Player Matchup

Anhur
Anhur
Platinum IV
Tom Kruzenbo
Anhur
Platinum IV
Level 89
God Stats
1W - 0L
2,043 SR
Queue Stats
25W - 28L
2,160 MMR
Party 2
Sobek
Sobek
Diamond I
buddy buddys
Sobek
Diamond I
Level 160
God Stats
99W - 63L
1,814 SR
Queue Stats
790W - 579L
2,415 MMR
Party 2
Chang'e
Chang'e
Diamond IV
farkodarko
Chang'e
Diamond IV
Level 147
God Stats
21W - 6L
1,847 SR
Queue Stats
94W - 46L
2,203 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,901 SR
2,259 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,787 SR
1,983 MMR
Ah Puch
Ah Puch
Diamond IV
RandosFault
Ah Puch
Diamond IV
Level 127
God Stats
1W - 2L
1,672 SR
Queue Stats
190W - 198L
2,091 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
XxTJ 2 daMaxX
Cu Chulainn
Masters
Level 160
God Stats
0W - 2L
1,856 SR
Queue Stats
235W - 179L
1,936 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
cantbasic
Xing Tian
Diamond V
Level 146
God Stats
8W - 3L
1,833 SR
Queue Stats
239W - 190L
1,921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,881
725
11,828
11,590
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 9
10,370
691
7,445
20,713
17,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
farkodarko
Chang'e
15
6 / 1 / 5
11,098
740
15,434
10,887
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeAthenaGilgameshCabrakanTiamat

VS

Bans
ThothScyllaChaacHelGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RandosFault
Ah Puch
15
5 / 2 / 1
10,327
688
15,350
9,112
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
XxTJ 2 daMaxX
Cu Chulainn
11
1 / 5 / 4
8,746
583
10,808
17,903
14,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
cantbasic
Xing Tian
12
0 / 4 / 5
8,650
577
7,074
13,399
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
RandosFault
Ah Puch
5
2
1
2.75
W
5
2
6
4
L
Cu Chulainn
XxTJ 2 daMaxX
Cu Chulainn
1
5
4
0.6
W
0
3
9
1.5
L
Xing Tian
cantbasic
Xing Tian
0
4
5
0.63
W
Chang'e
farkodarko
Chang'e
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
33,232
43,190
Taken
40,414
25,720
Mitigated
29,158
19,102
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
RandosFault
Ah Puch
15,350
488
0
3,356
9,112
3,093
0
5,756
3,216
73,185
0
W
11,828
6,663
0
2,513
11,590
4,273
2,242
4,515
7,015
0
57,482
L
Cu Chulainn
XxTJ 2 daMaxX
Cu Chulainn
10,808
1,161
0
1,710
17,903
14,015
0
8,483
8,978
0
36,138
W
7,445
173
0
5,388
20,713
17,530
0
11,841
8,242
30,185
0
L
Xing Tian
cantbasic
Xing Tian
7,074
176
0
3,102
13,399
12,050
0
7,827
5,308
19,015
0
W
Chang'e
farkodarko
Chang'e
15,434
1,036
5,042
6,159
10,887
3,917
844
5,300
5,437
47,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
27,723
214
Minions Killed
182
0
Camps Cleared
0
825,910
Distance Traveled
857,832
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,327
688
123
8
0
281,840
4
W
Anhur
10,881
725
102
7
0
243,208
3
L
Cu Chulainn
8,746
583
38
3
0
271,382
9
W
Sobek
10,370
691
26
2
0
287,694
2
L
Xing Tian
8,650
577
21
1
0
304,610
9
W
Chang'e
11,098
740
86
6
0
295,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role