Player Matchup

Terra
Terra
AgamemnonGames
Terra
Level 25
God Stats
43W - 49L
1,457 SR
Queue Stats
128W - 160L
1,331 Elo+
Solo
Tiamat
Tiamat
DLFelgrand
Tiamat
Level 27
God Stats
4W - 4L
1,281 SR
Queue Stats
13W - 17L
1,266 Elo+
Solo
Da Ji
Da Ji
Kasper0ff
Da Ji
Level 15
God Stats
14W - 11L
1,595 SR
Queue Stats
172W - 168L
1,393 Elo+
Solo
Hercules
Hercules
ninjacode
Hercules
Level 8
God Stats
6W - 8L
1,319 SR
Queue Stats
18W - 32L
1,253 Elo+
Solo
Pele
Pele
peluditolatin
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,330 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,315 Elo+

VS

Team Averages
Level 18
1,496 SR
1,356 Elo+
Ravana
Ravana
Dragon7596
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 90L
1,121 Elo+
Solo
Apollo
Apollo
TheAceCrow
Apollo
Level 25
God Stats
13W - 11L
1,383 SR
Queue Stats
24W - 25L
1,336 Elo+
Solo
Geb
Geb
UnitedGamingM
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Xgonagiv2u
Kukulkan
Level 9
God Stats
13W - 9L
1,596 SR
Queue Stats
16W - 15L
1,403 Elo+
Solo
Loki
Loki
rickbonculous21
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 21
13,524
966
6,203
18,544
17,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
DLFelgrand
Tiamat
20
14 / 3 / 18
16,103
1,150
26,142
22,414
36,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
Kasper0ff
Da Ji
20
18 / 4 / 17
17,573
1,255
31,275
19,286
9,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ninjacode
Hercules
20
4 / 5 / 22
14,743
1,053
19,206
26,310
29,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 23
14,278
1,020
13,517
25,608
14,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dragon7596
Ravana
19
2 / 9 / 7
12,865
919
8,770
15,811
8,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
TheAceCrow
Apollo
20
8 / 8 / 7
15,419
1,101
25,908
25,560
11,828
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 15
14,470
1,034
17,175
18,578
19,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Xgonagiv2u
Kukulkan
19
5 / 8 / 8
14,109
1,008
28,588
19,605
9,988
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 15 / 12
13,747
982
23,128
24,042
10,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
43
Kills
22
23
Deaths
43
101
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
W
Tiamat
DLFelgrand
Tiamat
14
3
18
7.67
L
Ravana
Dragon7596
Ravana
2
9
7
0.61
W
Da Ji
Kasper0ff
Da Ji
18
4
17
6.63
L
Apollo
TheAceCrow
Apollo
8
8
7
1.44
L
4
3
15
3.83
L
Kukulkan
Xgonagiv2u
Kukulkan
5
8
8
1.13
W
Hercules
ninjacode
Hercules
4
5
22
3
W
6
7
23
2.5
L
3
15
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,343
Damage
103,569
112,162
Taken
103,596
108,549
Mitigated
59,891
28,071
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,203
720
6,499
5,177
18,544
17,902
0
7,125
11,419
29,362
0
W
Tiamat
DLFelgrand
Tiamat
26,142
1,363
420
4,719
22,414
36,847
0
9,300
13,114
43,965
0
L
Ravana
Dragon7596
Ravana
8,770
2,690
0
1,262
15,811
8,339
0
4,512
11,299
0
25,107
W
Da Ji
Kasper0ff
Da Ji
31,275
5,673
0
880
19,286
9,943
0
6,092
13,194
0
47,863
L
Apollo
TheAceCrow
Apollo
25,908
15,939
0
4,037
25,560
11,828
0
7,133
18,427
0
55,187
L
17,175
2,756
0
765
18,578
19,344
0
7,225
11,353
29,747
0
L
Kukulkan
Xgonagiv2u
Kukulkan
28,588
4,135
0
1,301
19,605
9,988
0
4,372
15,233
60,820
0
W
Hercules
ninjacode
Hercules
19,206
4,018
0
8,371
26,310
29,662
0
13,059
13,251
0
49,201
W
13,517
7,063
0
2,005
25,608
14,195
0
10,187
15,421
0
34,144
L
23,128
6,775
0
0
24,042
10,392
0
9,103
14,939
0
45,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,221
Gold Earned
70,610
242
Minions Killed
234
4
Camps Cleared
10
1,314,427
Distance Traveled
1,287,791
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,524
966
38
3
0
236,332
2
W
Tiamat
16,103
1,150
39
3
2
253,623
0
L
Ravana
12,865
919
41
3
1
228,673
0
W
Da Ji
17,573
1,255
35
3
2
276,753
0
L
Apollo
15,419
1,101
55
4
7
264,563
0
L
Geb
14,470
1,034
27
2
1
325,197
0
L
Kukulkan
14,109
1,008
76
5
0
246,734
1
W
Hercules
14,743
1,053
82
6
0
304,106
1
W
Pele
14,278
1,020
48
3
0
243,613
0
L
Loki
13,747
982
35
3
1
222,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role