Player Matchup

Hercules
Hercules
Aequilibrium
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 1
Pele
Pele
Bingini
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,611 Elo+
Solo
Neith
Neith
CorlySeaSerpent
Neith
Level 12
God Stats
8W - 6L
1,285 SR
Queue Stats
111W - 110L
1,548 Elo+
Solo
Sobek
Sobek
Killarx
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,381 Elo+
Party 1
Zeus
Zeus
PonchoPanda89
Zeus
Level 17
God Stats
37W - 15L
1,695 SR
Queue Stats
54W - 35L
1,568 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,494 Elo+

VS

Team Averages
Level 25
1,563 SR
1,528 Elo+
Da Ji
Da Ji
BadMF333
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,347 Elo+
Solo
Apollo
Apollo
Gettyys
Apollo
Level 15
God Stats
38W - 28L
1,614 SR
Queue Stats
176W - 84L
1,640 Elo+
Party 2
Sobek
Sobek
Matten
Sobek
Level 66
God Stats
21W - 15L
1,600 SR
Queue Stats
312W - 217L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
Slamaz0n
Danzaburou
Level 18
God Stats
18W - 13L
1,556 SR
Queue Stats
181W - 107L
1,568 Elo+
Party 2
Neith
Neith
Ёбтыжблин
Neith
Level 21
God Stats
6W - 6L
1,543 SR
Queue Stats
10W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aequilibrium
Hercules
18
0 / 12 / 18
10,669
970
11,083
32,572
39,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Bingini
Pele
18
9 / 10 / 13
13,143
1,195
16,124
19,467
8,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 8
11,065
1,006
4,858
2,651
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Killarx
Sobek
18
2 / 13 / 18
11,246
1,022
8,319
25,549
33,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 7 / 15
13,060
1,187
41,462
11,849
5,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BadMF333
Da Ji
18
6 / 12 / 21
11,997
1,091
13,436
19,281
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Gettyys
Apollo
20
25 / 3 / 13
16,045
1,459
37,434
15,021
5,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Matten
Sobek
20
3 / 3 / 33
12,396
1,127
9,550
20,474
25,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Slamaz0n
Danzaburou
20
5 / 4 / 29
12,885
1,171
17,604
20,206
7,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 26
12,346
1,122
8,652
13,155
4,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
165
24
Kills
43
43
Deaths
24
72
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aequilibrium
Hercules
0
12
18
0.75
W
Da Ji
BadMF333
Da Ji
6
12
21
1.38
L
Pele
Bingini
Pele
9
10
13
1.55
L
4
1
8
8
W
Apollo
Gettyys
Apollo
25
3
13
10.5
L
Sobek
Killarx
Sobek
2
13
18
0.85
W
Sobek
Matten
Sobek
3
3
33
6.5
L
9
7
15
2.36
W
Danzaburou
Slamaz0n
Danzaburou
5
4
29
4.88
W
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,846
Damage
86,676
92,088
Taken
88,137
87,672
Mitigated
51,697
10,925
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aequilibrium
Hercules
11,083
2,127
0
6,485
32,572
39,231
0
2,911
29,661
1,120
21,241
W
Da Ji
BadMF333
Da Ji
13,436
5,624
0
576
19,281
7,842
0
9,293
9,988
0
22,783
L
Pele
Bingini
Pele
16,124
5,171
0
1,674
19,467
8,706
0
1,633
17,834
0
36,838
L
4,858
2,032
0
469
2,651
1,182
0
349
2,302
0
26,785
W
Apollo
Gettyys
Apollo
37,434
29,744
0
4,837
15,021
5,841
0
8,227
6,794
0
76,626
L
Sobek
Killarx
Sobek
8,319
764
0
1,811
25,549
33,213
0
2,611
22,938
14,907
0
W
Sobek
Matten
Sobek
9,550
1,269
0
907
20,474
25,809
0
14,206
6,268
13,725
0
L
41,462
3,435
0
486
11,849
5,340
0
2,046
9,803
64,622
0
W
Danzaburou
Slamaz0n
Danzaburou
17,604
9,816
0
4,540
20,206
7,675
0
11,402
8,804
0
43,531
W
8,652
3,856
665
2,864
13,155
4,530
0
7,752
5,403
0
30,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,183
Gold Earned
65,669
189
Minions Killed
223
4
Camps Cleared
10
890,338
Distance Traveled
1,025,823
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,669
970
26
2
0
204,388
0
W
Da Ji
11,997
1,091
25
2
1
155,994
0
L
Pele
13,143
1,195
55
5
1
218,996
0
L
Neith
11,065
1,006
54
5
1
77,973
0
W
Apollo
16,045
1,459
80
7
7
229,181
1
L
Sobek
11,246
1,022
11
1
0
185,513
0
W
Sobek
12,396
1,127
10
1
2
239,510
0
L
Zeus
13,060
1,187
43
4
2
203,468
0
W
Danzaburou
12,885
1,171
60
5
0
196,711
0
W
Neith
12,346
1,122
48
4
0
204,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role