Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lyrilin
Hachiman
Level 16
God Stats
0W - 2L
1,251 SR
Queue Stats
16W - 17L
1,493 Elo+
Party 3
Athena
Athena
MalditaSorte
Athena
Level 17
God Stats
0W - 2L
1,154 SR
Queue Stats
21W - 27L
1,411 Elo+
Party 3
Arachne
Arachne
MãeDoADM
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,502 Elo+
Solo
Merlin
Merlin
PHQ1
Merlin
Level 13
God Stats
5W - 5L
1,540 SR
Queue Stats
9W - 13L
1,419 Elo+
Party 3
Team Averages
Level 20
1,389 SR
1,465 Elo+

VS

Team Averages
Level 17
1,648 SR
1,710 Elo+
Cupid
Cupid
BoiBen
Cupid
Level 20
God Stats
3W - 2L
1,882 SR
Queue Stats
135W - 29L
1,862 Elo+
Party 1
Chang'e
Chang'e
Jubileugames
Chang'e
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 35L
1,868 Elo+
Party 1
Fenrir
Fenrir
MarioJogos
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,865 Elo+
Party 1
Artemis
Artemis
andremf93
Artemis
Level 20
God Stats
9W - 7L
1,853 SR
Queue Stats
131W - 158L
1,472 Elo+
Party 2
Ymir
Ymir
galera13
Ymir
Level 21
God Stats
9W - 12L
1,503 SR
Queue Stats
88W - 93L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 0
6,432
536
1,039
3,819
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Lyrilin
Hachiman
9
1 / 2 / 2
5,381
448
5,987
6,603
1,500
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
9
3 / 0 / 1
5,984
499
4,061
8,231
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MãeDoADM
Arachne
9
0 / 3 / 0
5,425
452
537
6,238
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
PHQ1
Merlin
9
1 / 7 / 0
5,832
486
2,367
7,248
2,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BoiBen
Cupid
13
0 / 0 / 3
7,139
595
1,287
3,708
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Jubileugames
Chang'e
10
4 / 0 / 0
6,274
523
3,118
4,021
1,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MarioJogos
Fenrir
13
8 / 1 / 2
7,820
652
6,632
5,471
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
andremf93
Artemis
9
1 / 2 / 1
5,505
459
6,018
7,084
2,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
1 / 2 / 1
5,872
489
2,607
7,747
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
14
14
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Cupid
BoiBen
Cupid
0
0
3
1.5
W
Chang'e
Jubileugames
Chang'e
4
0
0
4
L
Hachiman
Lyrilin
Hachiman
1
2
2
1
L
Athena
3
0
1
3.5
W
Fenrir
MarioJogos
Fenrir
8
1
2
9
L
Arachne
MãeDoADM
Arachne
0
3
0
0
L
Merlin
PHQ1
Merlin
1
7
0
0.14
W
Artemis
andremf93
Artemis
1
2
1
0.75
W
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
19,662
32,139
Taken
28,031
10,761
Mitigated
10,159
7,022
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,039
275
0
221
3,819
1,050
0
0
3,819
40,519
0
W
Cupid
BoiBen
Cupid
1,287
438
0
2,693
3,708
1,169
666
475
3,177
0
44,215
W
Chang'e
Jubileugames
Chang'e
3,118
555
80
1,973
4,021
1,135
959
1,592
2,429
25,348
0
L
Hachiman
Lyrilin
Hachiman
5,987
3,710
0
1,830
6,603
1,500
0
595
6,008
0
24,489
L
Athena
4,061
1,945
0
2,578
8,231
3,163
77
2,012
6,219
12,527
0
W
Fenrir
MarioJogos
Fenrir
6,632
1,524
0
747
5,471
2,403
0
958
4,473
0
42,555
L
Arachne
MãeDoADM
Arachne
537
360
0
1,619
6,238
2,693
0
194
6,044
0
26,018
L
Merlin
PHQ1
Merlin
2,367
291
0
774
7,248
2,355
0
2,924
4,324
19,811
0
W
Artemis
andremf93
Artemis
6,018
4,080
0
3,664
7,084
2,065
128
1,649
5,435
0
26,211
W
Ymir
2,607
932
0
1,892
7,747
3,387
0
2,693
5,050
15,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
32,610
274
Minions Killed
308
0
Camps Cleared
0
1,102,080
Distance Traveled
948,180
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,432
536
95
8
0
234,235
4
W
Cupid
7,139
595
105
9
0
205,829
6
W
Chang'e
6,274
523
46
4
0
164,862
1
L
Hachiman
5,381
448
48
4
0
196,844
2
L
Athena
5,984
499
15
1
0
241,173
1
W
Fenrir
7,820
652
94
8
0
232,713
3
L
Arachne
5,425
452
62
5
0
259,464
0
L
Merlin
5,832
486
54
5
0
170,364
0
W
Artemis
5,505
459
50
4
0
155,553
1
W
Ymir
5,872
489
13
1
0
189,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role