
StPabloXO
Chaac
5
2
0
2.5
L
0
4
0
0
L
Athena
dobbypin
Athena
0
5
0
0
L
Cthulhu
gorebag1
Cthulhu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
16,683
29,122
Taken
37,748
11,194
Mitigated
14,148
11,790
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,511
510
0
602
7,440
2,420
0
4,967
2,273
10,753
0
W
Sylvanus
Crew1243
Sylvanus
3,144
962
973
2,172
5,901
2,801
649
1,097
4,804
16,502
3,259
W
3,967
478
330
3,465
5,664
2,566
266
55
5,609
25,720
0
W
Jing Wei
HBKmullins
Jing Wei
1,888
1,227
0
290
4,220
1,034
305
258
3,962
0
22,142
W
6,569
3,638
0
3,351
8,680
3,266
450
1,235
7,445
0
33,368
W
Chronos
Qualle342w
Chronos
9,107
2,853
0
1,209
4,657
1,527
315
1,916
2,741
40,749
0
L
Chaac
StPabloXO
Chaac
9,899
2,151
0
3,830
8,428
4,188
0
3,170
5,258
0
35,060
L
2,223
1,284
0
1,978
7,089
1,940
0
872
6,185
0
23,388
L
Athena
dobbypin
Athena
1,842
760
0
312
7,288
2,826
0
2,731
4,499
10,987
0
L
Cthulhu
gorebag1
Cthulhu
1,208
391
0
31
7,503
2,774
0
3,840
3,516
9,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
24,318
289
Minions Killed
155
0
Camps Cleared
0
825,750
Distance Traveled
978,826
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,007
401
13
1
0
193,546
0
W
Sylvanus
6,162
616
36
4
0
145,455
2
W
Anubis
6,202
620
52
5
0
143,714
3
W
Jing Wei
5,836
584
58
6
0
152,325
2
W
Set
6,571
657
67
7
0
205,844
3
W
Chronos
7,448
745
76
8
0
178,412
0
L
Chaac
6,359
636
61
6
0
187,933
4
L
Thor
4,792
479
53
5
0
189,478
0
L
Athena
4,320
432
16
2
0
226,011
0
L
Cthulhu
4,840
484
12
1
0
181,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role