Player Matchup

Chiron
Chiron
Bright-Bandito
Chiron
Level 134
God Stats
8W - 4L
1,774 SR
Queue Stats
116W - 142L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
Dhulkifl
Sun Wukong
Level 110
God Stats
1W - 2L
1,672 SR
Queue Stats
9W - 2L
1,777 Elo+
Party 1
Kukulkan
Kukulkan
IIIVybzIII
Kukulkan
Level 102
God Stats
14W - 16L
1,471 SR
Queue Stats
425W - 523L
1,458 Elo+
Party 2
Bacchus
Bacchus
UoruBlack
Bacchus
Level 108
God Stats
4W - 4L
1,635 SR
Queue Stats
21W - 16L
1,661 Elo+
Party 1
Kali
Kali
XeShift
Kali
Level 66
God Stats
9W - 8L
1,522 SR
Queue Stats
374W - 434L
1,454 Elo+
Party 2
Team Averages
Level 104
1,615 SR
1,555 Elo+

VS

Team Averages
Level 116
1,468 SR
1,537 Elo+
Chaac
Chaac
EvilTiwn
Chaac
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,453 Elo+
Solo
Amaterasu
Amaterasu
GRMAN117
Amaterasu
Level 105
God Stats
6W - 11L
1,391 SR
Queue Stats
105W - 103L
1,546 Elo+
Party 3
Thanatos
Thanatos
GenghisXRed
Thanatos
Level 148
God Stats
15W - 12L
1,579 SR
Queue Stats
201W - 212L
1,524 Elo+
Party 3
Anhur
Anhur
SinVro
Anhur
Level 107
God Stats
4W - 4L
1,540 SR
Queue Stats
39W - 21L
1,549 Elo+
Party 4
Ra
Ra
jer222
Ra
Level 98
God Stats
16W - 11L
1,328 SR
Queue Stats
165W - 134L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 7
13,340
476
21,496
22,978
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Dhulkifl
Sun Wukong
20
6 / 6 / 4
14,823
529
29,238
36,052
27,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
IIIVybzIII
Kukulkan
17
1 / 9 / 3
10,693
382
14,913
18,105
7,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
UoruBlack
Bacchus
18
2 / 6 / 12
12,417
443
17,535
25,213
29,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
XeShift
Kali
17
4 / 9 / 9
12,235
437
12,975
24,927
14,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EvilTiwn
Chaac
20
8 / 5 / 10
17,251
616
32,745
53,474
71,361
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
GRMAN117
Amaterasu
19
4 / 4 / 17
13,245
473
12,511
35,758
48,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
GenghisXRed
Thanatos
20
11 / 3 / 9
16,090
575
14,705
21,957
14,275
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
SinVro
Anhur
19
4 / 9 / 7
13,812
493
13,919
22,646
8,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
12 / 1 / 13
16,623
594
30,187
17,553
8,465
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
21
Kills
39
39
Deaths
22
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
L
Sun Wukong
Dhulkifl
Sun Wukong
6
6
4
1.33
W
Chaac
EvilTiwn
Chaac
8
5
10
2.6
W
Amaterasu
GRMAN117
Amaterasu
4
4
17
3.13
W
Thanatos
GenghisXRed
Thanatos
11
3
9
5.17
L
Kukulkan
IIIVybzIII
Kukulkan
1
9
3
0.28
W
Anhur
SinVro
Anhur
4
9
7
0.83
L
Bacchus
UoruBlack
Bacchus
2
6
12
1.33
L
Kali
XeShift
Kali
4
9
9
0.94
W
Ra
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,157
Damage
104,067
127,275
Taken
151,388
86,401
Mitigated
151,235
28,618
Healing
83,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,496
14,213
1,575
5,826
22,978
7,998
1,188
6,551
16,006
0
80,595
L
Sun Wukong
Dhulkifl
Sun Wukong
29,238
9,534
0
9,779
36,052
27,199
1,080
6,438
27,742
0
123,082
W
Chaac
EvilTiwn
Chaac
32,745
7,709
0
30,818
53,474
71,361
3,081
5,460
48,014
1,588
127,563
W
Amaterasu
GRMAN117
Amaterasu
12,511
2,985
2,307
9,525
35,758
48,942
2,752
8,639
27,119
5,603
37,788
W
Thanatos
GenghisXRed
Thanatos
14,705
3,968
0
22,465
21,957
14,275
2,847
6,148
15,809
0
113,361
L
Kukulkan
IIIVybzIII
Kukulkan
14,913
966
0
2,967
18,105
7,114
264
8,266
9,250
72,700
0
W
Anhur
SinVro
Anhur
13,919
5,747
0
5,883
22,646
8,192
943
6,030
16,616
0
89,609
L
Bacchus
UoruBlack
Bacchus
17,535
1,957
0
1,800
25,213
29,885
387
6,854
16,469
63,971
0
L
Kali
XeShift
Kali
12,975
8,260
498
6,173
24,927
14,205
453
4,703
19,793
0
52,376
W
Ra
30,187
2,306
5,475
7,104
17,553
8,465
1,425
8,451
9,102
144,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,508
Gold Earned
77,021
602
Minions Killed
769
0
Camps Cleared
0
2,441,671
Distance Traveled
2,612,820
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,340
476
124
4
0
436,579
2
L
Sun Wukong
14,823
529
200
7
0
561,618
1
W
Chaac
17,251
616
232
8
0
478,742
0
W
Amaterasu
13,245
473
60
2
0
502,072
4
W
Thanatos
16,090
575
169
6
0
577,208
1
L
Kukulkan
10,693
382
113
4
0
451,771
2
W
Anhur
13,812
493
105
4
0
464,886
1
L
Bacchus
12,417
443
86
3
0
514,960
2
L
Kali
12,235
437
79
3
0
476,743
0
W
Ra
16,623
594
203
7
0
589,912
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role