Player Matchup

Ymir
Ymir
SYTCH_TEKZ
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
aidan9261999
Ra
Level 106
God Stats
8W - 12L
1,486 SR
Queue Stats
322W - 302L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
funkin_f
Cthulhu
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
151W - 147L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
sharpshooterjb
Hou Yi
Level 65
God Stats
28W - 34L
1,454 SR
Queue Stats
108W - 142L
1,333 Elo+
Party 1
Nemesis
Nemesis
sharpshooterns
Nemesis
Level 44
God Stats
29W - 21L
1,521 SR
Queue Stats
106W - 117L
1,373 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,482 Elo+

VS

Team Averages
Level 57
1,566 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
MasterVinceM16
Medusa
Level 64
God Stats
21W - 24L
1,572 SR
Queue Stats
210W - 198L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
freakniknj2k1
Cthulhu
Level 82
God Stats
20W - 16L
1,556 SR
Queue Stats
59W - 78L
1,329 Elo+
Solo
Chaac
Chaac
samp13
Chaac
Level 43
God Stats
8W - 4L
1,612 SR
Queue Stats
67W - 86L
1,433 Elo+
Party 3
Thoth
Thoth
twokinglive911
Thoth
Level 50
God Stats
4W - 4L
1,592 SR
Queue Stats
115W - 119L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 1
4,576
458
2,149
6,652
3,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 0
5,938
594
1,054
6,991
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
funkin_f
Cthulhu
9
1 / 2 / 1
5,371
537
2,421
7,090
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 0 / 1
5,670
567
3,175
4,261
1,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
5,045
505
2,996
7,121
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
7 / 0 / 3
6,814
681
6,172
6,189
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 5
5,594
559
2,741
4,611
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
9
2 / 2 / 2
5,458
546
2,652
5,421
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
samp13
Chaac
9
1 / 1 / 3
5,692
569
2,507
7,130
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 4
6,207
621
4,319
3,133
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
3
8.5
W
2
2
5
2.25
L
1
6
1
0.25
L
0
4
0
0
W
Cthulhu
2
2
2
1.5
L
Cthulhu
funkin_f
Cthulhu
1
2
1
0.75
W
Chaac
samp13
Chaac
1
1
3
2.5
L
2
0
1
2.5
L
0
4
2
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,795
Damage
18,391
32,115
Taken
26,484
12,175
Mitigated
10,387
7,428
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,172
2,626
0
100
6,189
2,470
131
1,316
4,829
0
34,479
W
2,741
1,079
0
1,720
4,611
1,180
654
443
4,168
0
27,937
L
2,149
853
0
189
6,652
3,204
0
1,360
5,234
7,618
0
L
1,054
371
61
1,752
6,991
2,228
0
2,483
4,090
40,927
0
W
Cthulhu
2,652
513
0
611
5,421
2,642
0
2,204
2,839
15,140
0
L
Cthulhu
funkin_f
Cthulhu
2,421
246
0
2,380
7,090
3,775
550
2,005
4,737
19,031
0
W
Chaac
samp13
Chaac
2,507
386
0
4,579
7,130
3,327
413
583
6,547
0
18,166
L
3,175
1,393
198
2,002
4,261
1,165
300
0
4,261
0
21,879
L
2,996
1,555
0
846
7,121
1,803
375
269
6,822
0
25,372
W
4,319
418
0
789
3,133
768
681
618
2,477
28,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
29,765
253
Minions Killed
243
0
Camps Cleared
0
938,800
Distance Traveled
975,892
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,814
681
73
7
0
197,597
2
W
Medusa
5,594
559
50
5
0
195,941
2
L
Ymir
4,576
458
10
1
0
203,704
0
L
Ra
5,938
594
93
9
0
171,945
3
W
Cthulhu
5,458
546
22
2
0
190,255
0
L
Cthulhu
5,371
537
50
5
0
176,003
1
W
Chaac
5,692
569
35
4
0
191,742
0
L
Hou Yi
5,670
567
52
5
0
185,435
2
L
Nemesis
5,045
505
48
5
0
201,713
2
W
Thoth
6,207
621
63
6
0
200,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role