Player Matchup

Cthulhu
Cthulhu
BIUOP
Cthulhu
Level 75
God Stats
66W - 41L
1,593 SR
Queue Stats
347W - 371L
1,391 Elo+
Solo
Ymir
Ymir
deepdeath1341
Ymir
Level 117
God Stats
30W - 20L
1,631 SR
Queue Stats
327W - 269L
1,518 Elo+
Party 2
Ra
Ra
forhonor8791
Ra
Level 103
God Stats
17W - 18L
1,565 SR
Queue Stats
407W - 475L
1,458 Elo+
Party 1
Medusa
Medusa
totamous87
Medusa
Level 122
God Stats
20W - 22L
1,440 SR
Queue Stats
809W - 899L
1,426 Elo+
Party 1
Nemesis
Nemesis
vidina16
Nemesis
Level 79
God Stats
12W - 8L
1,445 SR
Queue Stats
163W - 141L
1,466 Elo+
Party 2
Team Averages
Level 99
1,535 SR
1,452 Elo+

VS

Team Averages
Level 93
1,498 SR
1,431 Elo+
Osiris
Osiris
CaSSmoney97
Osiris
Level 64
God Stats
45W - 35L
1,539 SR
Queue Stats
311W - 289L
1,479 Elo+
Solo
Arachne
Arachne
FLOKI8428
Arachne
Level 62
God Stats
7W - 13L
1,365 SR
Queue Stats
130W - 174L
1,416 Elo+
Solo
Yemoja
Yemoja
KAZZ3_x
Yemoja
Level 102
God Stats
0W - 2L
1,586 SR
Queue Stats
414W - 481L
1,380 Elo+
Solo
Skadi
Skadi
Rollinstoner
Skadi
Level 160
God Stats
11W - 3L
1,645 SR
Queue Stats
133W - 125L
1,451 Elo+
Solo
Nox
Nox
maternua
Nox
Level 79
God Stats
5W - 5L
1,356 SR
Queue Stats
67W - 71L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIUOP
Cthulhu
13
3 / 0 / 0
7,452
573
5,887
10,522
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 2
8,531
656
8,277
14,981
6,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
6,608
508
5,783
7,737
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
totamous87
Medusa
12
2 / 3 / 4
7,506
577
6,881
9,073
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
vidina16
Nemesis
12
2 / 2 / 3
6,916
532
1,755
7,639
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 3 / 0
6,358
489
5,946
8,933
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
FLOKI8428
Arachne
12
1 / 3 / 3
7,059
543
5,382
8,962
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
KAZZ3_x
Yemoja
11
2 / 1 / 1
6,850
527
6,450
8,676
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 5 / 0
6,220
478
7,298
8,295
2,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,116
547
5,260
5,602
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
8
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIUOP
Cthulhu
3
0
0
3
L
Osiris
0
3
0
0
L
Arachne
FLOKI8428
Arachne
1
3
3
0.83
L
Yemoja
KAZZ3_x
Yemoja
2
1
1
2.5
L
4
5
0
0.8
W
7
1
2
8
W
0
2
2
0.5
L
1
2
2
1
W
Medusa
totamous87
Medusa
2
3
4
1.33
W
Nemesis
vidina16
Nemesis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
30,336
49,952
Taken
40,468
21,805
Mitigated
16,723
16,720
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIUOP
Cthulhu
5,887
828
291
3,889
10,522
6,196
496
1,189
9,297
38,566
0
L
Osiris
5,946
1,741
0
2,883
8,933
4,930
0
4,660
3,633
0
30,797
L
Arachne
FLOKI8428
Arachne
5,382
2,982
0
2,974
8,962
3,597
0
3,797
5,053
0
42,821
L
Yemoja
KAZZ3_x
Yemoja
6,450
894
635
1,317
8,676
4,033
0
2,275
6,335
24,137
0
L
7,298
3,918
0
1,435
8,295
2,191
0
4,027
4,226
0
26,028
W
8,277
2,051
0
5,909
14,981
6,980
0
3,663
11,311
37,055
0
W
5,783
258
396
3,192
7,737
2,942
638
2,532
5,075
37,577
0
L
5,260
435
0
963
5,602
1,972
0
3,850
1,274
38,670
0
W
Medusa
totamous87
Medusa
6,881
3,992
0
2,629
9,073
2,940
1,134
2,855
6,218
0
41,809
W
Nemesis
vidina16
Nemesis
1,755
616
0
414
7,639
2,747
314
1,228
6,341
0
33,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
33,603
385
Minions Killed
285
0
Camps Cleared
0
1,280,340
Distance Traveled
1,148,585
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,452
573
84
6
0
271,452
1
L
Osiris
6,358
489
57
4
0
238,531
3
L
Arachne
7,059
543
84
6
0
284,832
4
L
Yemoja
6,850
527
28
2
0
224,797
0
L
Skadi
6,220
478
32
2
0
179,436
2
W
Ymir
8,531
656
67
5
0
248,819
1
W
Ra
6,608
508
81
6
0
233,442
0
L
Nox
7,116
547
84
6
0
220,989
6
W
Medusa
7,506
577
77
6
0
237,246
0
W
Nemesis
6,916
532
76
6
0
289,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role