Player Matchup

Hou Yi
Hou Yi
Aggroware
Hou Yi
Level 18
God Stats
1W - 2L
1,387 SR
Queue Stats
7W - 3L
1,482 Elo+
Party 1
Pele
Pele
Bojuka
Pele
Level 24
God Stats
4W - 2L
1,854 SR
Queue Stats
51W - 53L
1,444 Elo+
Party 1
Ymir
Ymir
McTrill
Ymir
Level 3
God Stats
3W - 0L
1,695 SR
Queue Stats
4W - 1L
1,577 Elo+
Party 1
Bellona
Bellona
OrdinaryJ
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
StayPewPewNu
Discordia
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
286W - 255L
1,475 Elo+
Party 1
Team Averages
Level 24
1,587 SR
1,496 Elo+

VS

Team Averages
Level 23
1,435 SR
1,376 Elo+
Anhur
Anhur
MVP_OBITO-
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 125L
1,276 Elo+
Party 2
Set
Set
MonNomEstXull
Set
Level 13
God Stats
12W - 17L
1,404 SR
Queue Stats
152W - 189L
1,341 Elo+
Party 2
Bellona
Bellona
PYRAMIDSVAPOR
Bellona
Level 23
God Stats
16W - 11L
1,500 SR
Queue Stats
636W - 652L
1,443 Elo+
Party 3
Cabrakan
Cabrakan
Wanoo
Cabrakan
Level 29
God Stats
2W - 4L
1,423 SR
Queue Stats
107W - 136L
1,436 Elo+
Party 3
Ra
Ra
XThreeNuzzle
Ra
Level 28
God Stats
2W - 8L
1,346 SR
Queue Stats
256W - 306L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aggroware
Hou Yi
8
2 / 0 / 3
5,103
510
4,162
2,528
747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Bojuka
Pele
9
1 / 0 / 1
5,487
549
2,660
6,625
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
McTrill
Ymir
9
1 / 0 / 4
5,052
505
1,893
3,902
2,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
OrdinaryJ
Bellona
9
0 / 0 / 0
4,751
475
3,653
5,061
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
StayPewPewNu
Discordia
11
6 / 0 / 0
6,771
677
6,079
2,983
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 4 / 0
4,195
420
1,076
3,767
950
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,761
476
1,656
6,408
2,187
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
11
0 / 0 / 0
5,802
580
4,102
6,593
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Wanoo
Cabrakan
7
0 / 1 / 0
4,868
487
1,320
7,949
3,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,207
521
817
5,282
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aggroware
Hou Yi
2
0
3
3.5
W
Pele
Bojuka
Pele
1
0
1
1.5
L
Anhur
0
4
0
0
W
Ymir
McTrill
Ymir
1
0
4
3
L
0
2
0
0
W
Bellona
OrdinaryJ
Bellona
0
0
0
0
L
Bellona
0
0
0
0
W
Discordia
StayPewPewNu
Discordia
6
0
0
6
L
Cabrakan
Wanoo
Cabrakan
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
8,971
21,099
Taken
29,999
9,002
Mitigated
12,430
4,682
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aggroware
Hou Yi
4,162
2,237
0
744
2,528
747
180
228
2,300
0
17,200
W
Pele
Bojuka
Pele
2,660
622
0
2,096
6,625
1,853
0
252
6,373
0
28,651
L
Anhur
1,076
71
0
136
3,767
950
0
875
2,827
0
8,175
W
Ymir
McTrill
Ymir
1,893
138
0
316
3,902
2,531
358
782
3,120
16,336
0
L
1,656
741
0
864
6,408
2,187
0
1,317
5,011
0
23,193
W
Bellona
OrdinaryJ
Bellona
3,653
871
0
1,026
5,061
3,063
0
0
5,061
0
16,116
L
Bellona
4,102
927
0
4,063
6,593
3,709
49
0
6,593
0
31,243
W
Discordia
StayPewPewNu
Discordia
6,079
1,068
0
500
2,983
808
210
787
2,108
37,069
0
L
Cabrakan
Wanoo
Cabrakan
1,320
73
0
2,270
7,949
3,933
0
2,221
5,634
12,339
0
L
817
259
0
1,139
5,282
1,651
0
3,050
1,962
27,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
24,833
233
Minions Killed
221
0
Camps Cleared
0
1,046,181
Distance Traveled
890,030
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,103
510
44
4
0
198,103
0
W
Pele
5,487
549
58
6
0
221,674
3
L
Anhur
4,195
420
19
2
0
130,353
1
W
Ymir
5,052
505
25
3
0
201,859
0
L
Set
4,761
476
57
6
0
198,012
0
W
Bellona
4,751
475
42
4
0
208,884
0
L
Bellona
5,802
580
62
6
0
219,058
0
W
Discordia
6,771
677
64
6
0
215,661
3
L
Cabrakan
4,868
487
24
2
0
158,595
2
L
Ra
5,207
521
59
6
0
184,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role