Player Matchup

Olorun
Olorun
CrescentDusk
Olorun
Level 19
God Stats
11W - 9L
1,541 SR
Queue Stats
118W - 97L
1,508 Elo+
Solo
Cthulhu
Cthulhu
LordVoix
Cthulhu
Level 29
God Stats
6W - 1L
1,891 SR
Queue Stats
12W - 8L
1,593 Elo+
Solo
Set
Set
ResplendentHD
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,533 Elo+
Party 2
Serqet
Serqet
TheShaftGiver
Serqet
Level 18
God Stats
3W - 1L
1,312 SR
Queue Stats
27W - 12L
1,578 Elo+
Party 2
Neith
Neith
XeroRespect
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,422 Elo+
Party 2
Team Averages
Level 19
1,549 SR
1,527 Elo+

VS

Team Averages
Level 15
1,635 SR
1,541 Elo+
Arachne
Arachne
DarkestSimp69
Arachne
Level 10
God Stats
2W - 1L
1,737 SR
Queue Stats
20W - 15L
1,490 Elo+
Party 1
Athena
Athena
N0Zkin
Athena
Level 6
God Stats
2W - 2L
1,599 SR
Queue Stats
30W - 38L
1,637 Elo+
Party 1
Artemis
Artemis
SuperMegaHenti
Artemis
Level 11
God Stats
95W - 75L
1,518 SR
Queue Stats
178W - 182L
1,567 Elo+
Solo
Janus
Janus
ogGOOF
Janus
Level 28
God Stats
4W - 4L
1,545 SR
Queue Stats
233W - 211L
1,584 Elo+
Solo
Chaac
Chaac
rickmander
Chaac
Level 22
God Stats
1W - 2L
1,774 SR
Queue Stats
363W - 346L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 1 / 3
9,709
539
6,528
8,721
3,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
LordVoix
Cthulhu
14
1 / 5 / 11
8,950
497
5,695
13,086
8,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 2 / 3
10,651
592
11,753
9,741
5,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 0 / 10
11,604
645
12,753
14,709
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 3 / 12
10,612
590
13,375
10,178
3,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 6 / 0
8,875
493
7,067
15,222
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
N0Zkin
Athena
10
2 / 4 / 3
7,415
412
4,779
13,129
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 7 / 3
8,858
492
9,904
14,481
5,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
ogGOOF
Janus
11
2 / 9 / 1
7,376
410
4,815
13,434
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
12
0 / 6 / 0
7,265
404
2,312
14,191
10,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
32
Kills
10
11
Deaths
32
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
3
4.5
L
Arachne
2
6
0
0.33
W
Cthulhu
LordVoix
Cthulhu
1
5
11
1.3
L
Athena
N0Zkin
Athena
2
4
3
0.88
W
11
2
3
6.25
L
4
7
3
0.79
W
9
0
10
14
W
8
3
12
4.67
L
Janus
ogGOOF
Janus
2
9
1
0.28
L
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
28,877
56,435
Taken
70,457
27,475
Mitigated
35,510
15,489
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,528
2,301
243
4,041
8,721
3,921
3,122
965
7,756
64,973
0
L
Arachne
7,067
4,130
0
1,860
15,222
8,293
92
1,492
13,126
0
55,992
W
Cthulhu
LordVoix
Cthulhu
5,695
857
0
2,020
13,086
8,010
1,262
2,076
11,010
28,791
0
L
Athena
N0Zkin
Athena
4,779
1,583
0
2,023
13,129
7,192
0
4,902
7,908
18,470
0
W
11,753
4,673
0
1,830
9,741
5,633
806
1,047
8,660
392
53,949
L
9,904
7,130
0
3,164
14,481
5,726
0
4,991
9,490
0
47,078
W
12,753
2,212
0
4,832
14,709
6,079
262
2,332
12,257
0
79,260
W
13,375
5,765
0
2,523
10,178
3,832
3,858
2,826
7,158
0
59,973
L
Janus
ogGOOF
Janus
4,815
350
0
1,548
13,434
3,545
0
0
12,831
35,185
0
L
Chaac
2,312
268
0
1,449
14,191
10,754
536
1,230
12,593
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,526
Gold Earned
39,789
536
Minions Killed
361
0
Camps Cleared
0
1,682,493
Distance Traveled
1,422,972
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,709
539
127
7
0
312,659
4
L
Arachne
8,875
493
109
6
0
347,052
0
W
Cthulhu
8,950
497
46
3
0
337,201
0
L
Athena
7,415
412
27
2
0
282,212
1
W
Set
10,651
592
106
6
0
333,441
2
L
Artemis
8,858
492
79
4
0
250,680
0
W
Serqet
11,604
645
145
8
0
393,739
1
W
Neith
10,612
590
112
6
0
305,453
0
L
Janus
7,376
410
83
5
0
245,243
7
L
Chaac
7,265
404
63
4
0
297,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role