Player Matchup

Artemis
Artemis
Fox invisible
Artemis
Level 9
God Stats
4W - 5L
1,534 SR
Queue Stats
4W - 5L
1,681 Elo+
Party 1
Scylla
Scylla
J0hntheSwan
Scylla
Level 123
God Stats
4W - 0L
1,636 SR
Queue Stats
12W - 21L
1,322 Elo+
Party 1
Athena
Athena
Seterith
Athena
Level 18
God Stats
6W - 10L
1,491 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 1
King Arthur
King Arthur
Snoopovich
King Arthur
Level 26
God Stats
9W - 6L
1,460 SR
Queue Stats
14W - 16L
1,551 Elo+
Solo
Set
Set
WolfInvisible
Set
Level 27
God Stats
5W - 2L
1,468 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 1
Team Averages
Level 41
1,518 SR
1,467 Elo+

VS

Team Averages
Level 18
1,418 SR
1,337 Elo+
Scylla
Scylla
ItzYaJellyBoi
Scylla
Level 30
God Stats
11W - 18L
1,220 SR
Queue Stats
179W - 229L
1,329 Elo+
Party 2
Da Ji
Da Ji
Lukeantor2101
Da Ji
Level 25
God Stats
13W - 25L
1,397 SR
Queue Stats
232W - 297L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
lemon_alpha384
Guan Yu
Level 20
God Stats
29W - 40L
1,482 SR
Queue Stats
184W - 247L
1,323 Elo+
Party 2
Ratatoskr
Ratatoskr
luffy_shank
Ratatoskr
Level 7
God Stats
1W - 1L
1,549 SR
Queue Stats
4W - 9L
1,381 Elo+
Solo
Yemoja
Yemoja
miyupayne
Yemoja
Level 8
God Stats
25W - 39L
1,441 SR
Queue Stats
28W - 47L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
7 / 0 / 1
8,038
473
6,647
1,905
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
3 / 2 / 1
9,846
579
5,519
7,379
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Seterith
Athena
14
2 / 0 / 8
9,002
530
5,907
13,362
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Snoopovich
King Arthur
16
5 / 0 / 2
9,890
582
10,492
14,089
10,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 2
9,599
565
2,968
7,878
3,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,564
445
924
5,772
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 0
7,929
466
7,229
12,676
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 0
6,716
395
2,798
14,361
7,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
luffy_shank
Ratatoskr
8
0 / 8 / 0
6,113
360
4,825
11,566
3,584
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
miyupayne
Yemoja
12
0 / 1 / 0
8,003
471
2,572
6,974
3,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
22
Kills
2
2
Deaths
22
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
0
1
7.5
L
0
2
0
0
W
Scylla
3
2
1
1.75
L
2
6
0
0.33
W
Athena
Seterith
Athena
2
0
8
6
W
King Arthur
Snoopovich
King Arthur
5
0
2
6
W
5
0
2
6
L
0
5
0
0
L
Ratatoskr
luffy_shank
Ratatoskr
0
8
0
0
L
Yemoja
miyupayne
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
18,348
44,613
Taken
51,349
25,191
Mitigated
22,560
13,847
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,647
3,478
0
30
1,905
925
963
381
1,524
0
34,774
L
924
102
0
1,750
5,772
1,608
500
2,796
2,640
40,527
0
W
Scylla
5,519
647
0
1,768
7,379
2,490
1,050
610
6,769
78,775
0
L
7,229
1,620
0
3,735
12,676
6,906
17
2,325
10,273
0
41,855
W
Athena
Seterith
Athena
5,907
2,279
749
6,042
13,362
7,681
433
2,191
11,171
36,126
0
W
King Arthur
Snoopovich
King Arthur
10,492
1,293
231
4,667
14,089
10,334
571
0
14,089
0
64,023
W
2,968
1,055
0
360
7,878
3,761
0
314
7,564
0
62,107
L
2,798
273
0
4,566
14,361
7,413
997
0
14,361
0
30,220
L
Ratatoskr
luffy_shank
Ratatoskr
4,825
1,664
246
1,405
11,566
3,584
0
4,123
7,413
0
25,104
L
Yemoja
miyupayne
Yemoja
2,572
830
1,218
1,719
6,974
3,049
0
1,738
5,236
21,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
36,325
463
Minions Killed
299
0
Camps Cleared
0
1,557,004
Distance Traveled
1,359,192
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,038
473
59
3
0
308,191
0
L
Scylla
7,564
445
87
5
0
256,978
0
W
Scylla
9,846
579
139
8
0
277,748
1
L
Da Ji
7,929
466
94
6
0
272,468
1
W
Athena
9,002
530
68
4
0
298,556
0
W
King Arthur
9,890
582
84
5
0
329,579
5
W
Set
9,599
565
113
7
0
342,930
4
L
Guan Yu
6,716
395
47
3
0
300,509
0
L
Ratatoskr
6,113
360
35
2
0
249,371
0
L
Yemoja
8,003
471
36
2
0
279,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role