Player Matchup

Achilles
Achilles
AlecLightwood
Achilles
Level 58
God Stats
10W - 15L
1,565 SR
Queue Stats
291W - 280L
1,552 Elo+
Party 2
Ra
Ra
IrvinMx
Ra
Level 156
God Stats
6W - 6L
1,484 SR
Queue Stats
154W - 181L
1,553 Elo+
Party 3
Cerberus
Cerberus
Oniha
Cerberus
Level 100
God Stats
5W - 7L
1,493 SR
Queue Stats
276W - 262L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
Oxials
Cernunnos
Level 116
God Stats
4W - 3L
1,626 SR
Queue Stats
242W - 258L
1,560 Elo+
Party 3
Serqet
Serqet
kynvaris
Serqet
Level 107
God Stats
11W - 19L
1,576 SR
Queue Stats
599W - 588L
1,576 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,558 Elo+

VS

Team Averages
Level 128
1,615 SR
1,534 Elo+
Poseidon
Poseidon
Redkingdoom
Poseidon
Level 148
God Stats
1W - 1L
1,695 SR
Queue Stats
226W - 221L
1,566 Elo+
Solo
Khepri
Khepri
TheMF_TEA
Khepri
Level 126
God Stats
12W - 9L
1,592 SR
Queue Stats
386W - 329L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
WhoIsHaise
Cthulhu
Level 61
God Stats
6W - 7L
1,628 SR
Queue Stats
8W - 13L
1,457 Elo+
Party 1
Nemesis
Nemesis
Xenhz-
Nemesis
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 120L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
urcrazymom
Kukulkan
Level 146
God Stats
7W - 4L
1,660 SR
Queue Stats
87W - 64L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlecLightwood
Achilles
14
3 / 3 / 2
7,987
470
6,583
13,101
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 6 / 3
7,600
447
6,219
10,941
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Oniha
Cerberus
12
1 / 5 / 2
7,818
460
5,945
15,964
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Oxials
Cernunnos
14
1 / 2 / 0
8,350
491
5,112
9,921
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
kynvaris
Serqet
13
0 / 6 / 5
7,422
437
4,817
12,387
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Redkingdoom
Poseidon
16
4 / 0 / 5
9,624
566
8,708
8,033
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
TheMF_TEA
Khepri
11
0 / 1 / 7
7,612
448
3,939
9,895
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
WhoIsHaise
Cthulhu
15
2 / 2 / 4
9,461
557
10,006
12,146
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Xenhz-
Nemesis
16
7 / 3 / 6
9,948
585
10,857
12,617
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
urcrazymom
Kukulkan
16
8 / 1 / 8
10,083
593
9,787
7,191
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
6
Kills
21
22
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlecLightwood
Achilles
3
3
2
1.33
L
1
6
3
0.42
L
Cerberus
Oniha
Cerberus
1
5
2
0.4
L
Cernunnos
Oxials
Cernunnos
1
2
0
0.5
W
Poseidon
Redkingdoom
Poseidon
4
0
5
6.5
W
Khepri
TheMF_TEA
Khepri
0
1
7
3.5
W
Cthulhu
WhoIsHaise
Cthulhu
2
2
4
2
W
Nemesis
Xenhz-
Nemesis
7
3
6
3.33
L
Serqet
kynvaris
Serqet
0
6
5
0.42
W
Kukulkan
urcrazymom
Kukulkan
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
43,297
62,314
Taken
49,882
31,050
Mitigated
26,751
14,240
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlecLightwood
Achilles
6,583
1,550
0
4,036
13,101
11,488
0
7,921
3,962
0
42,815
L
6,219
377
484
2,302
10,941
3,814
32
3,209
7,538
53,698
0
L
Cerberus
Oniha
Cerberus
5,945
128
0
3,314
15,964
7,219
0
9,124
6,558
28,033
0
L
Cernunnos
Oxials
Cernunnos
5,112
2,304
0
3,222
9,921
3,403
0
5,222
4,651
0
59,487
W
Poseidon
Redkingdoom
Poseidon
8,708
1,320
0
2,945
8,033
2,476
258
2,218
5,489
71,105
0
W
Khepri
TheMF_TEA
Khepri
3,939
261
0
1,052
9,895
6,100
0
3,000
6,570
15,775
0
W
Cthulhu
WhoIsHaise
Cthulhu
10,006
2,013
253
5,468
12,146
10,766
138
784
10,551
55,038
0
W
Nemesis
Xenhz-
Nemesis
10,857
5,613
0
1,770
12,617
4,670
896
3,780
8,546
0
70,380
L
Serqet
kynvaris
Serqet
4,817
1,070
0
882
12,387
5,126
0
5,140
7,165
0
49,990
W
Kukulkan
urcrazymom
Kukulkan
9,787
1,449
0
1,641
7,191
2,739
546
2,382
4,518
63,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
46,728
456
Minions Killed
500
0
Camps Cleared
0
1,610,602
Distance Traveled
1,689,141
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,987
470
74
4
0
314,704
8
L
Ra
7,600
447
93
5
0
300,431
5
L
Cerberus
7,818
460
69
4
0
340,219
6
L
Cernunnos
8,350
491
125
7
0
299,560
2
W
Poseidon
9,624
566
130
8
0
345,548
0
W
Khepri
7,612
448
16
1
0
321,152
6
W
Cthulhu
9,461
557
110
6
0
301,109
7
W
Nemesis
9,948
585
128
8
0
390,193
1
L
Serqet
7,422
437
95
6
0
355,688
4
W
Kukulkan
10,083
593
116
7
0
331,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role