Player Matchup

Horus
Horus
 
Horus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Batsat
Jormungandr
Level 3
God Stats
5W - 3L
1,689 SR
Queue Stats
20W - 26L
1,797 Elo+
Solo
Thanatos
Thanatos
Ovsu
Thanatos
Level 29
God Stats
6W - 3L
1,490 SR
Queue Stats
44W - 32L
1,604 Elo+
Solo
Ra
Ra
SumeDragon
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 52L
1,735 Elo+
Party 1
The Morrigan
The Morrigan
onostepbro
The Morrigan
Level 27
God Stats
12W - 11L
1,527 SR
Queue Stats
107W - 109L
1,498 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,627 Elo+

VS

Team Averages
Level 16
1,471 SR
1,526 Elo+
Set
Set
BRUHMOMENT58
Set
Level 28
God Stats
0W - 3L
1,239 SR
Queue Stats
73W - 62L
1,666 Elo+
Solo
Cthulhu
Cthulhu
FUJJIMA
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,152 Elo+
Solo
Janus
Janus
PoundmyJanus69
Janus
Level 8
God Stats
13W - 9L
1,616 SR
Queue Stats
22W - 14L
1,681 Elo+
Solo
Anubis
Anubis
SlimyAto
Anubis
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 102L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Stylebend
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 336L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 6
7,151
511
2,989
9,319
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Batsat
Jormungandr
12
1 / 2 / 3
7,095
507
8,343
9,359
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Ovsu
Thanatos
13
6 / 3 / 5
8,196
585
4,962
8,660
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 3
6,942
496
3,364
9,081
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
onostepbro
The Morrigan
15
7 / 0 / 5
8,701
622
6,264
5,877
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,429
531
6,194
11,682
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FUJJIMA
Cthulhu
11
1 / 3 / 1
6,694
478
3,575
8,696
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
4,552
325
1,134
1,686
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
SlimyAto
Anubis
10
3 / 5 / 2
6,603
472
8,298
9,615
3,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Stylebend
Hou Yi
11
3 / 3 / 1
6,905
493
4,843
7,945
2,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
10
10
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
6
4
L
3
4
3
1.13
W
Jormungandr
Batsat
Jormungandr
1
2
3
1.25
L
Cthulhu
FUJJIMA
Cthulhu
1
3
1
0.5
W
Thanatos
Ovsu
Thanatos
6
3
5
2.83
L
0
2
0
0
L
Anubis
SlimyAto
Anubis
3
5
2
0.8
L
Hou Yi
Stylebend
Hou Yi
3
3
1
1.17
W
2
4
3
0.88
W
The Morrigan
onostepbro
The Morrigan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
24,044
42,296
Taken
39,624
19,430
Mitigated
13,925
18,255
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,989
763
1,522
3,575
9,319
5,145
120
2,173
7,050
0
15,436
L
6,194
2,256
0
3,403
11,682
3,831
0
2,797
8,742
0
51,728
W
Jormungandr
Batsat
Jormungandr
8,343
1,708
0
669
9,359
7,331
651
4,352
4,587
38,706
0
L
Cthulhu
FUJJIMA
Cthulhu
3,575
143
0
650
8,696
3,535
433
6,204
2,037
21,496
0
W
Thanatos
Ovsu
Thanatos
4,962
692
0
7,081
8,660
2,645
401
1,287
7,373
0
31,969
L
1,134
72
0
140
1,686
204
25
73
1,613
7,293
0
L
Anubis
SlimyAto
Anubis
8,298
489
0
2,876
9,615
3,968
93
4,848
4,404
27,100
0
L
Hou Yi
Stylebend
Hou Yi
4,843
1,535
0
3,031
7,945
2,387
0
2,969
4,954
0
39,618
W
3,364
620
830
2,952
9,081
2,466
680
1,944
7,091
42,323
0
W
The Morrigan
onostepbro
The Morrigan
6,264
809
0
1,626
5,877
1,843
250
2,689
3,188
50,431
97

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
32,183
325
Minions Killed
266
0
Camps Cleared
0
1,343,720
Distance Traveled
1,088,899
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,151
511
18
1
0
292,587
4
L
Set
7,429
531
107
8
0
257,223
3
W
Jormungandr
7,095
507
65
5
0
234,801
1
L
Cthulhu
6,694
478
42
3
0
251,570
3
W
Thanatos
8,196
585
65
5
0
293,153
0
L
Janus
4,552
325
10
1
0
104,792
0
L
Anubis
6,603
472
36
3
0
229,429
2
L
Hou Yi
6,905
493
71
5
0
245,885
2
W
Ra
6,942
496
79
6
0
242,124
1
W
The Morrigan
8,701
622
98
7
0
281,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role