Player Matchup

Ares
Ares
AngryBirdAdrian
Ares
Level 8
God Stats
7W - 6L
1,196 SR
Queue Stats
9W - 10L
1,079 Elo+
Solo
Camazotz
Camazotz
Hyitari
Camazotz
Level 26
God Stats
9W - 12L
1,670 SR
Queue Stats
188W - 224L
1,483 Elo+
Solo
Skadi
Skadi
LordHampter
Skadi
Level 20
God Stats
15W - 6L
1,658 SR
Queue Stats
96W - 81L
1,459 Elo+
Solo
Zeus
Zeus
VibezNationTTV
Zeus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
deagol
Gilgamesh
Level 28
God Stats
3W - 0L
1,685 SR
Queue Stats
28W - 20L
1,573 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,392 Elo+

VS

Team Averages
Level 26
1,472 SR
1,329 Elo+
Jormungandr
Jormungandr
FirePhoenix0010
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,156 Elo+
Solo
Thanatos
Thanatos
Pgrewal_01
Thanatos
Level 25
God Stats
67W - 60L
1,486 SR
Queue Stats
73W - 70L
1,379 Elo+
Party 1
Fenrir
Fenrir
drastikNZ
Fenrir
Level 29
God Stats
24W - 28L
1,434 SR
Queue Stats
206W - 231L
1,352 Elo+
Solo
Set
Set
melatorre
Set
Level 24
God Stats
17W - 21L
1,423 SR
Queue Stats
214W - 252L
1,318 Elo+
Solo
Tiamat
Tiamat
shawndeol_
Tiamat
Level 29
God Stats
49W - 43L
1,516 SR
Queue Stats
104W - 89L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,051
465
2,018
8,233
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Hyitari
Camazotz
10
1 / 1 / 2
6,257
481
1,249
8,753
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 2
6,398
492
4,039
6,034
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
9 / 2 / 0
8,494
653
11,021
7,620
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
deagol
Gilgamesh
10
2 / 4 / 2
6,545
503
6,720
9,457
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FirePhoenix0010
Jormungandr
10
1 / 7 / 1
6,355
489
5,368
12,248
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Pgrewal_01
Thanatos
10
3 / 1 / 7
6,480
498
4,990
7,410
2,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
drastikNZ
Fenrir
11
1 / 1 / 1
6,642
511
2,635
8,974
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 2 / 2
7,912
609
6,551
9,299
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
shawndeol_
Tiamat
11
5 / 3 / 4
6,990
538
5,326
6,095
4,570
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
14
Kills
15
15
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
L
Jormungandr
FirePhoenix0010
Jormungandr
1
7
1
0.21
W
Camazotz
Hyitari
Camazotz
1
1
2
2
W
2
2
2
1.5
L
Thanatos
Pgrewal_01
Thanatos
3
1
7
6.5
W
9
2
0
4.5
W
Gilgamesh
deagol
Gilgamesh
2
4
2
0.75
L
Fenrir
drastikNZ
Fenrir
1
1
1
1.5
L
5
2
2
3
L
Tiamat
shawndeol_
Tiamat
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
24,870
40,097
Taken
44,026
14,325
Mitigated
22,034
10,357
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,018
324
0
220
8,233
5,165
532
1,639
6,594
17,170
0
L
Jormungandr
FirePhoenix0010
Jormungandr
5,368
1,142
0
598
12,248
8,223
116
8,506
3,742
30,227
0
W
Camazotz
Hyitari
Camazotz
1,249
229
0
4,625
8,753
2,238
0
1,620
7,013
0
23,396
W
4,039
2,194
0
1,594
6,034
1,241
1,025
2,188
3,846
0
30,874
L
Thanatos
Pgrewal_01
Thanatos
4,990
1,825
0
6,093
7,410
2,317
0
2,318
5,092
0
22,348
W
11,021
3,229
0
1,881
7,620
2,184
0
3,973
3,287
53,824
0
W
Gilgamesh
deagol
Gilgamesh
6,720
2,995
0
2,037
9,457
3,497
750
734
8,663
0
26,546
L
Fenrir
drastikNZ
Fenrir
2,635
686
0
3,996
8,974
3,117
88
403
8,571
0
39,142
L
6,551
2,503
0
2,090
9,299
3,807
644
874
8,425
0
42,164
L
Tiamat
shawndeol_
Tiamat
5,326
330
0
1,083
6,095
4,570
117
938
5,157
27,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
34,379
328
Minions Killed
311
0
Camps Cleared
0
1,218,855
Distance Traveled
1,195,576
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,051
465
36
3
0
262,986
0
L
Jormungandr
6,355
489
55
4
0
222,667
0
W
Camazotz
6,257
481
64
5
0
241,373
0
W
Skadi
6,398
492
56
4
0
235,338
1
L
Thanatos
6,480
498
51
4
0
232,087
3
W
Zeus
8,494
653
120
9
0
232,085
1
W
Gilgamesh
6,545
503
52
4
0
247,073
4
L
Fenrir
6,642
511
83
6
0
263,860
1
L
Set
7,912
609
76
6
0
255,979
0
L
Tiamat
6,990
538
46
4
0
220,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role